In what could be a job for Captain Obvious, a new Screen Digest report reveals that the Wii has more original IP than its competitors. According to the report, 40 games based on original IP are headed our way in the third quarter and of that number, over half will be Wii games.
The report theorizes that low development costs, motion-controls and the target audience are all factors for this slew of original content. That can be translated as this -- developers know they can sh*t out a half-baked, waggle-based sack of crap on a shoestring budget and a bunch of dribbling nincompoops will snap it up. I should be a market analyst.
The Wii apparently has expanded its original IP base -- to which Carnival Games and Escape From Bug Island belong -- to more than double that of the PlayStation 3. It also has a third more than the Xbox 360. Again, Carnival Games is part of that equation. The report also warned that the Wii could become the most competitive market this holiday season, as the library becomes congested and publishers compete for space.
Aah, good old market saturation. Good for any industry, and with no obvious side effects. Just ask Atari!
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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funny though.
I'm so sick of minigames.
But if you have a neat device like the Wiimote, for some reason people find Darts to be fun again.
Whether the potential is used by big N and developers or not is our main question.
*cough* Wi-Fi *cough* online gaming *cough* downloadables *achoo*. I must be getting a cold.
I had reached thaht point about half a year ago. This actually made me buy a 360 and sell my Wii to buy good games for the new console.
Haha, implying that all the original IP's are shitty mini-game collections a la Carnival Games isn't bashing the Wii? I'm sorry then. I must be taking my crazy pills again.
The Wii sucks get over it.
You must be. I bashed the software, not the hardware. There is quite a difference.
You'd think eventually their would be so much crap to choose from that each individual game wouldn't sell enough to return a profit no matter how low the development costs were. We obviously haven't hit that point yet unfortunately and 3rd parties still treat the Wii like a toilet.
What I think Jim is pointing out is that there COULD be good games on the Wii, but it seems no one is making them. I mean, some of the early games like Galaxy were awesome, but all of a sudden everything just vanished. And this, I think, is due to developers hopping on the money train and passing on crap minigames and PS2 ports. And people buy it and no one says a word.
The only wholly original IPs that have interested me on Wii were No More Heroes (which I never played because I heard it got kind of repetitive) and the upcoming Mad World I (which has to see the light of day to truly count). BoomBlox looks like fun, too, but it's not exactly a deep flowing narrative of any sort, so, yeah...
Doesn't the report actually say that those things are responsible for the abundance of original content? Death, defined as a scarcity or lack of something, might more aptly describe the amount of original content for the Playstation 3. Also, you could have correctly made your point by referring to a dearth of creativity among developers of Wii minigame collections.
Also, if you're looking for something new, I might try this game out on your Wii:
http://www.gamespot.com/wii/puzzle/mywordcoach/index.html?tag=result;title;0
if that's a correction, I point out that "original IP" (intellectual property) doesn't need an "s."
Also, I put dearth in wrong.