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Will Halo 3 win any new fans? photo

Hi, I'm Aaron Linde. I'm 23 years old, a Sagittarius, and I'm not a big fan of Halo. Before you mark me off your Christmas card list, lemme explain: I'm not a big fan of console first-person shooters, first and foremost. Unfortunately, Halo is just part of that crew, if not its reigning king. In the last five years or so the console FPS has grown to eclipse other traditional genres, and big-name releases tend to draw the most attention of industry professionals and enthusiasts alike. Bungie's flagship series was instrumental in making it so.

That being said, lately it feels as though not liking Halo is akin to wearing your Slayer t-shirt to the first day of Born-Again summer camp. When word gets out that a free XBLA shmup excites you more than a forthcoming beta of a highly anticipated release -- well, people look at you funny. 

With all the talk going around about Halo 3's development and early reports from those on the beta before the public got their hands on it, some would lead us to believe that this is the game to convert the fence-sitters like me. Once I had the Halo 3 beta downloaded, I wondered: how different would it be? Would the game offer anything new to rope in the not-quite-fans? Most importantly, will the beta convince anybody who had been heretofore uninterested in "finishing the fight"?

Hit the jump for my findings. 

I like this video comparison of Halo 2 and 3 because they illustrate my difficulty in grasping the reasoning behind the "best game ever" rhetoric that gets kicked around in the wake of the beta's release. Sure, Halo is swell at being exactly what it is: a console first-person shooter. But is there really much by way of revolutionary gameplay going around in console first-person shooters -- hell, even first-person shooters in general?

First, big ups to Halo 3 for being exactly what its predecessors were: a great, great living room game. Get the right crew -- a Nick Brutal, some Ron Workman, maybe a Chris Furniss or two alongside -- and the shenanigans that erupt are extraordinarily fun. This, of course, is mostly an organic result of the sort of bullshitting commonly exchanged between friends, a live-action peanut gallery providing color commentary over the game currently in progress. Xbox Live, as already demonstrated several times over, definitely provides the living-room experience, even if only loosely simulated.

That being said, I can think of several other games that, under similar circumstances, offer a much more satisfying experience than a round or two of team slayer. This factors into my preferences as a gamer -- again, I'm more of a mouse and keyboard sort of dude when it comes to first-person shooters -- but it also has a great deal to do with Halo's development as a series. Where most sequels commonly introduce elements of gameplay to further enhance the experience, I found that aside from the Spartan laser (really, really cool) and the inclusion of equipment (struck me as a little weak), I wasn't really surprised by Halo 3. At all. Put a few drinks in me and I probably wouldn't be able to tell the difference between the beta and the two games that preceded it. 

But maybe this is how it's supposed to be, right? Likesay, if you hated Ghost Recon: Advanced Warfighter, it's likely that the sequel wouldn't appeal to you, yeah? Such is typically the nature of sequels. But it doesn't make good business sense to alienate potential customers by carrying on with the same formula game after game, and most developers get it. Hell, I'm one of the guys that didn't like GRAW, but somehow GRAW2 totally resonated with me, mostly due to the cross-com system implementation. It just made everything click. Halo 3, on the other hand, incorporates no such major evolutions -- at least not so much in the multiplayer department. Good news for fans, bad news for the unhitched.

You might chide me for harshin' on what is, essentially, a multiplayer demo. But in an environment in which criticism of Halo's somewhat shallow single player experience is swept aside by responses like "Well, it's about the multiplayer, not the single player", it becomes easier to mark these sorts of shortcomings as prevalent within what will ostensibly become the total Halo 3 experience.

But here's something I've definitely figured out, and it only took me about 6 years to do it: Halo is a social game. It dominates living rooms everywhere for a reason: the hard-wired community and the interaction that takes place within it. For me, this was most obvious when I hooked up with the rest of the Dtoid crew for a few games. Taking this into account, Halo 3's amounting to little more than a gussied-up Halo 2 expansion pack -- which is to say, more of the same -- makes complete sense. 

But in the end, it seems as though Bungie is still making Halo for Halo fans, and you can't blame 'em for that; there certainly are enough of them. For those of you who aren't quite switched on to Halo, I'd wager you won't find anything unexpected in 3. You fans, though, you guys are set.


