hot  /  reviews  /  videos  /  cblogs  /  qposts

Xbox 360 Spring Showcase: Hands-on with Too Human

9:42 PM on 05.15.2008 // Hamza CTZ Aziz
  @CTZ

First off, no, I did not get to use the Polar Bear attack.

Anyway, Too Human has received lots and lots of attention over the years, but not much was being delivered. I was starting to believe that Too Human would end up as vaporware, but as it turns out, Too Human is finally coming out this August.

So then, the big question on everyone's mind: How was Too Human? Was it total sex or was it just a "meh"? You're just going to have to click the link that says 'read full story' to find out.

 

Before we got to play, Denis Dyack quickly gave a run down of what we were about experience. He first brought up the fact that Too Human has gone from a four-player co-op game to a two-player co-op game. Denis stated that because of all the stuff that can happen on the screen, it can get really confusing trying to play the game with four players. By the time I was done playing, I kind of understood what Denis meant, but it wasn't that bad. This could easily be a four-player co-op game from what I saw.

After showing off a few tactics players can use in the game, it was time to finally play. You'll have the choice between five different classes each with different skills and attributes. I went with the Champion class, as it was the most well-rounded of the five. A long opening cinematic plays, with your character and a team of soldiers eventually descending into a snow-filled valley and entering a large temple structure.  

After about a minute or two inside of the temple, you and your group are attacked by the enemy and it's time to check out the combat system. You have two main attack systems: your gun, which is controlled by the trigger buttons, and your sword, which you use the right stick to control. 

The guns at this stage are relatively weak, but the sword will take enemies out with ease. I really found the sword combat hard to get used to since it's dependent on the right stick. When you're surrounded, quick thrusts of the stick in the direction of your enemy will have your character hit them, cycling through the enemies quickly. If you hold the stick in the direction you want to attack longer, your character will glide towards the selected target where you quickly slash the enemy and then glide on over to another selected target.  

Doing combos and juggling attacks will get you more skill points, so it's a good idea to flick an opponent up into the air and then take out your guns and blast them until they die. Enemies will drop various items that you can pick up and will go to upgrading yourself and your weapons.  

Other attacks will include a Battle Cry attack, where, once activated, you'll inflict double the damage and your unit will also receive the same extra powers all for a short period of time.

As you go through the game, you receive more skill points that will go into feeding your skill tree. You can have a balanced tree of magic, sword and gun attacks, or focus only on specific skills. Increasing any of these categories will open up new weapons and new skills, which you can use in battle. Upgrading your guns will get you a powerful laser beam, upgrading your swords will get you a giant hammer, upgrading your other stats can unlock Spider Bots, and so on and so forth.

I didn't get a chance to use a Spider Bot, but the concept alone has me thrilled. There can be various Spider Bots, each with a specific skill. One can shoot at enemies, another has an anti-missile gun, and another has the ability to put a shield around you. Although they won't be a big part of the combat, they do seem really fun to utilize.

As you progress through the levels, your character will have flashbacks that give more detail to the story. At least I think they're flashbacks. One thing I still don't understand about these types of events is why these demos are always out in the open with a bunch of other games and hundreds of people around.

Anyway, after the scenes are over, we're put right back into the game and you just continue on into the level. I wasn't sure what the point of the mission was, as I couldn't hear shit that was going on. Eventually I came across what I want to call a mini-boss. The mini-boss is a lot bigger than the regular enemies and has multiple points of attacks. In order to take them out, you need to focus on each limb. 

The mini-boss kept handing me my ass when I went in for melee attacks so I stayed far back and shot the shit out of it. It was here that I noticed that it's a bit of a pain to try and keep the selection on a body part steady. It's very easy to accidentally move your aiming cursor especially when you're running around.

After I took out this creature, it was time to move on from Too Human. A couple of other things to add is that the camera system isn't perfect. The camera will move around a lot when you're engaged in battle and after you're done fighting, it will stay in place where it last was. That's nice in combat situations for it to move, but often times I found that the camera was facing me so as I ran forward I couldn't see anything. Simply pressing the left bumper will reset the camera directly behind you, but I don't see why the camera wouldn't go right back behind your character automatically.

Another small complaint comes with the death system. When you die, this Valkyrie comes down from the heavens and picks your character up. Now, that's cool at first, but there's no way to skip it and that can get old really fast.

All in all, I'm still not sure what to think about the game. I did like it, but it's nowhere near what the hype was trying to make this game out to be. I also had nowhere near enough time to really get an idea of the potential of the game. It seems like there will be a lot of depth to it and anyone that's into Gauntlet Legends and the Devil May Cry series may like this. 

