To the anguish of splatter fans, it has been noted in the past that Ninja Gaiden Sigma 2's gore has been considerably toned down when compared to the original Xbox 360 release of Ninja Gaiden 2. Quite why the title, which is still M-rated, has lost some blood in the transition from 360 to PS3, was unknown. However, Team Ninja has come out to justify its decision.
"Each game has its own concept and with Ninja Gaiden 2, the focus was on extreme violence," explains producer and director Yosuke Hayashi. "But with Ninja Gaiden Sigma 2, we really questioned whether violence is a necessity for a game, so we decided to move away from that trend. So the violence 'approach' is not the way we approached the development of Ninja Gaiden Sigma 2.
"Being able to unlock higher levels of gore would be out of kilter with the concept of the game."
Outside of difficulty, I thought the whole point of these games was to virtually drown players in extreme amounts of blood and severed limbs. It seems strange to read that a Ninja Gaiden game is not about violence and the whole thing smells a bit iffy, but that's Tecmo's line and they're sticking to it.
Maybe the next edition of Dead or Alive Xtreme will feature smaller boobs?
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This.
I mean, c'mon here!?
OF COURSE IT IS YOU STUPID ASSHOLE! It's motherfucking ninja gaiden! Bring Itagaki back, these new Team Ninja guys are Grade A 100% PUSSIES
how does this make sense at all? they aren't making Tetris here.
I believe is more an attempt to get the game to be a T rated game... I know, a T rated ninja gaiden sounds like heresy, but still.
You may not be too far off since we now have the technology necessary to render small boobs.
Read that quote out of context. It's fucking insane. Hell, even in context it doesn't make much sense.
Next up from Team Ninja, it's Ninja Gaiden Kidz!
I'm a bit disappointed, but if the gore was the cause of the horrible frame rate from NG2, then I'm all for removing it. I hardly enjoyed the sequel after trying to play through its constant framerate slowdown. Sheesh.
Again, pretty lame decision.
CONFIRMED!
I hope they do indeed have a better version of NGII on their hands because the original was disappointing on many levels for me, but with more time it could have been a real sequel. Perhaps this is that sequel. Ninja Gaiden has to work harder now that Devil May Cry and (especially) Bayonetta have upped their games as well.
Also when did Sigma 2 become its own game? I thought it was a update of a existing game with new characters, game modes, and better balancing. It just sounds like a cheap cop out if you ask me.
there was no "horrible" and "constant" framerate issues in NG2-360. Gamercommunities blew that way out of proportion (which is what messageboard gamers tend to do) and jumped on the bandwagon.
I could accept blue blood in dragons & demons, but in your everyday ninja? :(
There's also the fantastic, fast paced, combat but I mean geez who cares about that. First in the "difficult subject" article you say that there's no skill involved in the NG combat, and now the gameplay isn't as important as the gore? You really hate NG huh Jim.
THIS is what makes gamers violent.
Still buying the game, but fuck me they better find some way to add blood back in. I don't care if it sticks to walls in weird ways like it used to. Just give it back.
I'm definitely in the "why the hell does everything explode or get lopped off in a sea of blood?" camp.
Though I don't know how they will retain the dismemberments with the update.
Dismemberment = GOOD!
Showers of blood = FUN!
I guess Tecmo doesn't like good fun by my definition. Well fuck those guys.
I sure as hell had horrible framerates constantly. Precisely, every time there were 3 of more enemies (ninja or demon) on screen at once, I'd drop down to about 75% framerate. That's unacceptable. The sections with 4-6 enemies at once would consistently bring the pace down to 50%, and seemingly lower if any of them were disintegrating post-death.
Ninja Gaiden Sigma seems to have a much more consistent framerate than Ninja Gaiden Black did, but when the PS3 remake does dip (which was rare), it seems more noticeable. Whether that's from a more significant temporary drop in performance or if it just seems that way because it's much less frequent is unclear to me, but NGS is still superior in content and performance IMO. Either way, both versions were far more playable than NG2, though.
Tecmo has stated that NGS2 will improve the performance and graphics of NG2, so I just hope the framerate is at least as solid as NGB, though I'd prefer NGS's consistency.
Ah well you see Ninja Gaiden hasn't been Difficult since it was on NES. Now it's just cheap.