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Will this Sonic fan film trailer make you do 'The Urkel'? photo

Remember hearing about that Sonic fan film a while back? To refresh your memory, Eddie Lebron, the director of the not-half-bad Mega Man movie, is working on a 10-to-20-minute short film starring that other boy in blue. It will be live-action with a CGI lead, brought to life by none other than the one true voice of Sonic, Jaleel White.

A trailer has finally been released -- you'll have to visit the official site to view it, though. First impressions: what is with that Sonic model? What is that thing? It looks like a deranged Easter Bunny! But the orchestrated Green Hill theme is incredible, and hearing Urkel again as though he never left is a total fanboy trip. His voice may be a little less whiny than back in the day, but that's not a problem, is it?

Mega Man proved that Lebron knows what buttons to push, so we'll see if lightning strikes twice.

Official Site of the Not for Profit [Sonic Fan Film]








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Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn. Meet the rest of the team



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51 comments | showing # 1 to 50
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RoverTHX's Avatar - Comment posted on 07/05/2011 19:09
RoverTHX
I really don't like the look of that sonic model.

What does everyone else think of it.
Tristrix's Avatar - Comment posted on 07/05/2011 19:09
Tristrix
I watched the Adventures of Sonic the Hedgehog religiously when I was a kid, and I had no idea Jaleel White was the voice of Sonic that whole time. I learned something here today.
JustLeigh's Avatar - Comment posted on 07/05/2011 19:12
JustLeigh
I'm gonna offend people here, but sod it, I'm drunk.

Why the shit do people care about Sonic? He's a poorly designed mascot from a company that was afraid of losing out to their rivals for not having an equivalent masthead figure to pin a franchise on. Difference between Sonic and Mario? Mario wasn't made as a franchise, but one was created off the back of sublime controls and masterful level design. Sonic, however, was a cynical attempt to create a franchise. 1 was a graphical revelation, but strip the fancy asthetics away and your left with a very poorly designed game with little variety within it.

Discuss.
StarPlatinum's Avatar - Comment posted on 07/05/2011 19:12
StarPlatinum
Oh god, that voice actor. Couldn't they have got Ryan Drummond, I hear he pretty much got kicked from the role because of the Sonic X cast getting all the voice gigs.
Onyx Leo's Avatar - Comment posted on 07/05/2011 19:14
Onyx Leo
I don't mind the quills. For a live action movie, it's a decent twist... Just his quill color needs to be a lighter blue...
Wally's Avatar - Comment posted on 07/05/2011 19:27
Wally
At least get the blue blur about him right.
Adam Duffles Duffield's Avatar - Comment posted on 07/05/2011 19:28
Adam Duffles Duffield
Hated his "MegaMan" film; horribly paced and boring
Now hes made Sonic look like SackBoy... Ive got no expectations for this
Mark Mahon's Avatar - Comment posted on 07/05/2011 19:28
Mark Mahon
He just had to say Eggman didnt he :(
Here's Some Weapons's Avatar - Comment posted on 07/05/2011 19:33
Here's Some Weapons
So...where was this orchestrated Green Hill Zone I heard so much about?

Wasn't in the trailer.
jeremycards's Avatar - Comment posted on 07/05/2011 19:33
jeremycards
that wasn't the green hill theme, that was the sonic 2 theme (wich was also the theme for the animated series). Anyway, looks interesting, lets hope people dont bitch about the eyes too much -_-
Vincent Pavey's Avatar - Comment posted on 07/05/2011 19:33
Vincent Pavey
Jaleel White should play Classic Sonic in Generations. ..hell, he should just play Sonic.
Popyman's Avatar - Comment posted on 07/05/2011 19:44
Popyman
I AM EXCITE. I loved Mega Man and I want this guy to keep making movies until someone gives him a real budget. He could do amazing things, man.
Hipster Dante's Avatar - Comment posted on 07/05/2011 19:51
Hipster Dante
They went with this weird compromise between a real hedgehog and his Modern style, and it still looks mostly like his Modern style anyway, so why not just do that?
MrFunsockz's Avatar - Comment posted on 07/05/2011 19:51
MrFunsockz
@Vincent Pavey
Totally agree. So stoked to hear him doing Sonic again... even if that Sonic model is terrifying.


Seriously, what the FUCK is up with that Sonic model?


