I loved the original Dead Rising, and it is a really wonderful thing to see that the game is making a solid return to gamer's minds with Dead Rising 2.
Capcom and Blue Castle Games are clearly making a title that is going to be a hit with fans and probably wrangle in a few more. At X10 last night, I had the chance to get some hands-on time with the game, and even without hitting the jump, I can tell you that it's just as much fun as you'd expect.
But I know you, like a shambling zombie, are going to click that link to see some more... right?
Dead Rising 2 (Xbox 360, PlayStation 3)
It is unfortunate that I was unable to play more than what I did of Dead Rising 2. You see, the game is damn fun, and running around the upper area of Fortune City was a real joy. Fat, old person zombies shamble alongside strippers, musicians, cops, and a whole gamut of undead types. Weapons are all over the place, and it looks like Blue Castle has done an amazing job of making them as insane as before.
Dead Rising 2 also looks incredible, a clear upgrade from the original title. In the section of The Strip I played in my demo, everything had an unnatural neon glow, a bluish tint that bathed everything in the surreal tint of the city's lights. What they have done with the lighting is pretty neat, and with the onslaught of ridiculous colors everywhere, this (surprisingly) may be one of the most colorful games I have ever played. While grainy in screenshots, the game has a surreal look that looks incredible in action, giving it the look of no other game that has come before it.
Now, like I said, I'm sad to say I wasn't able to get as much time with the game as I would have liked. It looks to be a much better designed, much larger game than the original, and if it can tap into that bizarre and insane interpretation of America that the original glorified in, we'll be good to go.
Dead Rising 2 ships on Xbox 360, PlayStation 3, and PC on August 31.