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85 comments | showing # 51 to 85

Falkonite's Avatar - Comment posted on 05/19/2007 08:45
Falkonite
I find most of the people that write off console shooters are just pc players who can't get used to the controller, and would prefer a point and click headshot interface instead of taking the time to get used to something new, I'm not a hater on PC like it's been said different strokes for different folks, but I grew up on consoles so it's what I like. I enjoy the Beta and I loved the Halos that came before it, but that is to say with one exception I always play with my friends. As the original article read, Halo is a social game. I play with three other friends (same people since halo 2) online in matchmaking, and if need be custom games to accommodate larger numbers. If it wasn't for my close group of friends that I play halo with I'd hardly get that much use of the game, just another shooter that I'd rent and forget to return to (Insert generic rental store here)

Oh and please, PC people, don't post back and tell me the woes of console gaming and FPS's on consoles, I know what you all think and that's fine, I don't care, I really don't and it won't change my opinion. Thanks
atheistium's Avatar - Comment posted on 05/19/2007 08:57
atheistium
I like halo now :D
Katana's Avatar - Comment posted on 05/19/2007 09:46
Katana
I'm glad to see a bunch of PC people in these comments...I'm a bit tired of millions of articles obsessing over the beta. Like the article's writer, I don't see what makes Halo incredibly innovative. But to be fair, even though I love CSS, I don't see what makes that innovative either. Maybe the game formula is normally something really really small and subtle, but something that just causes everyone to love the game. It could be something as small as the exact amount of damage a weapon does. It could be just the speed the game moves at, etc. Oh, and on a related note, I just felt like showing off this article:
http://img452.imageshack.us/img452/1166/fullownedarticlewi0.jpg
bobthecat23's Avatar - Comment posted on 05/19/2007 09:48
bobthecat23
yo m,an dont be making fun summa just coz he shits on ur things if u dont like him then dont read his aqrticles panzy ass fanboys and summa btw ur the best for shiting on the nintendo fanbots for the wii thing on joystiq halo3 will be the best game of this generation wether u like it or not
Falkonite's Avatar - Comment posted on 05/19/2007 10:10
Falkonite
There wasn't a period in there bobthecat23, outstanding, and these posts are even equipped with a form of spell check. Don't post here unless you know how to make sentences.
DoctorEuphony's Avatar - Comment posted on 05/19/2007 11:03
DoctorEuphony
and the winner for the most un-thought-out replies and fanboyish behaviour goes to "Crunshii" "that's the best MS can come out with......."

well it's kicking majour ass in the gaming market so...


i'm not an MS fanboy though. however, as was pointed out earlier on , anyone making their final decision on Halo or the game itself from a Beta version is jumping to conclusions or perhaps already disliked Halo to begin with. All this nonsense about how it's no different and so on....wait till the final game and not a one of you has played the story mode. But by all means, let's all judge what we don't know about yet. It makes articles like this all the more interesting :p
Pyro1574's Avatar - Comment posted on 05/19/2007 11:10
Pyro1574
You know, i hated halo 2, i mean, completely utterly hated it, but i wanted to see what all the fuss was about, so i got the beta, and ive got to say, i really think its awesome, i havent had that much fun online in a long time, lol
GuitarAtomik's Avatar - Comment posted on 05/19/2007 11:14
GuitarAtomik
You know why people like Halo so much? Because it's a supremely solid game. It has the full package of tight/easy-to-learn controls, balanced weapons, well designed maps, full customization of game types, and really well done math-making/party system. Since it was designed from the ground up for consoles, the fundamentals of the game are better suited for the controller than any PC port ever will.

So all you Halo hating PC players need to realize that not everyone has a $2,000 dollar rig to play Crysis or Unreal Tournament adn that not everyone is into that style of FPS. I've played Unreal before and I don't like it since it's too fucking fast but that's my preference, I understand that, and I'm not going to shit on the game because I don't like it.

This also goes for the people trying to compare R6: Vegas to Halo. R6 (and Gears for that matter) are fundamentally different shooters than Halo and not everyone is going to like one or the other. For proof, try to play Halo like R6 or vice versa and you will get owned hard. Also, I just recently got R6: Vegas and can never get into a game because people kick me out as soon as I get into one. The upgrade system in that game coupled with the Elitist community makes R6 very newbie unfriendly.

