And this is honestly why I can never see the iOS as a legit gaming medium. Maybe for casual time killers, sure. But not for anything truly serious.
Besides that, the graphics don't look horrendous in motion, but any other criticisms you could come up with would pale in comparison to the controls.
I despise the industry when I think where we might be in 10 years. All digital games, no retail copies. Publisher controlled prices that will rarely see price drops since the middle man like EB Games won't be able to control pricing anymore. Completely overpriced games, DLC, the works now that publishers will control pricing.
Short, gutted games with a ton of DLC that will end up costing you double what you pay today in order to have the full game. Online passes that no longer block out multiplayer content only, but also lock out single player content for those few games still at retail. I could go on and on. You know it will happen. Just look at what has been happening over this current generation.
If I had told you during the PS2 era that you would be paying more for shorter games, and being forced to pay $15 for DLC packs if you want the full experience, would you have believed me? If I had told you that publishers were locking out multiplayer and single player content if you rent a game or buy it used, would you have believed me? If I had told you that digital versions of retail games would cost the same, and often MORE than the cost of the retail version, would you have believed me?
One question, did the IOS realy need so many end screens? (sorry people, i can´t find anywhere the name of this).
Mega Man isn't dead, but if things keep going like this, I bet a lot of us will be wishing he was.
And their is a challenge to do 10 wall jumps in a single level? I'm likely to do over 100 on a single boss fight. Either the challenges are incredibly lame, or wall jumping is much harder in this game which would be the big final nail in this games coffin.
Beat it.
Megaman X is still a fucking shitty game.
Where's Battle Network online, Capcom?
It's harder to add monetization options to a SNES/PSP port...
Megaman X was one of my all time favorite games growing up, and Maverick Hunter X brought me back to a story I knew all too well, and grew up and loved as a kid. This is an open handed slap to the face, but really, did anyone not see that coming from Capcom, especially in this generation?
"This looks freaking terrible.
And this is honestly why I can never see the iOS as a legit gaming medium. Maybe for casual time killers, sure. But not for anything truly serious."
Discounting the entirety of iOS gaming due to some shitty, cash-grab ports (from a company known for making shitty, cash-grab ports) is no better than saying the Wii is worthless because some companies make shovelware for it.
There's plenty of good gaming to be found on any console, you just sometimes have to look a little harder.
Fucking hilarious.
Capcom is honestly just stomping on the blue bomber's grave at this point.

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