Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Why Titanfall will be my next big gaming obsession

11:00 AM on 02.12.2014 // Hamza CTZ Aziz
  @CTZ

Plus gameplay commentary covering the contents of the closed beta

It was the beginning of 2013 when I finally just got tired of the competitive aspect of first-person shooters. It's been my favorite genre ever since the GoldenEye 64 days, but over the last few years I've just been losing more and more interest in them. That's not to say there haven't been some great competitive FPS games of course. PlanetSide 2, Tribes: Ascend, Call of Duty: Black Ops II, and Halo 4 were some of the last ones I really got into, and while they were great, they just weren't able to hold my interest for long.

And outside of playing them for the purpose of coverage on Destructoid at preview events, I didn't even touch Call of Duty: Ghosts or Battlefield 4's multiplayer after they launched. Playing the preview builds was enough for me, a "been there, done that" sort of feeling.

Titanfall, though -- it's the game-changer for me. I've played it in shorts bursts at E3 and PAX, but last week I got to go hands-on for several hours, and feel confident in saying it makes me feel as if I'm rediscovering the genre like I did in the Nintendo 64 days.

At first, your instincts will kick in when you start a round of Titanfall and play it like it's any first-person shooter that's been released in the last few years. It can't be helped. FPS games have always followed what was successful before them. It started with the Doom formula, then Quake, GoldenEye 64, Halo, and Call of Duty 4. They were some of the biggest trendsetters, and now we have Titanfall changing up the status quo.

Time will tell if Respawn ultimately strikes gold again in the genre, but personally I believe they will. Titanfall has captured this nice middle ground where it's just fast-paced enough to please Quake and Tribes fans, but not to the point where it will turn off what the ultimate target audience here is: Those millions of players buying Call of Duty and Battlefield year after year.

That said, I had a very hard time going back to other shooters after Titanfall as they felt just too slow, and so limiting. Speed is one thing, but it's not until you experience something like running alongside a wall for a few seconds, jumping to an adjacent wall, using your jetpack for a short boost up, automatically grabbing the edge of the roof to hoist yourself up, then running off the roof in order to jump down onto an opposing Titan below so you can effectively unload your gun into its circuitry that just feels so, well, freeing.

Then of course there's the Titans themselves. Piloting them just feels like an extension of you, like a second skin to the player. It's actually a shocking feeling at first, especially if you've played mech simulators in the past like say Gundam 0079, Steel Battalion (the good one), and the like where it feels like you're controlling a big hulking slow piece of machinery. The action gets even more fast-paced in a Titan, yet still balanced so you're not just an unstoppable behemoth.

Titanfall does a good job of making you feel like a badass, even if you're not the best FPS player around. Wallrunning, using the Titans -- it's all intuitive and designed to reward the player, as opposed to punishing you for making a mistake. Check out some of my wall running from the video commentary to get a good sense of it.

More importantly, it all feels balanced. Titans don't come across as extremely overpowered, and you don't feel totally helpless as a pilot since there's enough avenues of escape from how open the environments are when there are Titans around. 

And whatever your feelings are towards the six-versus-six nature of the multiplayer, it still feels like there's a lot going on during matches. There's always some fighting taking place, even if it's against the AI enemy players. You will know when you're up against the AI, and while they aren't the brightest, they can take you out if you're being careless. It can even get claustrophobic when there are multiple Titans duking it out.

So yeah, I think the multiplayer is great if you couldn't tell. The campaign, on the other hand, doesn't sound like much. We've known from the start that Titanfall has no real single-player -- it's one in the same with multiplayer as you're playing with others. While there will be specific things that can only be seen in the campaign mode (set pieces, etc), the story levels will be taking place on the same levels you'll get in multiplayer. You'll play through the story from each of the rival faction's perspective (IMC and Militia forces), and the entire campaign will take around four to five hours to complete.

