8:00 PM on 06.09.2009 |
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Like many games developed by small Japanese studios, Vanillaware's Muramasa: The Demon Blade has something of a shaky history. Questions about whether or not it would be imported, and by whom, created quite the kerfuffle among Western hopefuls. It only got worse when the game played publisher musical chairs a few months ago, bouncing from Xseed to Ignition Entertainment, who now have the rights to publish the game in North America. Given the amount of hype and positive press Muramasa has been getting (Burch 'n Davis' ho-hum E3 impressions notwithstanding), Xseed ought to be a little bummed about dropping the title. However, it seems that, quite the contrary, losing Muramasa allowed them to publish other Japanese titles in the States. “As much as it hurts to lose Muramasa that does open us up to give more resources to other titles. That gave us a little more energy to focus on securing Fragile and other titles as well," explained Ken Berry (Director of Publishing at Xseed), speaking with SiliconEra at E3. “In the end when it comes down to the consumer: they are still going to play Muramasa. It’s still going to come to North America. We’ve gone out and gotten a title like Fragile, which I doubt any other publisher other than Namco Bandai USA themselves could have licensed for the US.” Berry's altruism aside, Fragile has been getting a fair share of positive press in its own right, and I'm sure that Xseed will enjoy the profits made when they distribute Gungho's Ragnarok Online DS in the United States -- it's got a built-in audience of 3.14 million. [Via SiliconEra]
Dust: An Elysian Tail designer Dean Dodrill has slapped a May 24th release date on the Steam version of his acclaimed, previously-Xbox-exclusive 2D action game.
This is only coming to Windows for the time being, but Dodrill h...
I'm not sure how many of you out there remember the 1992 Amiga game Putty Squad, but an enhanced remake is on the way this year. Specifically, it's coming to the PS3, Xbox 360, Vita, Wii U, (takes a breath) 3DS, and even Win... Just last week, we first learned about Teslagrad in its debut trailer. The video piqued Jordan's interest with its steampunk world, hand-drawn art, and magnetism-based puzzle platforming.
If you also liked what you saw, you c... Yacht Club Games is chugging along with development of Shovel Knight after their successful Kickstarter, and now, they have an office. While a major congratulations is in order, I think everyone will be even more excited due ... It seems as if the promise of a stellar looking Metroidvania was good enough, as Discord Games has met their lofty $150,000 Kickstarter goal for Chasm with five days left. Stretch goals are now possible, including a digital a... Less than a month after pre-orders opened for Chucklefish's upcoming sci-fi sandbox Starbound, the developer reports that it has already netted more than one million dollars from over 45,000 pre-sales. In hitting this mi...
Previously, a Game Developers Conference demo for 2D action-RPG Chasm was playable on Windows, Linux, and Mac. This week, Discord Games is back with an updated build.
It's been long enough since I played the former that... In coming to PlayStation Network, Stealth Bastard needed a new name. And so the developers took to the Internet at large to brainstorm, because it seemed like a good idea at the time. While I'm sorry to say that Des...
This trailer for Gunpoint serves as an excellent introduction to the PC stealth-puzzle game, which you need to be introduced to if you haven't been already. The video itself is a glorified walkthrough from designer... It's always been difficult to give a one-sentence synopsis for Terraria. When it was released on PC in 2011, the first description that many gave was that it's "like a two-dimensional Minecraft," but that doesn't really do Te...
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