More fast-paced Hawkenfootage is here -- and quick! -- everyone shoot at that noisy thing flying up above. Except for you, guy who would rather kill me than work toward a common enemy. You're cool.
The sound design and HUD effects (so much distortion, so little time) are coming along nicely for this December-bound mech shooter. I have to wonder if some of the shaking will be optional; a sense of realism should be neat initially, but I could easily see it getting in the way of comfort before too long.
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