@Here's Some Weapons
A few bars from Green Hill can be heard before Jaleel starts talking, from about the 0:35 -0:40 mark.
32BitSin's Avatar - Comment posted on 07/05/2011 20:05
32BitSin
@JustLeigh

I strongly disagree. While It's true that marketing of the Sega system portrayed a franchise built only to rival that of "Nintendon't", it became a strong contender in it's own right by constantly releasing quality action, music, and graphics at a somewhat shorter length. I'd dare to even say the more appropriate length, since a lot of the level design in the Mario franchise were simply slight alterations of the previous level, with enough powers/variables to make it seem fresh. With Sonic, the level design was drastically different and each level was fresh and challenging, even within the same Zone. Both have the best examples of platforming for their time, with a minimal story. I really wish you and @llort het would stop playing the "What If" game. Strip any game of something that makes it good and of course it's gonna make it worse.
32BitSin's Avatar - Comment posted on 07/05/2011 20:11
32BitSin
On topic: I really don't feel a movie should be made for this franchise, even a short like this. I have no issues with the voice chosen or the model for the character, but if they were going to be serious about this, they could really get inventive with it. Kinda like what they did with Mortal Kombat but not like Super Mario Bros. :)
CBunn's Avatar - Comment posted on 07/05/2011 20:12
CBunn
I like that this sonic has spikes. Like it would hurt to touch him.. not that cuddly blue "hedgehog" from sega.

But it could be bluer
KingSigy's Avatar - Comment posted on 07/05/2011 20:15
KingSigy
I'm not very hot on the Sonic model. It looks way to furry for what we've come to expect. Still, I guess it's better than any Hollywood directed fuck fest would be.
gatorsax2010's Avatar - Comment posted on 07/05/2011 20:20
gatorsax2010
Holy crap, Jaleel White?

Is it weird that I'm suddenly interested, if only to find out if he'll eat chili dogs and whine, "I'm waaaaaiting?"
Excel-2011's Avatar - Comment posted on 07/05/2011 20:27
Excel-2011
No "Gotta speed, keed," no buy.
pedrovay2003's Avatar - Comment posted on 07/05/2011 20:39
pedrovay2003
Holy balls, I actually got the chills watching that. Hearing Jaleel White come back as Sonic just made my day.
Epic-Kx's Avatar - Comment posted on 07/05/2011 21:11
Epic-Kx
Jaleel White voicing for a fan project gives me hope for him voicing Classic Sonic in Generations.
Jibberwocky's Avatar - Comment posted on 07/05/2011 21:30
Jibberwocky
Soooooo baaaaaaad.
GeneOB's Avatar - Comment posted on 07/05/2011 21:43
GeneOB
Expecting the movie to suck, but that Jaleel White. Probably the only good thing in all of this.

An aside: don't expect Ryan Drummond to voice Sonic again. He said in the past he cannot do the voice (recorded) because Sega owns the rights to that voice... if that makes sense. He'll do it for you as long as it isn't recorded.
Kyogissun's Avatar - Comment posted on 07/05/2011 21:45
Kyogissun
Maybe it's 'just' me but it seems like Jaleel White's voice for him has improved in comparison to his past voice acting for sonic.

I think it's pretty solid tbqh.
Icedus's Avatar - Comment posted on 07/05/2011 21:46
Icedus
I can push buttons, too. Like the X on the right side of that tab.
Doctor Tran's Avatar - Comment posted on 07/05/2011 22:09
Doctor Tran
HOLY BALLS JALEEL WHITE!
GoofierBrute's Avatar - Comment posted on 07/05/2011 22:19
GoofierBrute
I saw the Megaman movie, and if the Sonic movie is anything like that one, I'll probably avoid it. It's not because the Megaman movie was bad or anything, it was just to me boring and rather forgettable.
M47R1X's Avatar - Comment posted on 07/05/2011 22:49
M47R1X
http://i.imgur.com/tQa6v.png

Why the hell is he so dark?

Erkel fuggin' rocks. No questions.
M47R1X's Avatar - Comment posted on 07/05/2011 22:49
M47R1X
@M47R1X - LOL, you fail.