So is Halo the bestest game EVAR? No, but it's solid, it's fun, and it's easy to get into. If you don't like it, that's too bad and I understand but that's no reason to call my tastes for an FPS inferior.

THE END
Azrael's Avatar - Comment posted on 05/19/2007 11:15
Azrael
Very good article, very well written

I am a big Halo fan Im playing the beta and having lots of fun but I have to admit you are right, Halo 3 is just like starcraft 2 or ghost recon 2 it was not made to draw more fans but to please halo fans and halo fans only. If you have never liked halo, theres nothing in halo3 to make you change your mind. Sorry

However if you have never played Halo along with friends you have No idea what you are missing.

Also Single player in Halo is ok but CO-OP in Halo is above awesome.

September 25 cant come soon enough.
brad drac's Avatar - Comment posted on 05/19/2007 12:16
brad drac
To be honest, I'm still pissed bungie fucked over the PC market and made it an xbox game. Bastards. It was looking real nice before they did that. I haven't actually owned a halo game, but to a long time PC FPSer, they never seemed like anything special. Just seemed a lot like tribes, but without the jetpacks and super speed.
Azrael's Avatar - Comment posted on 05/19/2007 12:57
Azrael
One last thing though guys, more or less WYSIWYG with the beta, is totally unrealistic to believe the september 25 version would be a complete re haul, I mean just check the alpha footage and compare it to the beta. is IDENTICAL.

However (is worth noting) the beta has ALL of this options cut off (which you can actually expect in the final)

Flying vehicles.(yipee!) (confirmed)
Plasma Swords! (yipee!) (confirmed)
Magnum guns (why arent they in the beta?)(confirmed)
More items like the "decoy signal" (a cool Ninja device that
sends a signal to motion detectors)(confirmed)
"Mutators" for the maps, like gravity and shields.(rumor but seen in "leaked" videos)
Interactive environments for extra gameplay! (destroyable shield generators, door openers, deployable bridges) (seen in videos )
System link and dedicated server options(confirmed)
More "brute" weapons (rumor)
3 playable "races" human,Covenant Elite and Brutes. (rumor but very likely)
A whole LOT of new playable maps(zanzibar, epitaph) (confirmed)
Downloadable maps (rumor)

Cinematical movie editor (a la PGR3 but with VIDEOS instead of stills!) I cant wait for this one!(confirmed is seen in the introductory video actually)


Im OK's Avatar - Comment posted on 05/19/2007 13:30
Im OK
@Tron Knotts

Those saying "Halo 3 is what a sequel should be, more of the same with slight improvements" are forgeting (or never knew) that this philosphy towards sequels has pretty much killed every fighting game series, and the average mascot platformer.

That's a good point. Yet, I wonder why it is presumably "okay" for Halo 3 to be more of the same to some people, yet those same people tend to get all pissy about, for instance, Zelda and Mario games being more of the same (which indeed they are, for the most part)?

Even so, I'm personally fine with Zelda and Mario as they are, and I also have no problem with Halo 3 just being more of Halo 1 and 2 either, even though I've never played them. If the fans of the series enjoys it, what is the problem? Innovation is good and all, but there's also the "if it ain't broke, don't fix it" mindset as well. There's no need to drastically change something just for the sake of drastically changing it (or for the sake of "innovation" if you will), when what you already have is awesome and fun. Incremental improvements are fine. Throwing out the baby with the bathwater is a major risk of being innovative. When one attempts to go full out and try something completely new, they will either win (e.g. the Wii and the DS) or lose (e.g. the Virtual Boy or ROB the robot). It'll either be awesome or will fail miserably, and there tends to be little middle ground. The risk factor there is why so few companies try to really innovate all that often, Nintendo included.

The risk of too little innovation and risk-taking, however, is stagnation. Developers tend to be too afraid to take risks these days. Or, more appropriately, their publishers tend to be too afraid to let them take risks.

Ultimately, I think the game industry needs to allow for innovation, but not necessarily demand it. Right now, the game industry as it is doesn't even really allow for much innovation, let alone demand it. This is where the real problem lies, as I see it.

