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Why Borderlands: The Pre-Sequel is sticking to last-gen - Destructoid

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Borderlands: The Pre-Sequel  



Why Borderlands: The Pre-Sequel is sticking to last-gen


10:00 AM on 04.09.2014
Borderlands Pre-SequelWhy Borderlands: The Pre-Sequel is sticking to last-gen photo



The industry is currently trying to support two generations of consoles at once, which means game publishers have to decide what the safest bet is for their next projects. Some companies are creating the the same content for both last- and current-gen, while others are just focusing on creating experiences against "next-gen" specs.

In the case of Borderlands: The Pre-Sequel, it's going to be sticking to the PlayStation 3, Xbox 360, and PC. Why? Mostly because developer Gearbox wants to release on platforms they feel their customers already have.

"It's more about the fact that we know that the biggest customer for [Borderlands: The Pre-Sequel] is a person who loves Borderlands, and 100% of those customers are on the platform that we're supporting," president of Gearbox Randy Pitchford told us. Pitchford feels that with Borderlands 2 moving well over eight million copies, "there's more people that bought Borderlands 2 than there are installed units of Xbox Ones and PlayStation 4s. Meanwhile there's 150 million installed PlayStation 3s and Xbox 360s."

"It's a tricky thing," Pitchford continued, "cause I'm a crazy hardcore gamer and I'm right on the cutting edge -- I have all the new stuff as soon as it comes out ... we're all dying for new content, but we have to remember that our fans, the people that have supported us -- they don't necessarily have the same kind of disposable income that we do and they're not as quick to adopt the new platforms. The idea of leaving any of those guys behind is just something that we couldn't feel good about."

So the question then becomes, why not also do a next-gen version on top of last-gen? "It's not impossible, but it does take time and people," Pitchford explained. "We decided to take the entire amount of people that could be dedicated to this game and actually make the game better with those people instead of spending time on technology, and it costs money to be on the new platforms. We're pretty certain of the people that have already gotten the new platforms, almost all of them have the earlier platforms."

One can suspect that The Pre-Sequel wouldn't look nor feel significantly better on the latest generation of hardware in any case as the new game is based on the Borderlands 2 engine. With the engine optimized already for the platforms of choice, this leaves 2K Games Australia to create some new experiences for players, like the jetpack.

Meanwhile, this leaves Gearbox Software themselves to focus more on their upcoming projects. Earlier in the presentation, Pitchford told us that as much as the studio wants to focus on Borderlands, they needed to dedicate their attention towards new things, including "trying to figure out technologies for new platforms." One can assume another Borderlands is in the works for the new hardware, but until they're ready to show that off Borderlands fans have The Pre-Sequel to hold their attention.





Video: Borderlands: The Pre-Sequel's new Stingray vehicle, Athena breakdown, and smart guns? photo


Free Borderlands: The Pre-Sequel skins coming to Borderlands 2 on Tuesday photo


Gearbox explains why Borderlands: The Pre-Sequel isn't Borderlands 3 photo


Borderlands: The Pre-Sequel took a breath of fresh air at E3 photo


Handsome Jack gives out hot tips for surviving on Borderlands: The Pre-Sequel's moon photo


New Borderlands: The Pre-Sequel screens show Wilhelm's abilities, Pandora-rise photo


Borderlands: The Pre-Sequel will launch in October photo


Wilhelm's action skill in Borderlands: The Pre-Sequel has been revealed photo


Handsome Jack loves his own voice in this Borderlands: The Pre-Sequel trailer photo


Watch along: Borderlands: The Pre-Sequel playthrough photo


Borderlands: The Pre-Sequel Updates, Screenshots, & Videos







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Borderlands: The Pre-Sequel



10:00 PM on 07.17.2014
Video: Borderlands: The Pre-Sequel's new Stingray vehicle, Athena breakdown, and smart guns?