Bilar's Avatar - Comment posted on 07/05/2011 23:14
Bilar
sonic + "fan-made" = NOPE.
burningsoup's Avatar - Comment posted on 07/05/2011 23:46
burningsoup
I actually like the design, and I'm pretty excited for the movie.
Agent9's Avatar - Comment posted on 07/05/2011 23:49
Agent9
i'll check it out. i guess i'm a sucker for these things even if they're bad like hero of time. the fact that it's CGI gives me hope that it can be better than mega man because there are no limitations to story and effects. also JALEEL WHITE FTW!!!!!!
Xzyliac's Avatar - Comment posted on 07/06/2011 00:20
Xzyliac
the director of the not-half-bad Mega Man movie

False. It was all bad. It was as bad as bad can be.
chiptoon's Avatar - Comment posted on 07/06/2011 00:40
chiptoon
Classic Sonic must not speak in Sonic Generations! what the fuck is wrong with you people!? Don't even suggest that, Sega might hear you.
DarkRaven's Avatar - Comment posted on 07/06/2011 01:50
DarkRaven
I love how just darkening the color of the blue a little bit and making his spikes...well spikes, which is probably how the original Sonic would have looked like, had the Genesis actually been capable of pulling off that much detail, is setting everyone off on a fanboy rage. I think the model looks fine. I never watched the Mega Man movie to judge this guy's directing ability, but this trailer is looking pretty nice so I might have to give it a watch.
jondier's Avatar - Comment posted on 07/06/2011 02:04
jondier
"Did I do that?" ahhhh steve urkel.
josmeister's Avatar - Comment posted on 07/06/2011 06:27
josmeister
SONIC IS BLACK
JustLeigh's Avatar - Comment posted on 07/06/2011 06:57
JustLeigh
@32BitSin

With all due respect to a fellow gamer, your 'Strongly disagree' sounds a lot like agreement.
Lets talk a look at a couple of your points;

'slight alterations of the previous level, with enough powers/variables to make it seem fresh.'

So that would be variety within the games established framework then. If it 'seemed fresh' then thats good, right? Some say variety is the spice of life, some live off a diet of regurgitated mediocrity. Your way of life is obviously different to mine. :P

'Strip any game of something that makes it good and of course it's gonna make it worse.'

You are missing the point here. Graphics MADE the 16bit Sonic games. To me (and to many people here I hope): Gameplay > Graphics. Once technology moved on and 2D fell out of vogue, Sonic struggled to remain relevant as evidenced by the many, many poor iterations since the Megadrive (UK). Sonic is a one trick pony that just couldn't keep up with the pack. Ironic really for a character all about speed. I would also dispute that the games are challenging to anyone with two hands.

Don't get me wrong, I thoroughly enjoyed the 16bit Sonic games at the time, but I am not being blinded by nostalgia and I recognise that for all their sometimes inspired level design and, yes you are right, fantastic music (a Sega strong point - Magical Sound Shower, anyone?) they were repetative to the point of zzzzz.

However, I would like to apologise for posting off topic on this thread. It's just something had to get off my chest. :)

Respectfully yours.
GameQueen's Avatar - Comment posted on 07/06/2011 07:05
GameQueen
JALEEL WHITE!! Oh god, hahaha. Honestly I think it's a cute and impressive endeavor. However I do agree the model is on the fluffy side.
Mr Fishus's Avatar - Comment posted on 07/06/2011 07:10
Mr Fishus
I always loved the 16-bit games... But am I the only one who's grown up thinking that Sonic the character is cheesy and offensively lame?
I've loved a lot of cheesy and lame stuff in my childhood, but SONIC... he just feels so forced!
Cudgeon's Avatar - Comment posted on 07/06/2011 07:46
Cudgeon
@ Mr Fishus
Jim made an episode about that topic. "To cool to be cool"
Ultm8's Avatar - Comment posted on 07/06/2011 07:48
Ultm8
I don't like the model at all. Jaleel White does sound better and more fitting than he did in the Sonic cartoons. How did they hire him anyways and why not Ryan?
JustLeigh's Avatar - Comment posted on 07/06/2011 08:54
JustLeigh
@Mr Fishus

Agreed 100 %
Janklogs's Avatar - Comment posted on 07/06/2011 09:52
Janklogs
Two things.