@bobthecat23

lurn 2 spel plz choir-boy
brainderailment's Avatar - Comment posted on 05/19/2007 13:51
brainderailment
This article peaked my interest, mainly because I don't get Halo. I had an XBOX with halo, but I didn't care for it. I thought maybe he'd get me onto the 3 bandwagon, but well, I guess not then. Maybe i'll buy a 360 when it's like 200 bucks, but I still dont know what games i'd get. Im gonna get GRAW2 on PS3 and RS:Vegas, so I guess I don't need one. I played gears with some friends, but I saw it as a little slow for my taste.
Azrael's Avatar - Comment posted on 05/19/2007 14:16
Azrael
For those who didnt believe the "mutators" and custom game options part:

http://www.xbox360fanboy.com/2007/05/19/change-gravity-and-more-in-halo-3s-custom-games/

Halo 3 wins.
generaldane's Avatar - Comment posted on 05/19/2007 14:37
generaldane
I have never overly loved Any of the halos and nothing about the new one convinced me that its going to be anything special.
Joseph's Avatar - Comment posted on 05/19/2007 14:42
Joseph
To answer the question YES Halo 3 will attract a large number of new players to the game. They may never set foot online but there will be a huge jump.

It's the ONLY game of not coming out for the 360 if the press is to be believed. It's going to be a good game at that at least A level. So of course it will sell and with that many new people trying it some will love it.

(good - excellent game) + 10's of millions in advertising + lack of competition = bigger fanbase
Joseph's Avatar - Comment posted on 05/19/2007 15:03
Joseph
correction.
It *IS* the only game coming out this year for the 360 if the press is to be believed.
Ocelot's Avatar - Comment posted on 05/19/2007 17:24
Ocelot
Ya know, thinking about it, I can see Halo 3 attracting more new players than anything. To them, this won't be more of the same with some added. It will be all new to them and honestly, if everything Azrael listed comes to fruition, I can see new players never even looking at the original or number 2.
brad drac's Avatar - Comment posted on 05/19/2007 19:03
brad drac
-> Im OK: Hey man, don't rag on ROB. That glitchy little fucker single-handedly saved video gaming. Back after the huge atari crash of the '80s, most retailers outright refused to stock video games, seeing as simply no one was buying them, so stock was just piling up. As a consequence of this, nintendo marketed the nes, with ROB packed in for the ride, as a "robot toy". Retailers accepted it, and the rest is pretty well known.

Anyone complains about halo 3 lacking originality just doesn't get sequels. If they're not more of the same, fans start bitching. As long as the experience refines the previous outings, or at least doesn't completely butcher it, I see no problem. If developers want to do something new, they just create a new IP. No need to risk pissing off their already loyal fanbase for no reason. If you have a problem with halo 3, but don't have a problem with twilight princess, oblivion, mario 3, diablo 2, gow2, mgs3, etc. etc. etc., is something of a buffoon(vice versa for halo fans ragging on any other sequels).
Foxtoid's Avatar - Comment posted on 05/19/2007 23:35
Foxtoid
Care to wager how they spent their Development time. I think it was 50% coming up with the equipment button as their revolutionary break-through. 5% putting a coat of paint on Halo 2 to make Halo 3, 10% deciding what would be the cheapest way to get $130 from people (mini spartan helmet), And the remaining 35% smelling their own farts and trying to make intricate viral campaigns and trailer hints to hype everyone up.
darksaber's Avatar - Comment posted on 05/20/2007 01:17
darksaber
If you don't like Halo then blame yourself for having bad taste. Not bungie for doing their job, which, by the way, is to make a good game that is MOST GUARANTEED to sell the well.
Ninjabass's Avatar - Comment posted on 05/20/2007 02:12
Ninjabass
Wow, Foxtoid, what an intelligent and completely unbiased analysis of Bungie's progress on Halo 3. You fail.

@ brainderailment:
Why would you wait for the Xbox 360 to come down to $200 when you already shelled out a crapload for the PS3? Not tryin' to rag on you, just trying to understand your logic.

