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XCOM reboot announced, is an FPS photo

Hot off the wire tonight comes an announcement from 2K Games that the long-rumored reboot of the XCOM franchise is, in fact, a reality. Not only that, but the title -- coming to the PC and Xbox 360 -- is being developed by the talented guys at 2K Marin, responsible for nearly achieving the impossible by making a BioShock sequel that didn't ultimately herald the apocalypse.

That's the good news. What's the bad news? Well, it might not be bad news depending on your perspective, but I'm less than totally thrilled that the game will be in first-person. I have so many fond memories of moving about my little suited guys and watching them get killed because I was never particularly good at the game that... well, alright. I'd probably actually be able to finish an FPS version, so that might not be such a bad thing.

Nevertheless, it's a new direction and that's liable to rub people the wrong way. Are you one of said people, or does this news still excite without tarnish?

2K Games Announces XCOM® - Suspense and Mystery-Filled First-Person Shooter from Creators of BioShock® 2 

Award-winning developers set their sights on re-imagining the suspense, tension and fear of one of gaming’s most beloved franchises only on Xbox 360 and Windows PC

New York, NY – April 14, 2010– 2K Games announced today that XCOM®,the re-imagining of one of gaming’s most storied and beloved franchises,is currently in development at 2K Marin, the studio behind the multi-million unit selling BioShock® 2.Currently in development exclusively for the Xbox 360® video game and entertainment system from Microsoft and Windows PC, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience.

“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,” said Christoph Hartmann, president of 2K. “Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripp ing narrative ride.”

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

XCOM is not yet rated by the ESRB. For more information on XCOM please visit www.XCOM.com.

 








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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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92 comments | showing # 1 to 50
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next 50 comments

viralhunter's Avatar - Comment posted on 04/13/2010 23:19
viralhunter
Still need to play these games as I've seen UFO defense on countless top 10 lists. I'm already looking forward to some martian blasting action.
QisDope's Avatar - Comment posted on 04/13/2010 23:21
QisDope
picture looks ridiculously dope
Brian Slaughter's Avatar - Comment posted on 04/13/2010 23:23
Brian Slaughter
FPS X-COM? Hell it worked for Fallout 3, why not?
Wedge's Avatar - Comment posted on 04/13/2010 23:23
Wedge
Wait so what is 2K Boston doing?

Also I hope this is going to be something like SWAT 4, but with aliens.
Wedge's Avatar - Comment posted on 04/13/2010 23:25
Wedge
Oh right, they are back to Irrational now. But yeah, the big mystery of what they are doing is still up then.
Mr Andy Dixon's Avatar - Comment posted on 04/13/2010 23:26
Mr Andy Dixon
@Brian Slaughter

"FPS X-COM? Hell it worked for Fallout 3, why not?"

Well, I'm sold!
I Zimbra's Avatar - Comment posted on 04/13/2010 23:28
I Zimbra
Not sure how I feel about an FPS XCOM, but I'm excited they're doing something with the franchise. Color me cautiously optimistic.
Space Cowboy's Avatar - Comment posted on 04/13/2010 23:35
Space Cowboy
Hell, I dont care if it ends up being a bloody dating sim - if they are binging back the X-Com franchise (my favourite of all time), I'll pay many cash dollars for it!
amtalx's Avatar - Comment posted on 04/13/2010 23:39
amtalx
They can kiss my herpes sores. Rebooting a franchise and mixing shit up is great. Rebooting it and turning a strategy game into a shooter is terrible.
Tubatic's Avatar - Comment posted on 04/13/2010 23:42
Tubatic
"directly into the shoes of an FBI agent..."

...

::nerdrage::

look, the unit is called X-Com. I want to be on the multinational team called X-Com. If I'm playing as an FBI agent, then I'm going to be doing it wrong for a good portion of the game.

Also, while I'm at it, who ever told PR that X-Com is about telling a tale? X-Com is about its fucking systems, through which a story ends up being told/created.

WTF is this bullshit?

