In Xfire's tracking of the gameplay statistics of over 8 million users, they noticed that World of Warcraft playing users' average game time for September dropped 18 percent from the August numbers. That doesn't seem right, does it?
WoW isn't alone -- all of the tracked MMOs' average gameplay hours have dropped. The second place Guild Wars showed a 13 percent drop, and Silkroad Online fell 27 percent. Shooters are down as well, with top ranked games Call of Duty 2 Multiplayer and Counter-Strike dropping 12 and 18 percent respectively.
It's probably safe to assume that some gamers had to go back to school, and the end of summer vacation in the US and Europe is a possible reason for the drop in traffic. Who knows, maybe Halo 3 had something to do with it.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.