Quantcast
Xbox 360 games no longer have to be in HD - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Xbox 360 games no longer have to be in HD


8:40 AM on 09.03.2009
Xbox 360 games no longer have to be in HD photo



Microsoft runs a tight ship and demands a certain level of quality in its 360 games. Considering the quality of the 360 itself, that's quite ironic, but nevertheless there are standards that software developers must adhere to. One of those standards have always been a minimum resolution of 1280x720 (720p). However, that is no longer the case.

Black Rock Studio's David Jefferies has confirmed that Microsoft recently dropped the requirement, meaning that future Xbox 360 games no longer need to be in high definition. Previously, the only studio allowed to do this was Bungie, for which the requirement was apparently "waived" for Halo 3

"Now we are free to make the trade-off between resolution and image quality as we see fit," says Jefferies, explaining how this is a good thing and how anti-aliasing can now be a more primary concern for developers. 

It's interesting that Microsoft has dropped the requirement, especially with so many developers acting like HDTVs are in every single American home, which simply isn't the case. Things like Dead Rising's notoriously tiny text are perfect examples of how bullheaded the industry's been over HD, despite the fact that many gamers still have standard-definition televisions. This downgrade at first sounds strange, but is quite logical when you think about it.

Besides which, Halo 3 still looked pretty damn good.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

1:30 PM on 09.10.2014
Try not to think about cantaloupe while playing The Evil Within

I get such a kick out of seeing how things are made, especially when the people making said things are having a blast. This behind-the-scenes footage for The Evil Within is exactly what I'm talking about. We're given a glimp...more



2:45 PM on 09.08.2014
FBI joins forces with IGDA in a bid to curb online bullying

The International Game Developers Association is reported to be working alongside the FBI and other online harassment experts in a bid to stamp out harassment. As a result, it seems, of recent events within the industry, the ...more



4:15 PM on 08.20.2014
The sound and the fury of Bayonetta 2's angels and demons

Bayonetta 2 sound designer Daisuke Sakata touched on how he goes about designing sounds for his games in a recent post on the PlatinumGames blog. In particular, Sakata talks about the presence of both angel and demon enemies...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more