::end nerdrage::

Promise I'll be civil for the rest of this game's release cycle. For reals... but dang it, yall...
Psychoholic420's Avatar - Comment posted on 04/13/2010 23:42
Psychoholic420
I don't like it
MrSadistic's Avatar - Comment posted on 04/13/2010 23:43
MrSadistic
I'm kinda excited, but not really, but I kinda still am but not sorta really, yet I kinda wanna play this still.
Manuel Campomar's Avatar - Comment posted on 04/13/2010 23:49
Manuel Campomar
FPS Xcom? No thanks, unless they add something completely revolutionary to the most overproduced genre in videogames, it won't be Xcom. It will just be an FPS with aliens, a dumbed down version to reach a broader market audience. You need to have a squad, feel attached to them, in part due to all the time and money you put into training them and equipping them, feel afraid of moving one of them in the wrong direction, try to cover one squad member with another while on the move, etc. If there is one genre does doesn't fit into FPS is Xcom. What about base building? What about research and reverse engineering weapons from alien tech? what about weapon and armor production? Sorry but I just don't see how it's going to capture the essence of Enemy Unknown or Terror from the Deep if it's going to be an FPS. This is my favorite franchise of all time, I just hope they prove me wrong...
Riegel88's Avatar - Comment posted on 04/14/2010 00:01
Riegel88
That is fucking STUPID.
That is all I have to say.
KaL YoshiKa's Avatar - Comment posted on 04/14/2010 00:01
KaL YoshiKa
They made an Xcom TPS once...ask them how that went.

I don't see how you could use the term "True to it's roots" and "First Person Shooter" when describing an XCom reboot. Maybe the game will end up great and that'd be nice but that's you know...it'll still be an FPS in Xcoms clothing.
BJBlazkowicz's Avatar - Comment posted on 04/14/2010 00:13
BJBlazkowicz
God damnit.
ArgentR's Avatar - Comment posted on 04/14/2010 00:14
ArgentR
Could be a turn-based FPS (think Valkyria Chronicles).
zadruga's Avatar - Comment posted on 04/14/2010 00:31
zadruga
So whats the point? Why make it XCOM if its not going to be XCOM?
True Axiom's Avatar - Comment posted on 04/14/2010 00:37
True Axiom
It could go either way. Fallout 3 was great, and I hadn't played the first two when it came out. X-Com is basically the same thing: I love the atmosphere and fluff behind the games, but...they are impenetrable to me. And, while I (admittedly) haven't played X-Com, I place it somewhere like Fallout, in that Fallout 1 would have been more action based (warning: conjecture) if the technology would have allowed for it.

So...sure, it could be cool. And Bioshock 2 was competent, so it's not like it's in the hands of a bad developer.
brod's Avatar - Comment posted on 04/14/2010 00:37
brod
I've heard the name XCOM too many times in various 'best games evar' lists on the interwebs to not play this fucking thing.
Zarx's Avatar - Comment posted on 04/14/2010 00:45
Zarx
Noooooo

god damn it I just want a DS version or something not just another horror FPS oh well maybe the "strategic core" will include squad mechanics RPG elements and research/technology and a flight sim interceptor component. lol a man can dream
Monodi's Avatar - Comment posted on 04/14/2010 00:48
Monodi
Isn't this what happened to Fallout 3? But my argument is invalid since I never heard of this game before.
Gee-Man's Avatar - Comment posted on 04/14/2010 00:49
Gee-Man
Tragic. This and the new Front Mission game are proof enough to me that the turn-based strategy genre is going extinct. I expect by the next decade, all we'll have left are Fire Emblem, Disgaea, and Advance Wars.
Manuel Campomar's Avatar - Comment posted on 04/14/2010 00:56
Manuel Campomar
Maybe if for the ground missions they do some sort of Brothers in Arms, where you decide which guys to put on the different firing teams and order them around via a contextual interface in real time just like BiA, and they don't mess around too much with the rest of the formula. If they leave all the research aspects of it, the production, the hiring and training of new guys, base building, etc and all the sandbox aspect of it, maybe, and just maybe I will look forward to it.

