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Trying to keep the Dreamcast alive is a noble cause. And trying to make the beloved game system portable in some form is commendable. But seeing this example of not quite there is both sad and funny.

I'm not picking on the emulator creators. It's an absolutely amazing feat to get Dreamcast titles running on the PlayStation Portable, and this is something I couldn't even begin to do. But the above video is excruciating to watch.

First off, the Dreamcast boot animation takes about half a minute to go through! In fact, to save you some time, the first non-menu game footage of Shenmue doesn't show up until about 3 minutes and 40 seconds into the video. And then, when it finally does show, you'll notice a hilarious and glaring omission. Poor Ryo!

Let's hope this nullDC, the PSP-ported Dreamcast emulator we're seeing in action, can one day be powerful enough to make these games playable. 

[Via Gemaga -- thanks, Jeromy]








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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25 comments | showing # 1 to 25
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galagabug 's Avatar - Comment posted on 07/28/2008 10:50
galagabug
maybe not pretty, but damn impressive none the less. hopefully these guys don't give up.
Batthink's Avatar - Comment posted on 07/28/2008 10:53
Batthink
Ryo's gonna find it pretty hard to find out who killed his dad if he doesn't have a head... *facepalm*
BluDesign's Avatar - Comment posted on 07/28/2008 10:59
BluDesign
Do you know where I can find some sailors who give head?
bhive01's Avatar - Comment posted on 07/28/2008 11:00
bhive01
Man, the SH4 is running at 1/8-1/20 of it's actual speed. Impressive.

The scary thing was, I was just having a discussion about this. GET OUT OF MY HEAD!

linuxguy's Avatar - Comment posted on 07/28/2008 11:16
linuxguy
you people don't seam to understand what a proof of concept is
bhive01's Avatar - Comment posted on 07/28/2008 11:19
bhive01
I wasn't being sarcastic when I said Impressive. I genuinely am. If they get it up to a respectable speed I might revisit Shemue on my PSP at some point. Along with Chu Chu Rocket and others. ff
Snoopbob2006's Avatar - Comment posted on 07/28/2008 11:31
Snoopbob2006
Thats amazing... I love it when the dreamcast and Shenmue is getting talked bowt... keep em alive :)
13thDragon's Avatar - Comment posted on 07/28/2008 11:33
13thDragon
Headless Ryo = win.
moot button's Avatar - Comment posted on 07/28/2008 12:00
moot button
call me when Seaman is playable
kataztrophy's Avatar - Comment posted on 07/28/2008 12:10
kataztrophy
Shenmue wasn't the best choice to test the emulator. Using a 2d game(like Fire Pro D or MvC2) would give better results. At least those titles would be playable before Shenmue(and a handheld version of Fire Pro is always good to see).
dephect's Avatar - Comment posted on 07/28/2008 12:32
dephect
I dont see why this is being talked about like its ready for distrobution. I have known about this project forever and have talked to Raz many times about it...

The dreamcast was only 200mhz so its possible, just have to give it time.

Pointless news is pointless news.
bubuli's Avatar - Comment posted on 07/28/2008 12:36
bubuli
Jesus Christ...can YOU do a better job? I'm pretty sure this is work in progress...believe it or not as it is, i think it's awesome!

To mock something which is obviously at an early state is just being plain douchebaggery.
Excel-2011's Avatar - Comment posted on 07/28/2008 12:37
Excel-2011
I wonder how he shows up on headcount.
Antlerbot's Avatar - Comment posted on 07/28/2008 12:44
Antlerbot
@ The-Excel

Not the best way to get ahead in life.
AlucardX24's Avatar - Comment posted on 07/28/2008 13:01
AlucardX24
I lol'd when I saw running headless Ryo.
kevinski's Avatar - Comment posted on 07/28/2008 13:06
kevinski
It's definitely impressive that they've gotten this far. Nothing to lose your head over, Ryo. XD
king3vbo's Avatar - Comment posted on 07/28/2008 14:17
king3vbo
It's impressive they got it that far
Fana7ic's Avatar - Comment posted on 07/28/2008 14:56
Fana7ic
Yeah seriously guys, as linuxguy said this is a proof of concept. Zhe N64 emulator started off the same and now mario 64 and some other games are already playable.
whormongr's Avatar - Comment posted on 07/28/2008 14:58
whormongr
I just hope that this can somehow port to the pandora when it comes out- the specs are better than the PSP, so it may handle better
stanfy86's Avatar - Comment posted on 07/28/2008 16:05
stanfy86
thats what happens when any new emulator comes out....the N64 one has been in progress for a few years, and it still isint at full speed....the only reason the others are all ready working full speed (atari, NES, SNES, gen,GB, GBA, etc.) is because they dont require as much power as newer systems, and in terms of why PSx works, and not N64 is because the psp wasnt ment to translate N64 code, and thus the coders have to basically start from scratch there...im not a coder myself, i have just been following the homebrew scene since '05
MissHinasaki's Avatar - Comment posted on 07/28/2008 16:16
MissHinasaki
Ouch...

Well lemme know when they actually get it right.
technologic's Avatar - Comment posted on 07/28/2008 17:33
technologic
<quote from linuxguyyou people don't seam to understand what a proof of concept is <quote>

This.

Reverse engineering a dreamcast to run on the PSP is a pretty big thing.
0bshaky's Avatar - Comment posted on 07/28/2008 20:43
0bshaky
I think is the prequel where Ryo is searching for his head and then to find who killed his dad...
SysiphusRock's Avatar - Comment posted on 07/28/2008 23:14
SysiphusRock
I would be embarrassed to put this on youtube. I don't care how talented a programmer you are. It doesn't matter when the fruits of your labor are the embodiment of futility.
szhlibrary's Avatar - Comment posted on 07/29/2008 06:44
szhlibrary
You obviously don't know how happy developers are to even get demoes running at any speed, much less a full commercial game that still is pretty by today's standards.
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