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Wii Shop releases: Space Invaders Get Even, Pit Crew Panic!, Metal Slug 2 photo

What better time to invade than when North Americans are just waking up from their turkey comas?

Space Invaders Get Even (1 player, 500 Wii Points), Taito's WiiWare title that turns the tables of the classic Space Invaders franchise by putting players in control over UFOs. I had a chance to play the game at Tokyo Game Show and it played out mostly like a point-and-click affair, with the nunchuck's analog stick controlling the UFO and the Wii Remote pointing determining where I fired; Earthlings didn't stand a chance. The game has been out in Japan for awhile and just recently hit Europe, so if you've dropped some cash on it already, let us know what you think.

A game Hamza just recently went hands-on with, Pit Crew Panic! (1-4 players, 800 Wii Points) also makes it way to Nintendo's digital download service today. Controlling an all-female pit crew, you'll be tasked with repairing an assortment of cars powered by incredibly random s**t, including wedding cakes and the Golden Gate Bridge. As Hamza noted, "Pit Crew Panic! is weird. Like, really weird."

Finally, Metal Slug 2 (NeoGeo, 1-2 players, 900 Wii Points) is available on the Virtual Console today. Great game, to be sure. But when you can pick up a new copy of Metal Slug Anthology (which contains seven Metal Slug games, including this sequel) for $19.99, it seems a bit pointless to spend nine of your hard-earned dollars on the Virtual Console title. Or am I missing something here?

Press release after the jump.

Wii-kly Update

Two WiiWare Games and One Virtual Console Game Added to Wii Shop Channel

After a long, lazy holiday weekend, it’s time to shake off your post-Thanksgiving daze. Need some suggestions for boosting your activity level back into the red? Let the latest additions to the Wii™ Shop Channel be your guide: Take command of a UFO in an epic space battle, get your engine revving as the leader of a frenzied pit crew, or storm the battlefield in a high-tech military mêlée. With all this excitement, you may be ready for another vacation day sooner than you think.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare™

SPACE INVADERS GET EVEN (Taito, 1 player, Rated E10+ for Everyone 10 and Older—Cartoon Violence, 500 Wii Points): The Space Invaders are back, and this time they’re out to get even. Take control of a UFO and make those Earthlings pay by unleashing your fleet of heroic invaders against their puny tanks, fighter jets and artillery—but watch out for the massive boss awaiting you at the end of each stage. Use your invaders’ five attack types and the might of the mother ship to rack up high scores, then upload them via Nintendo® Wi-Fi Connection and see where you stand in the global rankings. (Note: Router and broadband access required for online play. For more info, visit www.nintendo.com.)

Pit Crew Panic! (Hudson Entertainment, 1-4 players, Rated E for Everyone, 800 Wii Points): Pit Crew Panic! is a frantic, action-packed game that unfolds on the racing circuit. During the game, the pit crew is not only faced with repairing vehicles, but also various WHATSITs. Handling the WHATSIT repairs is a pit crew made up of legendary beauties. The controls are simple: Just grab a member of the crew with the Wii Remote™ controller’s A Button, then release the button when the Pointer is over the damaged PART, and that crew member will begin repairs. Assign repairs to the members of your team and provide support using the Wii Remote to send a fully repaired WHATSIT out of the pit as quickly as you can. The game features Normal mode, which can be played using one of two rules: Abnormal mode (players split into two teams and compete against each other) and Ranking mode (compete with players around the world for the top record). Each mode can be played with a maximum of four Wii Remote controllers, allowing you to team up with friends and family. Your teamwork could lead to outstanding records.

Virtual Console™

METAL SLUG 2 (NEOGEO, 1-2 players, Rated T for Teen—Blood and Gore, Violence, 900 Wii Points): Released in 1998 by SNK, METAL SLUG 2 is a side-scrolling military-action game. Players choose from Marco, Tarma, Eri and Fio, setting their sights on wiping out Morden’s newly remobilized Rebellion Army. Just like the original METAL SLUG, players blaze a trail by shooting and jumping, but METAL SLUG 2 adds a new arsenal for you to command, including a heavy machine gun, a shotgun and even a laser gun, providing players with rich variety. Battle effects are packed in, as well—players turn into mummies after getting caught in poison gas coughed up by mummies. After picking up too many food items, characters turn fat, but they get an attack-strength upgrade. Two-player action is supported, too, so players can have a blast with their friends.

Continue: More Wiiware stories





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10 comments | showing # 1 to 10

The-Excel's Avatar - Comment posted on 12/01/2008 08:05
The-Excel
The Wii version of Metal Slug Anthology is poorly constructed, with crappy presentation, dumb controls and mysterious loading times. I would rather buy each game individually than stick with the collection.
MiOdd's Avatar - Comment posted on 12/01/2008 08:10
MiOdd
Metal Slug 2? Really? Forget for a moment that the Anthology even exists... Metal Slug 2 sucks and the original developer knows that which is why they created Metal Slug X shortly after it which is the same game, minus the technical faults and a few aesthetic changes. Why would they choose to release 2 instead of X is beyond me. It's like buying Street Fighter II when you know damn well SUPER Street Fighter II is just around the corner. This is just stupid.
Jonathan Holmes's Avatar - Comment posted on 12/01/2008 08:38
Jonathan Holmes
@ MiOdd- They have to release MS2 before they release MSX. If they did it the other way around, or just didn't release MS2 at all, they'd lose money.

The whole process is what they call a "profit deal".
dadudebob's Avatar - Comment posted on 12/01/2008 08:38
dadudebob
wiiware seems cool, might be worth it, but im not sure
zombiekiller13's Avatar - Comment posted on 12/01/2008 09:04
zombiekiller13
Isn't this Space Invaders game the one where they plan to introduce new levels as DLC? Or am I thinking of something else?
KaL YoshiKa's Avatar - Comment posted on 12/01/2008 09:07
KaL YoshiKa
I always preferred Metal Slug 2 to Metal Slug X...2 always felt better composed where as Metal Slug X felt like a random remix that didn't fit together as clearly. Of course both are irrelevant in the face of 3.
MiOdd's Avatar - Comment posted on 12/01/2008 09:54
MiOdd
@ Jonathan Holmes,

The sad part is your absolutely right, people will undoubtedly buy this and X when released. Oh well. I still think it's stupid.
Guagloves's Avatar - Comment posted on 12/01/2008 12:18
Guagloves
@zombiekiller13
I believe that is the case with that.
Via Wikipedia:
six additional stages to be available across three downloadable content packs
Ninja In Distress's Avatar - Comment posted on 12/01/2008 15:57
Ninja In Distress
I know they're making money by releasing Metal Slug 2 first, but Metal Slug X is a far superior game. Better level design, more weapons, improved sprite work, better framerate, etc.
GohanGVO's Avatar - Comment posted on 12/06/2008 23:44
GohanGVO
I have faith in Taito after Space Invaders Extreme. Now I need Wii Points! >:(
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