Luckily, there's a demo coming out prior to the release. Too Human is promising around 15 hours of gameplay, and up to 60 hours if you try to reach the level 50 cap. It'll be dropping August 19th in America and August 28th for Europe.

Photo Gallery: (10 images)
Click to zoom - browse by swipe, or use arrow keys




 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Mike Wallace avatarMike Wallace
Could you stop calling Metal Gear Solid V Kojima's "swan song?" He's not retired, for crying out loud.
extatix avatarextatix
Seems rather excessive for a 3ds game. (3ds xl for scale) [img]http://i.imgur.com/DwOtP0s.jpg?1[/img]
Cosmonstropolis avatarCosmonstropolis
Tried the stealth approach for awhile, time to switch things up. *plants C4 everywhere* I'll probably toss one on the poor schmuck that delivers my copy of MGS V. For taking so long.
WryGuy avatarWryGuy
Just a quick update for folks. Phil/Mike Martin is off the streets and safe for the next month. Thanks to everyone who helped out. You can keep up to on the forums: http://www.outerheavenforums.com/showthread.php?41974-The-Save-a-Phil-Foundation
Script avatarScript
Watching Twin Peaks for the first time. Just yooou... aaaand IIII...
Perro avatarPerro
So the 3DS Dragon Quest VII remake is coming to mobile in Japan, so there's a chance that version will get ported over here. Not ideal but if we get it at all I'll be happy!
The Travisionist avatarThe Travisionist
I'm just waiting for "Mad Max: U Mad, Bro?"
gajknight avatargajknight
Put down the deposit for my new car, will probably be able to pick it up on the weekend. Insurance is pretty good too, sub £1000 which is excellent. Kinda. My mum tried to reverse in 5th gear. She drives an automatic. What a noob. :P
Bardley avatarBardley
We are Diamond Dogs.
IDrawOnTape avatarIDrawOnTape
I get to work to stock and STAR WARS TOYS STAR WARS TOYS STREET DATE SEPT 4 OMG STAR WARS TOYS STAR WARS TOYS STREET DATE SEPT 4 STAR WARS TOYS STAR WARS TOYS STAR WARS TOYS STAR WARS TOYS STAR WARS TOYS STAR WARS TOYS STAR WARS TOYS WHY ISN'T IT SEPT 4?
Cosmonstropolis avatarCosmonstropolis
Still waiting by the mailbox. Tranq'd a jogger and stuffed them into a locker just for fun. I keep throwing rocks to get the attention of the neighbors and then hiding in tall grass. They look noticeably upset. Probably because I kept them up all night.
ChillyBilly avatarChillyBilly
Metal Gear or Mad Max? The choice is obvious. [IMG]http://i22.photobucket.com/albums/b321/Felth/obvious%20choice.jpg~original[/IMG]
Jiraya avatarJiraya
Quickpostmortem My wife´s dog died yesterday . Rest in peace Diamond Dog . [img]http://i.imgur.com/uVT3HlF.jpg[/img] Here's to you, Malu Rest forever here in our hearts The last and final moment is yours That agony is your triumph
SeymourDuncan17 avatarSeymourDuncan17
Xbone journey continues! I thought I would like Dead Rising 3 well enough as a huge fan of 1/2, but I must say I find it's emphasis on hard drama laughable and the game fundamentally disingenuine. Guess I'm moving on to Forza Horizon 2.
TheDefenestrator avatarTheDefenestrator
I dig the feature in Until Dawn where, if you have the Playstation camera, it will record you briefly during jump scares for you to watch later. It's a really neat use of an underused peripheral. Too bad I'm dead inside and never react to them.
Shinta avatarShinta
[img]http://i.imgur.com/oZ7CQJa.jpg[/img]
nanashi avatarnanashi
Fallout Shelter: Impossible to Learn, Easy to Master.
Mike Wallace avatarMike Wallace
Not saying this is the case, but Kojima has gone on record as being a huge Mad Max: Fury Road fan. Konami decided to release MGSV on the same day as Mad Max TVG. They're trying piss on Kojima's lawn, man.
ooktar avatarooktar
Downloading Phantom Pain. ETA, 16 hours. Just in time for lunch tomorrow.
Mr Knives avatarMr Knives
OH WOW. Talk about a complete about face. After slogging through the horrid beginning and slow ass swap sequence this game picked up exponentially. So far, I'm enjoying the hell out of it now. All if forgiven. Thank you based Kojima.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -