We all knew Wii Sports Resort would be popular, and Nintendo wants to be absolutely sure that nobody is left with a shred of doubt over the Wii's ability to print money, revealing that the game has shifted over 500,000 copies since it launched in the US on July 26.
"Through Monday we sold one copy of Wii Sports Resort roughly every 1.5 seconds continuously since it launched in the United States," says Cammie Dunnaway, Nintendo of America’s executive vice president of smirking all the time. "This tells us consumers were eagerly waiting to get their hands on these fun activities, and it’s a great start for a game that will have long-lasting appeal."
So there you go. Wii Sports Resort is likely going to follow in the footsteps of Wii Fit and Wii Play, tearing up charts around the world. It's because Reggie really likes that throttle.
REDMOND, Wash.--(BUSINESS WIRE)-- Nintendo has provided staycations to thousands of people nationwide since the July 26 launch of its Wii Sports Resort™ game. More than 500,000 units of the game for the Wii™ console sold in the United States through Aug. 3, according to Nintendo’s internal tracking numbers. The collection of 12 fun resort-themed sports lets players of all ages escape to a tropical island for some year-round summer fun. The game comes with one Wii MotionPlus™ accessory, which brings unmatched accuracy to games that have been specially designed for it.
“Through Monday we sold one copy of Wii Sports Resort roughly every 1.5 seconds continuously since it launched in the United States,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “This tells us consumers were eagerly waiting to get their hands on these fun activities, and it’s a great start for a game that will have long-lasting appeal.”
Wii Sports Resort includes archery, Swordplay, table tennis, basketball, golf, bowling, Air Sports, Power Cruising, Frisbee®, cycling, canoeing and wakeboarding. The game is easy enough for novices to pick up but contains a tremendous amount of variety and depth to keep veteran players and their friends and family members entertained for hours on end.
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.
Wii Sports Resort is available at a suggested retail price of $49.99. Additional Wii MotionPlus accessories are available at a suggested retail price of $19.99 each. For more information about Wii Sports Resort, visit www.WiiSportsResort.com.
Wii Sports Resort has converted another Maybe.
I would bet they'd sell it at one copy every half second if they employed Flava Flav to promote it.
@Dizzy
Your loss.
God, I hate any bias against a system. It's so stupid. A system is not bad unless it just plain doesn't work. The Wii is a good system, that just has a lot of bad games. That doesn't mean it doesn't have a lot of good games, of course.
I still think Sony and Microsfot are bound to travel a very bumpy road in motion sensing gaming, but it shows that people are willing to jump into more immersive experiences. The question is how much the price points will weigh in by the end of the day.
Besides, if the MotionPlus becomes standard, the better the motion sensing in games will be. Which means my 1:1 Zelda swordfighting may not be that far...
...that's what your mom said last night.
Sorry, had to.
It wouldn't have to be a port if the developers were not lazy and actually cared about the Wii...I love Treyarch, Activison needs to think more of them.
I'm not saying WiiSports Resort is a better game, but if you hold the sword just right, it looks like you have a giant penis, and that's pretty awesome.
I hate stats like that cause they sound exaggerated.
There's no need for a bitter attitude towards Nintendo or the Wii for this...obviously playing this game won't make you throw away your PS3/360 (I still play my 360 more than my brother's Wii), but it is sure as hell the most fun game I've played in a LONG time. Wii Sports Resort is more than worthy of those figures.
Oh, and Passage hasn't done dick for games except prove that people can still make today what was being made for the Commodore 64.
Then it's got little details like automatically importing Miis from the Check Mii Out channel, so that the island is usually packed with random celebrities. Or that minigame in the canoeing practice mode where you get all the duckies. Even the stupid reward of getting your face plastered on the blimp that circles the island is awesome.
Also, playing through this game makes me realize that the Wii Motion Plus was underrated by most/all gaming journalists at E3. It's extremely accurate to how you move your hand in real life.