I have to admit, after playing the original Lost Planet and finishing it, I had no interest in returning to E.D.N. III.
But when I learned the icy planet has now sprung up different jungle and dessert environments after 10 years -- and everything is bigger, badder, and meaner -- I raised an eyebrow towards Capcom's direction at X10.
Capcom's Ryan McDougall happily greeted me as I demanded answers to my main question -- what makes Lost Planet 2 unique, and why should gamers care? McDougall eagerly nodded and schooled me in the art of grass blades, pink scarves, Gears of War, and everything else that "stokes his fire" in Lost Planet 2.
[Update: Full re-run of this episode here.] The last time we had Jasper Byrne on Sup Holmes, he had just released his critically acclaimed survival horror title Lone Survivor. Like his Silent Hill 2 remake Soundless Mountain...more
I'd like to pay Richard Hofmeier to talk to me about videogames. During last week's Sup Holmes (now on iTunes), he told me about so many great things, like the free online "game" Geoguessr, surrealist interactive text auteur...more
Here's today's formerly-live Destructoid Show, on which I wear a bad shirt again. Nintendo had one of their little Nintendo Direct press conference thingies this morning, and a bunch of news came out of that. They're also d...more