But if they try to make it another story-based run through a corridor sort of FPS game, it's going to suck as much as Enforcer, and they will be ruining their chance of reviving one of the best franchises in video game history.
MaxDemage's Avatar - Comment posted on 04/14/2010 01:07
MaxDemage
We already been there... X-Com Enforcer! Halo!!!!

And trust me, that game was bad. Very very bad.
SirDregan's Avatar - Comment posted on 04/14/2010 01:12
SirDregan
meh. Why don't they make another iso-game? It's long overdue!
Tubatic's Avatar - Comment posted on 04/14/2010 01:16
Tubatic
@Monodi

Yeah... but that's different! :)

The story of X-Com is pretty interesting...someone linked a cool article earlier today somewhere around here detailing the history of the franchise.

Basically there was one really good game (the first, a turn based strategy), a couple of cash-in cloner sequels, like three off-shoot different genre games (a flyer and an action shooter?), and very nearly a "true" sequel to the first by the original guys. But that go cancelled.

Honestly, I can conceive a few ways to make it true to the original and keep it primarily FPS... but the sinking feeling fans of the series (or just the original, even) have isn't completely unwarranted. :/
Reginald's Avatar - Comment posted on 04/14/2010 01:24
Reginald
I don't "get" this X-COM fascination. I've read all about the games, but apparently I had to have played them back in 1992 to really understand why they're so revered. I was PC gaming in 1993-1994 on a 386, was X-COM just a series that completely lacked distribution in the shareware floppy world ?
smerff's Avatar - Comment posted on 04/14/2010 01:30
smerff
I really, really, really, really hope they aren't bringing it back just to rape it back into oblivion like the last couple of attempts have done.
Lines Full of Lies's Avatar - Comment posted on 04/14/2010 01:42
Lines Full of Lies
/picardfacepalm.jpg
bluki's Avatar - Comment posted on 04/14/2010 01:42
bluki
no PS3? :(
Press X to Smack My B* Up's Avatar - Comment posted on 04/14/2010 01:49
Press X to Smack My B* Up
Oh god. It's an sRPG... with GUNS.

Oh rite, someone beat me to the Fallout 3 punchbowl already.
Maurice Tan's Avatar - Comment posted on 04/14/2010 02:02
Maurice Tan
Ho ho ho "depending on your perspective". Well done Conrad.

I'll wait and see, but X-Com without bases and resource management + FPS pov just makes it an "aliens on earth" game...
pixelpunx's Avatar - Comment posted on 04/14/2010 02:05
pixelpunx
That's right. I'm speechless.
Press X to Smack My B* Up's Avatar - Comment posted on 04/14/2010 02:07
Press X to Smack My B* Up
Make that many someones. So the punch is tainted with cyanide by now.

@Reginald You've only read about them? Why not play them? They still hold up. Or at least UFO defense/the-underwater-version-of-it do. Ya hafta walk in dese shoes to unnastan how dey feel.

@MaxDemage I am more distressed by you using Halo as either a mispelled Hello, or as the game (of many) that has aliens and guns in common with the X-COM world.

There's some good and bad from this announcement, but the key thing is 2k Marin is a pretty okay studio, and more attention to the franchise sits well with me.

The FPSness threw me off as well, because I expected Levine's crew to attempt another overhead view game (Freedom Force!). Probably makes huge sense from the financing-less-new-tech perspective (ie. get another Unreal license and use old Bioshock code).
Mildpooptastic's Avatar - Comment posted on 04/14/2010 02:16
Mildpooptastic
never heard of this game or the series
CordableTuna's Avatar - Comment posted on 04/14/2010 02:25
CordableTuna
For the people who haven't played the original, here's what you did in it:

- built customized bases from modules
- planned base placement on world map to intercept as many alien craft as possible
- sent fighters to shoot down ufos
- sent in soldiers to kill the surviving aliens and gather alien tech
- defended cities and your bases when the aliens invaded
- hired scientists, engineers, soldiers
- balanced budget
- customized fighter planes, attack craft and soldier equipment
- researched alien technology which yielded new weapons, tools, base modules, fighters etc