1. The Sonic model in the trailer isn't the final model, so chillax.

2. FUCKYEAR URKEL :D
Heroman's Avatar - Comment posted on 07/06/2011 10:01
Heroman
Is it just me, or does that sound nothing like Jaleel White? I loved the Sat AM Sonic and can still hear some of the more memorable lines in my head, and it sounds completely different.
Cortes121's Avatar - Comment posted on 07/06/2011 11:37
Cortes121
I think a lot of people seem to be sidelined by the fact jaleel white is voicing sonic too notice this trailers faults

I didn't grow up playing sonic. I never watched the cartoon. So I guess this trailer wouldn't be for me, but if the sonic movie were truly great it should appeal to me as well, shouldn't it?

for starters, I have no beef with the model, other than it may be too dark for the environment it is placed. That dark shade of blue looks poor on a black background..
whoever wrote the script for this trailer, needs to be shot. Is sonic supposed to speak like teenager? If so then my apologies. All I got from this trailer is that sonic is upset he can't "chill" because Egg man stole that type of world from him and now Sonic is going to fill us in on the details of how the place used to be a place you could kick back, how it was ruined and subsequently saved. ???
CommanderMeaty's Avatar - Comment posted on 07/06/2011 16:11
CommanderMeaty
I think they tried to give it a nice realistic flair, but failed
shouryuuken's Avatar - Comment posted on 07/06/2011 17:17
shouryuuken
@justleigh: "You are missing the point here. Graphics MADE the 16bit Sonic games. To me (and to many people here I hope): Gameplay > Graphics. Once technology moved on and 2D fell out of vogue, Sonic struggled to remain relevant as evidenced by the many, many poor iterations since the Megadrive (UK). Sonic is a one trick pony that just couldn't keep up with the pack. Ironic really for a character all about speed. I would also dispute that the games are challenging to anyone with two hands."

im pretty sure that the sonic games struggled in 3d because of a lack of direction more so than graphics. sonic wasnt the only classic series that was hurt by the switch to 3d.. im pretty sure castlevania being bad in 3d had nothing to do with it being a one trick pony that was all about graphics.

i for one played sonic for its gameplay, music, and graphics. the thing i loved about sonic (after the first game) was the fact that i was required to explore the level in order to fully beat the game. you could shallowly zip through the game ignoring the emeralds and get an ending.. or you could "100 percent" the game. the level design was great though.. i loved dashing through a section that required little control, only to see the bottom of a platform moving away from me. i would then go back and then actually have to platform to get to the top of the stage... by the time sonic 3 came out, i would spend hours running around all of the levels seeing what all they packed in there. it was pretty great that you only had maybe 2 minutes worth of level in one play through, but probably 10x that if you explored the whole thing. then, playing as tails and seeing what all was around if i flew added more fun, and the hidden parts of the stage that sonic had to spin dash to find. once they added the hidden warp rings that would send you to bonus stages or give you 50 rings if you collected all of the emeralds, i was in heaven. you also didnt collect the emeralds to just get a good ending, you got a faster, invincible version of your character. it was pretty much the ultimate reward.. and i dont recall any platformer providing that. adding knuckles into the stages was also a plus. having 3 characters that could access things that the other characters couldnt also expanded the replayability for the series.

my personal favorite game was sonic cd. the levels were more maze-like, and lost some of the flow they had started to achieve by the time sonic 3 arrived.. but it made sense being that you had to find a sign to travel to the past, and then find 2 machines in each level to perfectly complete the game. that coupled with the usual chaos emerald hunt made this game the most meaty game in the series. the platforming wasnt a joke in this game either, due to the more maze-like stage design. like usual, there were gimmmicks found in the levels to keep them fresh.. but the exploration is really what made the game, just like in sonic 3 and sonic and knuckles.

this is what in my opinion made sonic adventure or any 3d sonic game not nearly as good. theyre all very linear and pretty much just have you zoom through them. the whole reason i loved sonic colors was because they brought back the depth to the series. i put 30 hours into that game... and that didnt include cutscenes or running around an island taking trains and talking to humans to beat the game.

so yeah... im sure im not the only one that will say the appeal is in the exploration.
The Average Guy's Avatar - Comment posted on 07/06/2011 19:15
The Average Guy
I think that the Sonic model needs to be fixed up quite a bit. As it is right now, it reminds me too much of Werehog Sonic. I like Urkel's voice acting, though.
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