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Yatagarasu Attack on Cataclysm delayed until summer

Feb 27 // Kyle MacGregor
   @DtoidKyle

Indie fighter pushed back due to a variety of difficulties

Yatagarasu Attack on Cataclysm is being pushed back until summer, PDW: Hotapen announced today. The doujin fighting game was initially planned for a February or March release. 

Causes of the delay include a lengthy voiceover process and preparing for the Japan Amusement Expo. The team is also shorthanded in the art department, where development has been hamstrung by hiring difficulties and illness. 

As one might expect, the beta release has also been postponed. In the interim, qualifiying backers will receive an early build of the arcade version, which was exhibited at JAEPO earlier this month alongside BlazBlue, Skullgirls, and Ulta Street Fighter IV.

Yatagarasu AoC Developer Diary (Feb 27th) [PDW: Hotapen & Nyu Media]


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Kyle MacGregor, Associate Editor
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Kyle has called Destructoid home for donkey's years, starting out in the Cblogs as a Nintendo Wii apologist before eventually, somehow winding up as its resident JRPG zealot. Living the dream... more   |   staff directory

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destructoid's previous coverage:
Yatagarasu Attack on Cataclysm


  Feb 09

Yatagarasu AoC hits Japanese arcades this week

The PC version will come out whenever it comes out


  Aug 21

Yatagarasu Attack on Cataclysm delayed until fall

Alpha invites go out to qualifying backers today


  Jun 13

Yatagarasu AoC, Sacred Tears True greenlit for Steam

Doujinsoft fighter and JRPG launching later this summer


  Feb 15

Japan's indies unlikely to embrace crowdfunding, says dev

'Lack of money isnít an issue for most doujin circles, itís lack of time'


  Jun 27

SNK devs go indie with new fighter Yatagarasu AoC

Former King of Fighters devs and Nyu Media launch Indiegogo campaign


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