In short, it was a strategy game and like most strategy games, it hasn't aged. It looks like shit, but if you play it today, it's still exactly as great as it was back in the day. In fact, everyone should go play it right now:
http://www.impulsedriven.com/xcom1
Chronic Logic's Avatar - Comment posted on 04/14/2010 02:30
Chronic Logic
What?! Not a strategy game? IT's been FPSfied? God damn it. Just like what happened to Fallout 3. How disappointing.
Daltrain's Avatar - Comment posted on 04/14/2010 02:31
Daltrain
Is this the 360-exclusive classic franchise reboot that some magazine was going on about? I was hoping for Killer Instinct 3 but I love the X-Com series so this is a big plus
CordableTuna's Avatar - Comment posted on 04/14/2010 02:32
CordableTuna
In my dreams the new version is just like the old one, except the battle system is straight out of Valkyrie Chronicles. Then I wake up and realize I'm probably going to be playing an FBI agent called Jack "Explosion" McGruff going through 12 exciting levels full of set pieces. The "strategy" part in the press release probably means he can dodge behind cover.
Hasney's Avatar - Comment posted on 04/14/2010 02:44
Hasney
Anyone ever play those German developed UFO games? There are 4 of them and I haven't got around to any of them, but they're supposed to be clones of classic XCOM games.
Sean Daisy's Avatar - Comment posted on 04/14/2010 02:59
Sean Daisy
Another FPS? Oh come on guys, this is making the platformer-crazed 90s look shockingly diverse.
Nozomu's Avatar - Comment posted on 04/14/2010 03:02
Nozomu
Smells like X-Comshock! Sorry, not interested in another generic FPS with generic gloomy atmosphere paired with generic high pitched noises to give "suspense".
Derek Gillies's Avatar - Comment posted on 04/14/2010 03:09
Derek Gillies
Sigh, how can you failtrain so hard 2K.
MaxDemage's Avatar - Comment posted on 04/14/2010 03:17
MaxDemage
@FourTwoZeroMission.
Aww sorry, I just misspelled "Hello" - my Polish (L1) just jumped in coz all of the frustration with this being a fps.
Well enforcer wasn't really fps but tps, nonetheless as a shooter it sucked... and I payed for it...

*
Right now my almost all time fav title jumped into my mind: Battlezone2 - I don't know if anyone remembers it. It was a FPS with strategy and vehicles. IF and I repeat IF new XCOM would be like Battlezone 2 - now that WOULD be GREAT. Otherwise. NO!
quased's Avatar - Comment posted on 04/14/2010 03:36
quased
It's the console-compatibility-conundrum at work. Same reason Deus Ex 2 did away with keyboard-based hacking and "real" RPG elements. The Developer has to sell - PC games no longer sell (as well as they should), so we move the design formula towards something that works on the consoles - FPS.

If we are to hope for a REAL X-Com reboot, it has to be by someone willing to bet on the PC for distribution. I always hoped the guys behind Shadowgrounds would somehow end up with the license, since they seem to have the tech, and the grasp for top-down-ish view that actually works. This FPS crap is gonna satisfy my desire for an X-Com game as little as Fallout 3 did. They might be great shooters - but they have nothing to do with the original game(s).
JustLikeBuck's Avatar - Comment posted on 04/14/2010 03:37
JustLikeBuck
I felt a great disturbance on the web, as if millions of voices suddenly cried out in terror and suddenly committed seppuku.

Remember the last time they tried to make XCom anything other than an isometric strategy game? Yeah, me too unfortunately.

I'll wait and see...
Maurice Tan's Avatar - Comment posted on 04/14/2010 03:52
Maurice Tan
@Hasney: I found one of those UFO games the other day and was shocked to find out it was basically X-Com HD. I guess we can't ask that from 2K anymore.
Alasdair Duncan's Avatar - Comment posted on 04/14/2010 04:15
Alasdair Duncan
At last. My brother in law is a freelancer that worked with 2K on some projects, including both Bioshock games. He told me last year that Ken Levien's new game would be an X-com reboot. I've kept it secret for over 6 months now!!
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