I don't know why so many people hate Halo, it is a good, solid game. I'm not saying its the greatest game ever, and I am not an Xbox fanboy either. I have a Wii and a PS2 perched happily next to my 360. I will say that Halo and Halo 2 are the best CONSOLE exclusive FPS's you can find on a CONSOLE since Goldeneye. (PC Players, shush, I'm talking about consoles) And for those of you arguing for Metroid Prime, I hear ya, I love Metroid Prime alot too. But Metroid Prime and Halo are two totally different kinds of games. MP is more of an adventure game, while Halo is more of a tactical run-and-gun. They are both excellent in their respective regions of the FPS.

I found Halo's single player to be just as interesting as Half Life 2. I played them both around the same time, and I found that both gave a solid story with fun gameplay. I am a huge fan of sticking it to the Combine with the Gravity Gun, but I am also a huge fan of kicking back with a friend and slaughtering the Covenent for a few hours. Also, did I hear someone up there complaining about Halo 2's matchmaking? Are you serious? I have yet to find a more easy and efficient way to play a game online than with Bungie's brilliant matchmaking. I have played alot of PC shooters online, and I will boldly say that Halo 2's online matchmaking system is the best one out there. Period.

Yes, Halo is popular, but it doesn't deserve all the crap it gets. If you don't like it, thats fine, keep your idiotic comments to yourself. Learning the English language and learning how to form a coherent sentence would help people to take you seriously. I enjoy reading the posts from those of you who actually have "constructive criticisms" to give the Halo series, comments coming from an intelligent person sharing their thoughts. Do I agree with them? Not really, but I respect their opinions because they back it with more than just "omg, teh halo suks play css n00bz!!!1!".
Mazda's Avatar - Comment posted on 05/20/2007 08:47
Mazda
HALO 3 will win a LOT of new fans. The hype of the game alone will get a lot of people to try it.
Just wait for the campaign I am sure it will be awesome and then there is the value of the multiplayer which is the console worlds half life (I wonder how HL will do when it comes out on this generation of consoles?).
Hate it or love it this game will rock and do extremely well. Also I'm sure it'll get a media review average over 9.
Yes I love HALO. :)
Mazda's Avatar - Comment posted on 05/20/2007 08:56
Mazda
brainderailment: You are getting graw2 and vegas on your ps3 but say gears is too slow? you lie to cover the fact you are a "fanboy"!!!!!!!!
I am a fanboy too, of the xbox variety :) It is normal to hate on something that is in competition with a product you own and like. Although I am quite convinced that Sony has some killer first party games on the way and will invest in a ps3 when I can afford one.
Depth Charge's Avatar - Comment posted on 05/20/2007 11:33
Depth Charge
You write the best articles on this site! Do you have your own website? :D
nathanstl's Avatar - Comment posted on 05/20/2007 12:15
nathanstl
I don't understand why a game must have revolutionary new ideas and features to be good. It doesn't obviously as Halo has proved 3 times now. Also Halo was not this huge hype machine back on the xbox with Halo 1. In fact it was a launch game for a console that seemed no one took serious. I went with an xbox because of its ability to have Dolby Digital in game something PS2 couldn't do. I happened to pick up Halo CE not even knowing what it was. This was the best single player campaign I'd ever played. I also played it over and over and over. And that was only the campaign! It had great success in the multiplayer quickly. In fact it was SO good that it made people have lan parties on a console. Something that hadn't happened before. It was such a good game that people started taking the xbox seriously and would buy the console simply for that game. This doesn't happen from a run of the mill ordinary FPS. I'm stating my opinion that it is a great game, but it goes farther then that. All you guys who are asking what is so great about it. Name one game or FPS on a console that has done better. Even on a console with 10-25x the installed user base. Can't do it. Name one game that is so good it can make 125 million in the first 24 hours of launch. Where there's smoke there's fire guys. Do some people buy it simply because of the hype? Of course a small amount does. But the majority buy it because it is a GREAT game and a game with serious replay value. A game that has caused people to pay for xbox live and a xbox simply to play it. Most haters can be summed up to not liking FPS, can't master the game therefore say they don't like it, or there are the guys like this article poster that always have to go against main stream anything just to be different to get some views. In the end Halo's numbers prove it's greatness.
