Can't say I wouldnt rather have it free.
I'm just worried thisll go by unnoticed in the L4D2 frenzy.
I bet it was 400 points and they added 160 as punishment for releasing the last bit of DLC for free.
It's just the way things are though, the Xbox 360 is a closed system if they said "You have to jump 3' to get this." then you're going to have to jump 3 feet to get it.
@Timmeh
This is disturbingly true which is why I feel the majority of gamers, regardless of their platform allegiance, are some of the dumbest consumers there are in this world. I mean look at Battlefield Heroes a free game in which people are paying money for totally arbitrary aesthetic items.
I mean just stop and say that out loud to yourself: "Paying money for a free game."
Because in the end they get a big fat check from Microsoft, who's making 300 dollars per 360 (really, only 80 dollars per OS).
In the end, 360 is more expensive for the gamer than PC, and I think the charge for the L4D DLC will serve as a lesson for it. At least I hope it will :D.
And to those re-buying the PC version instead of paying for the DLC, you just have to spend more money on the game than the DLC will cost. If your standpoint is Valve gets the majority of that money and not Microsoft then I understand completely.
Well I don't blame them for rebuying it for PC. It's not just this little bit of DLC, but also custom campaigns and mods.
"Why you're paying such an arbitrary number of points"
Even then we wouldn't get the answer.....
And as I see Microsoft's "economy": If someone's offering DLC with achievements for a price and another guy is offering DLC with achievements for free people could go to that game over the other (goddamn cheevo-whores) so to play fair they have to charge so nobody get's undercut. There's a law in real life like this that I fail to remember but I think it's just the principle of the thing. 'Prolly the same reason they charge for most gamerpics and themes too, if you could get decent ones free then a lot of people wouldn't buy what other companies are offering
It sucks when a dev legitimately wants to give back to their fans and they can't though. So yeah, fuck MS on that one
On another note, I'm done with xbox live......I don't play pc games, but I've now got a ps3 with free online gaming, so xbox live can kiss my ass and shove those points up theirs.........have a nice day.
Then it's a matter of preference then since paying Battlefield Heroes feels like a total waste to me since it's for a game that isn't even all there. If it was a retail product I'd only venture a curiosity purchase if it was swimming around the 3-4 dollar area.
If the subject was paying for Savage 2 when the game is already legally free then I would agree with you.
http://www.savage2.com
I mean a retail purchase assuming all the fancy aesthetic items were unlocked with this single purchase.
not that it wouldn't be cool to have split screen, but generally if there is a game that is avalible on PC it includes , free DLC (most of the time ), better graphics, better sound support.
well microsoft like to charge for anything online, they charge people to use "thier" internet; so naturally I am not surrprised that they are charging developers for DLC.
It is sort of sad cause I bet that there would be a ton more DLC updates to a lot of games if microsoft didn't charge the developers.
but thats why I have a PC and not a 360 cause I can get all the same games, and I really don't care for halo anyway ( UT3 is much better )
yeah, I know some one if going to dissagree. And thats the awsome power of free speach.
Microsoft is trying to lead people away from other platforms in order to cement their closed system, everything controlled by the company and charged for paradigm. People will wake up eventually, I hope.
You bought the game, you bought the Internet, you bought the game player... MS actively blocks the content in your game until you give them money. Ludicrous... and in this case, MS blocks Valve from supplying their fans with content they want to give them.
Go PC, or PS3, and stop supporting this crap.
The only reason that we(or I atleast) put up with this BS from microsoft, is because the 360 was cheaper. I know its not like that in the long run, but if you're a schoolkid like me, you dont have the money to but a €400 game system. To us it's better to buy a €200 (pro) 360, and pay for online, because most schoolkids get a monthly allowance, so it's more BUT it seems less.
A gaming PC is waay to expensive for any regular child. If I had the choice, I would of gone for the PS3 or the PC but based on price I HAD to go for the 360 EVEN though there's a charge for playing online (and I agree it's gay, but that microsoft for you).
The only reason that we(or I atleast) put up with this BS from microsoft, is because the 360 was cheaper. I know its not like that in the long run, but if you're a schoolkid like me, you dont have the money to but a €400 game system. To us it's better to buy a €200 (pro) 360, and pay for online, because most schoolkids get a monthly allowance, so it's more BUT it seems less.
A gaming PC is waay to expensive for any regular child. If I had the choice, I would of gone for the PS3 or the PC but based on price I HAD to go for the 360 EVEN though there's a charge for playing online (and I agree it's gay, but that microsoft for you).
They wouldn't get torrented if they'd stop treating us like shit (How often to you hear about Valve piracy? Because Valve treats us right.)
If companies like Eidos are going to charge us 60 dollars for Arkham Asylum, while telling us that we have to wait 3 weeks until after all their precious console owners have the game (Apparently so they can implement "physx", which was working perfectly in the demo. BULLSHIT.) most PC gamers aren't going to put up with that.
I haven't pirated a game since I was very young, and all those pirated games are long and gone from my system, but I hold no grudge against pirates. If they're not going to take being treated like shit by developers, I have no problem with that.

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