I got my hands on Borderlands: The Pre-Sequel recently, and I've got some hot info on the new mechanics, and one of the new player characters, Athena the Gladiator. The game's new Stingray vehicle has a neat trick to it, the...more



1:45 PM on 07.14.2014
Free Borderlands: The Pre-Sequel skins coming to Borderlands 2 on Tuesday

Over the weekend at GaymerX, Gearbox announced that it would be releasing free Borderlands 2 customization options tomorrow. The idea behind them came from the prolific Borderlands cosplay community, so the Borderlands 2 char...more



10:00 AM on 07.11.2014
Gearbox explains why Borderlands: The Pre-Sequel isn't Borderlands 3

Developer diaries generally tend to be fairly niche videos that cover the specifics of creating a game. However, this one -- the first in a series -- takes a broad strokes approach and ends up being more interesting than mos...more



1:30 PM on 07.07.2014
Borderlands: The Pre-Sequel took a breath of fresh air at E3

In this nearly 15-minute demonstration of Borderlands: The Pre-Sequel at E3, 2K and Gearbox show off how the game's oxygen mechanic works. Running low? Replenishment is just a geyser or maybe an enemy away. The downside...more



4:15 PM on 07.03.2014
Handsome Jack gives out hot tips for surviving on Borderlands: The Pre-Sequel's moon

Borderlands: The Pre-Sequel is only about three months from release, but there is still so much more to learn about it. Borderlands 2 antagonist Handsome Jack is here in a video previously exclusive to E3 attendees, to show ...more



2:30 PM on 06.17.2014
New Borderlands: The Pre-Sequel screens show Wilhelm's abilities, Pandora-rise

A new batch of Borderlands: The Pre-Sequel screenshots have dropped, and they show off some of the more recently announced features. Wilhelm's Surveyor bots Wolf and Saint can be seen battling a new type of creature that look...more



8:00 AM on 06.05.2014
Borderlands: The Pre-Sequel will launch in October

Borderlands: The Pre-Sequel has been dated, and that date is October 14th, 2014. Of course, bonus content will be arriving along with that launch, and the "Shock Drop Slaughter Pit" has been announced, which allows peop...more



1:15 PM on 05.30.2014
Wilhelm's action skill in Borderlands: The Pre-Sequel has been revealed

Since its reveal, we have known that the four playable characters in the upcoming Borderlands: The Pre-Sequel would be Athena the Gladiator, Wilhelm the Enforcer, Nisha the Lawbringer, and Claptrap the Fragtrap. Up until now,...more



1:45 PM on 05.28.2014
Handsome Jack loves his own voice in this Borderlands: The Pre-Sequel trailer

As Handsome Jack was preparing for his role in Borderlands: The Pre-Sequel, he caught a glimpse of the future that was in store for him. He didn't like that very much, so he retconned it. And, not only did he change the timeline of events, he did so in a rather grating way. Either you love him or you hate him, I guess.more



2:00 PM on 05.27.2014
Watch along: Borderlands: The Pre-Sequel playthrough

Are you down for Borderlands: The Pre-Sequel? Here's a great way to see it: a 15-minute narrated walkthrough. This comes right from PAX East 2014 earlier this year, narrated by James Lopez of Gearbox Software and Joel Eschler of 2K Australia. They go full co-op, showing off the new Pandora's moon set.  This article of ours on The Pre-Sequel makes for a good companion to the video.more





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11:30 AM on 05.08.2014
Borderlands 2 Vita to PS3 cross-save functionality coming

For those of you that are lamenting the lack of cross-save functionality in the Vita version of Borderlands 2, fret no more, as an official Gearbox support representative has confirmed the mechanic on its forums. Answer a que...more



4:15 PM on 04.08.2014
Borderlands 2 PS Vita bundle available May 6

Sony has announced a release date for the Borderlands 2 PlayStation Vita bundle today via PlayStation Blog. The bundle, which marks the first release of the handheld's slimmer hardware redesign in North America, will be avai...more



12:30 AM on 03.22.2014
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GDC has come to a close, and it's certainly been a busy week for news. Sony announced Project Morpheus, their entry into the virtual reality race, as well as some crazy eye-tracking tech. The second Oculus Rift development ki...more



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