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You aren't supposed to get it, it's art: Gridrunner++ coming to XBLA photo

Jeff Minter -- creator of as-often-lauded-as-decried XBLA synaethesia-shooter Space Giraffe -- has announced his next project: Gridrunner++, a remake of a remake of a Vic 20 title he created on stone tablets using chisels and kindly, wise-cracking birds. Of course, as per Minter's usual style, the game will almost certainly feature psychadelic animals, prismatic color schemes and visuals rivalled only by closing one's eyes and pressing hard on the soft parts of the retina with one's own thumbs.

Say what you will about Mr. Minter's previous efforts, but I think he provides the most damning evidence for the 'games as art' argument. After all, what is art besides a medium that the average person finds confusing and often distasteful, while the erudite, elitist bourgeoisie fawn over it to no end regardless of actual content or value?

Like I said above, you aren't supposed to get it, it's art.

[Via AngryGamer








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21 comments | showing # 1 to 21
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Spykron's Avatar - Comment posted on 10/03/2007 22:10
Spykron
does any one else get more excited about XBLA/PSN/VC stuff than actual next gen games? cause i do....
Spykron's Avatar - Comment posted on 10/03/2007 22:14
Spykron
my exception would have to be starcraft 2.
Copyright 2008 Agent Chieftain's Avatar - Comment posted on 10/03/2007 22:15
Copyright 2008 Agent Chieftain
ADD MULTIPLAYER, DAMMIT

I can't school you all in Space Giraffe, so hopefully he'll let me do it here. Please?
topgeargorilla's Avatar - Comment posted on 10/03/2007 22:30
topgeargorilla
I was just thinking about synethsia today. I have it, you know. Give me a letter, a number, a word, and I could tell you instantly what color it is, and what sort of personality it has as well.

for example: the number 7 is a bright yellow, and has a vain, female personality.

the word joker is yellow, but the j is yellow, the o black, the k magenta,the e green, and the r red.

Man, I love it!
Cheeburga's Avatar - Comment posted on 10/03/2007 22:30
Cheeburga
Space jam?
oh..giraffe..
Buster's Avatar - Comment posted on 10/03/2007 22:31
Buster
God damn it, why has god chosen to punish us with ANOTHER minter game
Jim Sterling's Avatar - Comment posted on 10/03/2007 22:34
Jim Sterling
From what I can tell, Space Giraffe covers up a lack of interesting gameplay with pretty visuals and a wall of sound that pretentious people declare as brilliant because they're afraid they'll look ignorant if they don't.

You damn RIGHT it's art.
Copyright 2008 Agent Chieftain's Avatar - Comment posted on 10/03/2007 22:40
Copyright 2008 Agent Chieftain
I genuinely enjoy the gameplay, Jim. I haven't played a game that hard in a few years.
Spykron's Avatar - Comment posted on 10/03/2007 22:42
Spykron
ah you just had to bring warhol into this.
GrayFox's Avatar - Comment posted on 10/03/2007 22:46
GrayFox
I loved Space Giraffe, and apparently this game is a classic in the shoot-em-up genre, so I'm pretty excited about this.
Jim Sterling's Avatar - Comment posted on 10/03/2007 22:48
Jim Sterling
Warhol is a huge plus for the videogames-are-art argument. If you can call a can of soup art, then you can say the same for BioShock.
GrayFox's Avatar - Comment posted on 10/03/2007 22:56
GrayFox
I, too, found the gameplay of SG to be quite awesome. The learning curve was perfectly set, introducing new enemies every 15 levels or so just as you were getting used to the old set. It was frustrating at times for me, but never so much that I couldn't stand to pick it up again. I wanted to beat that damn level.

The biggest argument against it is that it is unplayable due to the colors and whatnot, but that is the point of it. It throws you into a world you sometimes always can't see, but if you use the techniques you picked up previously and listen for cues, every level is very beatable. It just takes practice and a little bit of determination.

All in all, it seems to be a love or hate type of game. If you put the time in (which isn't that much really) everything will start to make sense and you can't help but enjoy the experience. To me, it was a breath of retro fresh air in an era of big budgets but uninspired gameplay.
Copyright 2008 Agent Chieftain's Avatar - Comment posted on 10/03/2007 23:01
Copyright 2008 Agent Chieftain
Yeah, it definitely takes some patience to make progress. I recently figured out how to get the later levels to stop spinning so damn much, so I now have a slight chance of getting past Level 75.
Bob Muir's Avatar - Comment posted on 10/03/2007 23:28
Bob Muir
I really want to play it, but I think this is a very different kind of art than the usual video game art. There aren't many games like this one except for Electroplankton. When I think of artsy games, I generally think of games like Bioshock and the ICO games.

Either way, I'm happy to see more stuff for people to complain about and not understand.
ZeroTolo's Avatar - Comment posted on 10/04/2007 00:11
ZeroTolo
I'm gonna say it right now because, as Sterling put it, only pretentious people claim to know what's going on. I hate Space Giraffe and regret ever shelling out the money to pay for it. It sucks, and I wish that they gave refunds for that stuff.
GrayFox's Avatar - Comment posted on 10/04/2007 00:53
GrayFox
What's pretentious about liking something unique, interesting, and challenging? You might not find it interesting, and too challenging, but that is your opinion and you're entitled to it. Lots of people would disagree, though.

But I don't think anybody here is claiming it is a philosophical allegory or anything.
Boolean's Avatar - Comment posted on 10/04/2007 02:34
Boolean
Space Giraffe is the kind of game a programmer knocks out in a night as a bad joke while everyone chugs beers and makes Pi jokes, then pretends it never exists the next morning once they realise just how shit it is. Jeff took the bold step of releasing it and charging money for it. Bravo.
wardrox's Avatar - Comment posted on 10/04/2007 03:02
wardrox
Oh noes! My giraffe is not only in another castle, now it's in a whole new game!
Burnt Meatloaf's Avatar - Comment posted on 10/04/2007 04:15
Burnt Meatloaf
I haven't tried SG yet (as I don't have a 360), but anything weird is OK by me.

I bought the PocketPC version of Gridrunner++ Minter released a few years ago, but I run it on my PC. A brilliant time waster if there ever was one. :)
galagabug 's Avatar - Comment posted on 10/04/2007 08:22
galagabug
i can't believe this guy still has time to create great games and amazing flavors of ice cream, like cherry garcia and phish phood.
Kaikara's Avatar - Comment posted on 10/04/2007 16:22
Kaikara
This was a SICK game on PC (oooooh fluffy sheepy!), and the weird thing is while playing Spcae Giraffe last night I was actually thinking Gridrunner ++ should be brought to Live Arcade. Can't wait, played that game to bits while I should have been working on coursework a couple of years ago.
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