Mr Tank Jump's Avatar - Comment posted on 05/20/2007 12:46
Mr Tank Jump
Well, I still can't stand fan boys, in any way, pc fan boys are no exception, but it's your life so play the games you want to play. And for the record, I've played just about every genre on most platforms, and have found the ones I just can't stand(point and clickers anyone?), and own numerous consoles and a decent pc, so fan boy I am not. All of this in mind, The Halo series is still in the top five on my favorites game list, along with Zelda, legend on legia, the elder scrolls, and perfect dark. I'm not going to go into the reasons those are my top five, but you can get the idea that it's a semi wide range of games.
Well, now that I've established all of that, "Halo iz teh pwnzors CSS and UT sukz", is basically what you've been doing to me the entire time I've been reading through all of the replies to this post. I first delved into multi-player fps-es with perfect dark, and I loved it, literally clocking in like 56 hours of play. Now, I didn't own a computer worth a crap back then, so I had never played more than Diablo 1 on the pc, and didn't have any plans on asking my parents for a $600-$1k computer. Every chance I had, I would play PD with my friends, always wanting to get better than them, eventually doing so and staying that way. Then one friends birthday comes by, and he gets an Xbox and Halo: CE and I watched the AMAZING campaign jittery with excitement. Then my other friend got an Xbox halo and Morrowind, and I NEEDED it. So when christmas came by, I was like OMG, get me an xbox, and my dad was like -blam- $500 dollars, kickass christmas. So now, every weekend, my friends and I meet up, and we play Halo and have amazing 4 hour ctf matches, and we have bigger parties and all of that good stuff, you know 16 people between 4 xboxes, and 2 days of endless play.
Lets break the story that I'm dragging out horribly long to do some math. 4 xbox-es: $1200, 16 controllers: $480, 4 copies of Halo:CE: $200 xbox lan party kit: $30, Total: $1910. So under 2k for about 2 years of awesome games. Now lets do the math for a good lan party using CS. Lets use the same $600 figure, which is probably cheaper than what it would cost for a pc that could run CS in 2002. 16 computers: $9600, 16 copies of CS: $480(like $30 dollars a game?), 16 monitors: $3200, networking hardware: $384(at todays price), energy all that crap would draw: <$5 an hour, total for about 16 hours of play: $13744. To get the same experience you have to pay almost 7 times the amount, and I guarantee it was more than that in 2002. And when CS2 came out you probably had to upgrade your RAM, GFX card and cpu, if not your entire motherboard, compared to $50 for halo 2. Granted, you could play CS on-line, but the lan experience is SO much better.
I've never fully experienced counter-strike, but I have seen it played alot, and I HATE the thing everyone loves about it:death. You die, and you stay dead until the next round, which is the same reason I don't like GOW that much. I like a well paced game that requires the right amount of skill, and keeps me occupied for however long it need be, which is exactly what halo has given me and currently is giving me. UT is fun, it gives me some good action, but is, imo, way to fast paced, and "unreal", but thats what ut is for. CS, which is acclaimed to be the god of multiplayer fps for the pc, is just as fast paced, but it's WAY to realistic and that causes it to be, again imo, boring. IDK where I'm getting at, so let me end with this: Gather a group of elitist game reviewers, and get them to put together a list of popular games and their sequels that accurately depicts what the next game has added to the series, or even the entire genre it belongs to, then post it on wikipedia and every popular game site on the net, and all this bs about "tis game is the same one as the last, but with extra content" will end, because EVERY game(excluding most good Nintendo games) is like that. Wooh.

~MrTankJump~
for the aeon of the hallowed's Avatar - Comment posted on 05/20/2007 14:15
for the aeon of the hallowed
this article is the most pretentious piece of writing i've seen on dtoid yet. it sounds like it was written by a pc player in the guise of someone interested in objectivity. you throw out criticisms left and right, yet offer no examples, no precendents, nothing. and all you posters just seem to lap it up because you're tired of hearing about halo. guess what, i get tired of hearing about final fantasy and zelda, but i didn't see an article about how TP was overrated or how final fantasy should move past the tranny characters. and in the midst of this bandwagon riding jerkoff session (with idiots going as far as comparing halo to quake with a new coat of paint?? and armchair psychologists pondering the reason it's so popular. GET REAL) i'm gonna have to say i agree with el moco: you're all nucking futs.

