I'd be very interested in a magical girl RPG developed by a Western woman. I think there's a number of ways it could be done that would be interesting and compelling, especially if more emphasis were placed on using the two sides of the girls as metaphors for true and presented selves.
If it looked like Mass Effect, I'd have to support whatever Take Back the Moon Kingdom movement starts up in the new game's wake on principles.
If she wants to do it and wants some multiple demographic appeal, she ought to bring on the artist Michael Vega/Cooking Peach/Miu and maybe pull in a Brony or two as consultants.
If they were say, magical girls that wore things that weren't absolutely retarded/over-sexualized, then yeah, why not.
It's a good thing I don't have any shame, because otherwise this would be really embarrassing.
But yes. Sailor Moon, magical girl, or otherwise, it seems like an idea I wouldn't mind supporting (sparkles > blood). Now if you'll excuse me, I have some childhood memories to relive. Fighting evil by moonlight...
Yes, I would buy and play this. This needs to be a game that is made.
Sailor Moon is fucking awesome and so is Power Puff Girls.
yeah i watch those back then so come at me bitch.
Give it the same handling as Dragon's Dogma, FF13, or better yet Kingdom Hearts and I'll be buying!
A woman making video games about females? I'd play it just to see if there really is a difference. That said if it were an MMO, I highly suspect it'd devolve into a space harem. It'd just have more magic than this: http://en.wikipedia.org/wiki/Vandread
Wow Holmes, so because she wants to make an RPG about magical girls, it automatically means it wouldn't, couldn't, ever be intelligent and interesting?
For a guy who frequently wants us to believe that every indie game you bring to our attention is a masterpiece, you've got a real set telling us that a game couldn't possibly be intelligent or interesting because of the genre it fits in. You've said some pretty ridiculous things, but this one kind of takes the cake.
And, since I haven't watched the video yet (won't be till I'm home), was she even talking about Sailor Moon directly, or just the genre itself? Cause its just as ridiculous to think "Magical Girl" automatically means "Sailor Moon", as it is for anyone to think "FPS" automatically means "Call of Duty".
Any way you go about it, yeah, I'd actually play a Magical Girl RPG, in the vein of Mass Effect. And I have played Sailor Moon RPG's in the past, in the form of old, badly translated, roms (and if they weren't RPG's they were at least Sailor Moon games), and actually enjoyed them. So yeah, I'd probably scoop up a Sailor Moon Mass Effect, too, and at least give a little bit of the benefit of the doubt that there *may* be writers today with enough talent to be able to pull off something amazing based on something some people *obviously* perceive as vapid crap.
It's a beat'em up like Guardian Heroes but worse because the input commands are way more simple and you can do over and over the same missions until you've leveled up to the point the current one becomes extremely easy.
"How about you? Would you play an RPG about women being whatever type of woman they want to be, while killing monsters and talking about life in their spare time?"
If the game is good sure. But for that i'd have to be an action-rpg. Turn-based rpgs just don't cut it.

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