games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



retro header Why do I Retro Game? Let me tell you. There are several reasons why I chose to opt out of the next gen console race a few years back and rediscover the classics of old. While many people like and enjoy an infinite numbers of polygons, fancy cell shading and Dolby sound they don’t give me the same satisfaction that I got from the old 8 and 16 bit consoles. I have never gotten that “Saturday-morning-after-cartoon” feeling that was so wonderful when I was 10 and 11. In old NES and Genesis games there was subtle difficulty that made some games brutally difficult and others so simple that only complete and total mastery of the game is an excuse to play it. Combine that with the thrill of hunting for old games and you get that great nostalgic feeling that come from only playing the classics. Also please refer to the following diagram, which I've labelled "broke": broke Reason 1: Price. I am 28, in college, and have a mountain of debt and bills to plow through every month. I can’t afford a next-gen console let alone the games an accesories. Thankfully there are tons of enterprising gamers out there that provide me with emulators and ROMs at no cost. As a gamer I really don’t need Halo 2 and Resident Evil 4 when there are games like Faxanadu and Golgo 13 that need attention. If emulators and ROMs aren’t your thing, just run over to eBay and look for an NES package that has 20 decent games and the console for just over a hundred bucks. Wow, thats 1/3 the (proposed) cost of the Wii, ¼ the cost of a 360, and 1/8 the (proposed) cost of the PS3. Not only that, but you have just a good as chance of your console not working as you would buying any of the above. da d pad Reason 2: The Controller. Two or three buttons thats it. Punch and Kick. Gas and Brake. Shoot and Jump. What else do you need, really? When I started retro-gaming, especially with the NES, it was difficult to get readjusted to the simple gray rectangle, now I love it. I am not stretching my fingers into funky angles to hit the right combination of buttons to land on the platform, attack, dodge, get the 5 hit combo and return to a safe position for the super attack that is headed my way. Having and using a two button controller is like being dropped off in the desert with only a small knife and string to MacGyver your way out of the 8 bit wilderness. The Genesis was a bit easier to get adjusted to after not playing, primarily because of the size, not because of the extra button. pwned Reason 3: Graphics. To me there is something calming in the old 8 bit pixilation. Maybe it’s because I still have to use my imagination, maybe it was because the designers were really great at what they did. There was no motion capture, no video cut scenes, and no load times. How great was that!! Pop in Kung Fu, beat the first stage’s ass, then walk upstairs and the enemies are already dropping out the ceiling. Sure the hardware was a little rough at times, too many sprites or too much action on the screen and you got a wicked slow down, but that just adds to the drama. There is nothing like smacking someone 360 in Super Dodge Ball only to have the sprite bounce in slow motion as he returns to Earth and skids to a stop in front of his teammates, WHO NEEDS BULLET TIME WHEN YOU HAVE THAT. Reason 4: Sound. The NES and the Genesis has some of the best original music ever. So great it has been copied and sampled for a generation of gamers and music listeners that have never played the games that the music was taken sampled from. A perfect example is an acquaintance of mine named DJ Thirsty. The first track I ever heard of his was subtle mix of the theme from Castlevania 2, a bit of bass and some spooky (ghosts wailing) sounds. Another track on his CD features a sample of the theme from Flashman, its pure genius. I remember using a micro-cassette recorder to record music from a few of my favorite games in the 6th grade for a project about music. If you would have asked me back then if I would still be listening to that music today I would have said “You bet your ass I will.” I would have been talking out my ass, but I wouldn’t have been lying. Reason 5 The Hunt. I live in an area that is pretty far off the beaten path. Economic hardship is a way of life in Western Montana. This type of environment is the perfect breeding ground for the pawnshop. Need a new Game Cube or X-Box controller? Skip Game Stop and Best Buy, head down to “We-Buy-Anything” and grab a controller for about $6.50, and they are always willing to deal. With such a rich abundance of pawn shops to prowl and you can find that copy of Final Fantasy III (VI) for the SNES for $9.00 (True Story). Sometimes you have to dig, and a good cleaning is always in order when you get home, but I have never gotten burned in a pawnshop deal. So there you have it, the primary reasons I will forgo the next-gens for the classics, my manifesto of sorts. There is hope for me though, if Nintendo comes thorough with Wii as console that supports the classic titles I will probably bite. I won’t, however, stop me from popping in a cart and jamming down a some 3D World Runner or Gauntlet. Something tells me the Wii-mote can’t fully replicate the feeling of the NES classic controller.

Continue: More Classics stories





prev next

5 comments | showing # 1 to 5

Namelessted's Avatar
Namelessted at 01/16/2007 03:39
oh man, this guy is awesome at writing. I can't to see if he posts anymore. I know its been a while but i am hopeful.
Namelessted's Avatar
Namelessted at 01/16/2007 03:41
"wait", that is the word that is supposed to be in between "can't" and "to see" in the previous post.
Namelessted's Avatar
Namelessted at 01/16/2007 03:42
if you hear me before you see me...
manasteel88's Avatar
manasteel88 at 02/28/2009 14:47
the genesis might have had interesting music...but it did suck in the audio quality
Redzie's Avatar
Redzie at 03/01/2009 17:17
wow this was from two years ago!
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49631 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006