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Working it in 8 Bit: No More Heroes 2 goes low def - Destructoid

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Working it in 8 Bit: No More Heroes 2 goes low def


11:30 PM on 09.03.2009
Working it in 8 Bit: No More Heroes 2 goes low def photo



One of my favorite parts of the original No More Heroes comes about two thirds of the way through the game, when our hero Travis Touchdown suddenly comes down with a case of narcolepsy while riding the subway. I'm not a doctor or anything, but narcolepsy is a fair diagnosis, as that's the only thing that could cause a healthy young male who has just finished murdering at least twenty people to suddenly catch a case of the sleepies.

Anyway, the great part of this scenario isn't the fact that Travis naps, it's that when he sleeps, he dreams of videogames. In this instance, he dreams of a particularly awesome shmup called Pure White Giant Glastonbury. Not only is the game great, but its existence in Travis's imagination cements him as one of the only videogame protagonists who truly loves videogames himself. 

Well, it looks like in No More Heroes: Desperate Struggle, Travis's love of gaming is hopping out of his dreams and into his "real" life. While working for money or just working out in the gym, Travis now sees the world through an 8 bit lens. Some of his new jobs look reminiscent of NES classics like Mach Rider, and others look totally new (and totally weird).

Seriously, could this game get any more awesome? Expect more hands-on info on this sucker in the coming days from Dtoid's PAX 2009 team. 

[Images lifted from a new IGN video. Thanks Agnates for the tip!]

Working it in 8 Bit: No More Heroes 2 goes low def photo
Working it in 8 Bit: No More Heroes 2 goes low def photo
Working it in 8 Bit: No More Heroes 2 goes low def photo
Working it in 8 Bit: No More Heroes 2 goes low def photo
Working it in 8 Bit: No More Heroes 2 goes low def photo
Working it in 8 Bit: No More Heroes 2 goes low def photo
Working it in 8 Bit: No More Heroes 2 goes low def photo





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