also, it seems to me that lately it's more leet to hate halo than to like it. imho, i think halo has potential to turn into a star wars-like phenomenon, if it's not already on it's way there.
chado53's Avatar - Comment posted on 05/20/2007 15:49
chado53
this just backs up the common phrase "if it ain't broke don't fix it"

i still play my halo 2 copy till this day along with many others (i'm not an exclusive halo ONLY gamer). They pretty much changed around the few complaints that came up in Halo 2. Nothing more, nothing less.
fetusmilk's Avatar - Comment posted on 05/21/2007 08:49
fetusmilk
nothing beats unreal tourny for multiplayer. end of debate.
Rancor's Avatar - Comment posted on 05/21/2007 17:56
Rancor
Wow this got long quick. Halo did introduce some "staple" elements to the genre. Much like GoW did as well. Note that im not saying they invented these. Bust after halo your fps better damn sure have : 1. Life(Sheild or whatever) that regens automatically after a period of cover/pause in action. 2. The "only two weapons" system(thanks @SSholes) 3. A SEPARATE grenade button(more pc games need this shit) 4. A Separate Melee attack button(with stealth kill capability) 5. A.I. That will run from you/Flank you/Fuck you any way it can. 6. Open Environments with Vehicles of different sizes, classes, and speed. 7. Real co-op done right. No PC game a the time of halo had all those things. Note I was also more excited about aegis wing than halo 3 beta. And i bought crackdown because the demo was wicked fun. but you can't deny that halo is a great/well-designed game. Random carnivourous plants aside, halo 3 made that same formula even better. Halo 3 put an axe on a gun and the ability to put it on someones face is more win than should be allowed.
Tyrwupiwupi's Avatar - Comment posted on 05/21/2007 19:38
Tyrwupiwupi
ive never really liked halo. not only am i not a fan of console
FPS, but the halo concept seemed too generic and unoriginal. just another thing for console geeks to cling to. a testament to mediocraty. but people seem to like it. i also found it to be somewhat childish in nature(not particularly challenging), wich is another major turnoff. just another average game that for some unexplained reason is made to be "the best". there will be no new fans, for the people already exposed to it already know its flaws.
Mazda's Avatar - Comment posted on 05/22/2007 09:28
Mazda
Tyrwupiwupi the people already exposed to Halo (the majority- not saying all) love it. I personally don't know anyone (in person) that has played it that doesn't like it. Honestly, even my cousin who is practically owned by Sony bought Halo CE when it came to pc. peace out ^^
Jamesways's Avatar - Comment posted on 05/22/2007 12:44
Jamesways
It's not really my thing either. Not a hater, just never really got into them. Played through part of one and two.

I think I just enjoy more real world based military type shooters (GRAW, R6).

Don't doubt that this will be get a bunch of new fans when it's out though. New MS/360 users will be curious to see what the hype is about.
Ezruh's Avatar - Comment posted on 05/22/2007 13:10
Ezruh
mr tank jump: your post was the most worthwhile one i've read thus far.
addressing the rest of the haters: let me just say so you don't have to read this any more: i am a HUGE, huge, huge halo fan and will stay that way unless halo 3 sucks. which from what i've seen of the beta, it doesn't. so if you happen to dislike the game, for whatever reason, if you're a true man you'll read below.

people who say it's not as good as cs, or ut on pc: chances are you're only saying that because you're GOOD at those games and you don't enjoy the fact that you can get beaten at an fps by someone who is less accurate than you at a shooter. that's the magic of the game; it's so easy to pick up, play, and have fun, even online, thanks to the matchmaking system.

people who are unwowed by the graphics and new features held in the beta: it's the beta version. it's there so they can make the final product the best it can be. chances are, halo 3's going to look so different that you're going to look stupid when it comes out and you've said that you can't recognize the difference between it and the beta. bungie is KNOWN for delivering killer graphics, and is never dissappointing in that regard. if you've followed the updates on their website and read through the description of the games development you'd realize that when it comes out halo 3 will look way better than the beta.

for people who dislike it because it's popular to do so nowadays: get a damn life.

that is all.
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