If you're okay with just a primarily multiplayer experience, you won't mind the length. I'm getting into Titanfall for multiplayer, and with the way things are looking for the rest of the year it looks like Titanfall may be one of the only major competitive FPS games launching in 2014, giving it the potential to really grow a player base. It will at least hold me over until Destiny is released in September. No idea if the multiplayer will be any good with that one, but it is Bungie after all.

Photo Gallery: (7 images)
Click to zoom - browse by swipe, or use arrow keys








 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
Titanfall


  Nov 19

Titanfall drops an all-inclusive Deluxe edition from the sky

Titanfall's not quite ready to retreat to the dropship


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Summer Wars: The Video Gameā€¦.I mean Digimon: Cyber Sleuth

Gaming's Beautiful People #4: Valentine's Day Special OR Love Multi-Kills

Exist Archive: The Other Side Of The Sky Import Review

Stupid Teens Do Stupid Things: An Oxenfree Critique

A blog test. Brought to you by Buckner & Garcia

Cblogs of 2/11/16, 2/12/16 + Firethoughts

XCOM 2 And The Glory of Mods

PS+ Games of the Month January 2016 - Feat. GajKnight and SolarPonyDjango

Your Opinions On Racing Games Are Stupid

The Nerds Have Won

 Add your impressions

 Quickposts
Status updates from C-bloggers

Parismio avatarParismio
Omg i love the internet
Mike Martin avatarMike Martin
Iron Paladin avatarIron Paladin
Jed Whitaker avatarJed Whitaker
I can't wait to mute Niero. #NoRules #ThePurge
Joe Parlock avatarJoe Parlock
I spent all last night playing Day of Defeat: Source. If only Valve gave it even half the attention it did to TF2 or CS:S...
BaronVonSnakPak avatarBaronVonSnakPak
Nearing Platinum status.
CoilWhine avatarCoilWhine
THIS IS THE BEST EMAIL I'VE EVER GOTTEN HOLY SHIT
Parismio avatarParismio
Sheesh i played metal gear rising before and Platinum ruined the franchise.
Fuzunga avatarFuzunga
Toonami is running a poll right now at [url]www.toonami.com/poll[/url] where one of the questions is which show you'd want un-cancelled. Oh, Teen Titans is included? That's curious...
SlyTAdvantage avatarSlyTAdvantage
"The Ravagers dropped the giant insects and waited for them to evolve ... it's clear. This is their plan from the start" -EDF 4.1 scientist So dragons are evolved forms of ants, spiders and/or wasps ....... what?
Ckarasu avatarCkarasu
Every time I hear "I don't understand why people like _____ game", I get annoyed. Of course you understand, if you've listened to what those people were saying. You just don't agree, and that's A-OK. I HATE Twilight, but I understand why people like it.
RadicalYoseph avatarRadicalYoseph
Just tried playing the first Bayonetta game... it was really bad. Honestly I don't understand why Platinum games are so well regarded. None of them are really worthwhile.
StriderHoang avatarStriderHoang
The first person I block is the person who talks shit about Platinum
Torchman avatarTorchman
Even though your waifus are shit
Darth Wachen avatarDarth Wachen
Finally, a blog that I can call my own, I feel accomplished somehow.
Nekrosys avatarNekrosys
Gonna be honest; this really made my day.
Rico the Penguin avatarRico the Penguin
I doubt I'll use it much but I'm totally fine with a block/ignore feature. Everyone has a right to speak, but I don't think anyone has a right to be heard. If this place played country music I'd want a mute button, basically :p.
Sir Shenanigans avatarSir Shenanigans
Mall haul today (plus I split a BEAUTIFUL Star Wars Slave I with my brother). Any thoughts on Haze? Wanted to play it back when it came out and I had no PS3. For a dollar you can't go wrong!
Dreamweaver avatarDreamweaver
I'm not gonna lie, I don't feel "good" about the upcoming "ignore" feature. Maybe it's just me, but I don't like the idea that people can mute other people because they don't agree with them. Spammers and trolls, sure, but not regular community members.
Gundy avatarGundy
Oh man. Those Next Gen transformations in Megadimension Neptunia are legit as fuck!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -