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Why Bethesda won't listen to the fans photo

With a franchise as devoutly beloved as the Fallout series, Bethesda must have known known it was getting into treacherous, fan-infested waters when it chose to undertake the development duties of Fallout 3. The hardcore fanbase of any product is rabid, largely unhinged, and will jump at the chance to decry anything as a betrayal of their emotional lifeline. These zealots have had their hands full with Fallout 3.

Bethesda has ignored the screams of Fallout fans in the production of a game that resembles an FPS more than an RPG. The roleplaying elements will be there, but it can't be argued that the game is going to be a very different beast from the one that players were expecting. Bethesda, however, has recognized a need to be ruthless and explained exactly why it's not listening to the outraged war cry of a thousand angry gamers. Lead designer Emil Pagliarulo had this to say on the matter:

"That’s always the toughest question. You listen to the fans and respect their ideas, but once you start designing a game that they want to make specifically, then you can get yourself into trouble ... You have to make the game that you’re making and know that it’s a good one and continue with that."
At the end of the day, Bethesda is responsible for a sequel that was always going to make people unhappy, no matter how well made the game may or may not be. It's simply impossible to give everybody exactly what they want and the studio clearly knows this. Sometimes what fans want is what's best for themselves, not the franchise, and sometimes it's just not worth trying to cater to everybody, because once you start attempting to satisfy everyone, you end up pleasing none. Like Emil said, you just have to make what you're making. Let the fans answer with their wallets, and the fallout for Fallout be as it may.

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81 comments | showing # 51 to 81

insomnia's Avatar - Comment posted on 03/05/2008 12:47
insomnia
Ah Fallout...

The quote which makes me the most worried is that they don't want "combat types" to be left out of speech so that if you have low int they will still speak "normally".

I don't care about the perspective and the point based combat system seems OK... for FP... but I'm afraid they'll miss the real RP elements like they did with oblivion.

Speech based minigame I can complete even if I have 0 speechcraft skill? FUCK OFF.
Not being able to defeat the simplest enemies because they level up with me and I chose to focus on non-aggressive traits first? FUCK OFF

Bethesda really disappointed me with Oblivion... and it had so much potential too...

@Sam

Sute keep thinking that, isn't the point of playing games to enjoy them? So why should you miss one of the best RPG's ever so that you'll enjoy a probably bland one more?
ivpiter's Avatar - Comment posted on 03/05/2008 12:57
ivpiter
The VATS RTwP skill based combat system is a deal breaker for alot of FPS fans I've told about this game.
David Quinn Carder's Avatar - Comment posted on 03/05/2008 13:12
David Quinn Carder
I don't think Fallout 3 will be good based on Oblivion, which I hated. That being said, I do agree with the general philosophy of not doing whatever fans want. Listening is one thing, but taking orders is another. Most people do not know what they want.

And not that it has any bearing on this discussion, but I love tactical games and I love RPGs and I love dialogue-heavy games. With all that in mind, I tried to play the original Fallout about a year ago because it seemed so my type of thing. I played over ten hours into it and try as I might, I could not get into it. A few things felt really good (like using the submachine gun at point-blank range) but it had a horrible interface, control scheme, et cetera . . . you know, the gameplay? Honestly, it kind of turned me back to Japanese games for a while. For all their faults (linearity, simple rehashed stories), at least their games don't seem like a bunch of glitches and quicksaves stitched together. And they're prettier. Fallout was such an ugly game . . . it reminded me of Oregon Trail more than anything else.

Would it have killed them to use a grid-based map like Final Fantasy Tactics? Or am I the only person that can't stand Baldur's Gate-style interfaces and those ugly little sprites?

So maybe if Bethesda can take the dialogue and character of the Fallout series and change the gameplay, I will like it. But probably not, because Oblivion sucked.
David Quinn Carder's Avatar - Comment posted on 03/05/2008 13:14
David Quinn Carder
Oh, and apologies in advance to any Fallout fans I upset with the above comment. I really did want to like it.
harrmonica's Avatar - Comment posted on 03/05/2008 13:17
harrmonica
why can't we just have a balance between fan input and original ideas coming from the bethesda team. you can't go extreme in either direction.

the turn from isometric to fps is the reality of the state of gaming. graphics have come a long way since the first fallout. as an fps, bethesda knows they will sell more copies. personally, i would not go near this game if it was isometric viewpoint. a well developed storyline and killer graphics and gameplay are much more immersive as an fps. imagine playing bioshock with an isometric view.
skruloos's Avatar - Comment posted on 03/05/2008 13:21
skruloos
Good quote by the developers and so correct. I'm tired of fanboys feeling entitled or some false sense of ownership on a title. Stop being so damned melodramatic. It's NOT going to rape your childhood. It's NOT the end of the world. If you don't like the game, BIG DEAL. Don't buy it and don't play it. You still have the two other games. It's not like Fallout 3 is going to erase the other two from existence.
XivSpew's Avatar - Comment posted on 03/05/2008 13:49
XivSpew
Oh, that is it. I'm a huge Fallout fan, and I am so ashamed of No Mutants Allowed existing to the point that they have. Every single member of their forums is the very definition of a fanbase so rabid, it will not tolerate even the slightest tooling around with their precious Pip-boys and action points. They want Fallout 3 to exist in a time/space that is somewhere around 1999. Personally, I hope Bethesda blatantly ignores every suggestion on NMA's boards, and even adds stuff just to piss them off. They make Ultima Online addicts look relevant.

Oh, and Oblivion's aight in my book. Just sayin.
akathatoneguy's Avatar - Comment posted on 03/05/2008 14:03
akathatoneguy
@ harrmonica-

The thing is, the developers are taking what fans loved about the series into account. They just want to have their own creative input as well. Pretty much everything I have read about the developers' view on the game fits what you said they should be thinking. Plus the thing that so many people are worried about (the tone and feel of the series) is not something we'll know about until we play the game, so I think it just permits a wait and see approach. I remember reading somewhere that there are consequences for every action, etc. which is apparently a big part of the earlier Fallout games.
Mister Disco's Avatar - Comment posted on 03/05/2008 14:19
Mister Disco
@CaffeinePowered

Um, and when you played Fallout 3, did you notice that all those things you wanted were missing? The dialogue, moral choices, dark humor, all that? It's amazing what you can derive from a handful of screenshots and interviews.

The problem with people like you is you jump to conclusions the moment something doesn't sit well with you. Okay, so it's not an isometric point of view, and it will have a part turn-based and part action-based combat system. What the hell does that have to do with moral choices and quality writing? You're jumping to conclusions about a game nobody has even really seen in action. That's why I can't take you (or fans like you) seriously.

How about you wait a bit before crying about raping great RPGs until, oh, after you've played it? You can bitch all you like after that.
Leathersoup's Avatar - Comment posted on 03/05/2008 14:20
Leathersoup
Well maybe Bethesda isn't doing what the fans want but at least they're doing something. Black Isle died and Interplay faded into obscurity when the Dev team packed up and left to find out how to fade into obscurity one their own.

It seems odd that these people are so willing to bitch about Bethesda doing anything when the original developers couldn't give 2 shits about the game themselves.
Delaric's Avatar - Comment posted on 03/05/2008 14:24
Delaric
How can you say Oblivion sucked? (that is a rhetorical question) That just blows my mind. I mean...did you get out the sewer and TRY it? Or just quit once you realized you had to use FPS-style combat system? You couldn't suspend your critical super-ego long enough to try and immerse yourself in the game and employ a little imagination? (again, all rhetorical).

That's not the point of this article though, and as I read through the comments it appears that this thread is 90% anti-fanboy and chock full of people shouting the rabid fanboys down anyway. Didn't anybody read the developer diary where Bethesda said they were steadfastly trying to follow the original list of points that Interplay wrote up to guide the production of first Fallout?
Dan CiTi's Avatar - Comment posted on 03/05/2008 14:24
Dan CiTi
I guess if you like SS2 you'll like this game.
CaffeinePowered's Avatar - Comment posted on 03/05/2008 14:28
CaffeinePowered
@Disco

Ive never in any of my comments said 'It WILL suck', Ive said I hope it doesn't suck and based on their track record I'm not very hopeful.

It could be good, we haven't seen enough, but can state what I HOPE the game includes, even if there is no information going either way.

Theres always a chance it could be a worthy successor, but the general fear is 'oblivion with guns'.
kawitchate's Avatar - Comment posted on 03/05/2008 15:17
kawitchate
never played a Fallout game.
excited to play this one.
if you lost all the old fans Bethesda, at least you gained one new one.
Vitamin Awesome's Avatar - Comment posted on 03/05/2008 15:35
Vitamin Awesome
I have to say that I'm looking forward to what Bethesda has done to the Franchise, Comparing it to Tactics and BoS, it would be an improvement. I'm not bothered with a Genre Change (going from RPG to First Person), as long as it "feels" like I'm in the same world. I'm kind of sick of hearing the fanboys whining that they're not getting the 2d Isometric boxed beta that was released 11 years ago. Fallout wasn't perfect, and neither was fallout 2 when it came to bugs. I bought fallout 2 when it came out and had to wait months for a patch to come out so I could play the thing. Vastly disappointed.

I could rant for days about certain groups (NMA, I'm looking in your general direction) that have that holier than thou attitude and think something is owed to them just because they have a favorite video game franchise. If they don't like the way things are going with it, then maybe THEY should've bought the brand and made Fallout 3.
Eschatos's Avatar - Comment posted on 03/05/2008 16:22
Eschatos
I'm glad they're trying to majorly change the game, though I'd be happier if the original company did it. Say what you will about this game compared to the others, but there is no way this won't be great.
DanMazkin's Avatar - Comment posted on 03/05/2008 17:07
DanMazkin
If the fanboys want an experience as close the their beloved original Fallout as possible, they should just play the original. Leave Bethesda to make a fantastic game and be happy with the fact they they aren't buttfucking their franchise like some other developers might be inclined to do.
ScreamingScarab's Avatar - Comment posted on 03/05/2008 17:23
ScreamingScarab
I think Bethesda will do a pretty good job on the new Fallout. As long as they have the perk where everyone around you dies as horribly as possible, I will be happy. Oh, and setting off the nuke in the Megaton town.

Would Chad play it if it had radioactive mutant dolphins in it?
AirborneToxicEvent's Avatar - Comment posted on 03/05/2008 17:59
AirborneToxicEvent
@DanMazkin: I bet bioshocked is one of those developers. I wouldn't say that I was disappointed with Oblivion, as I have bought and played through all of the expansions on 360 and on PC. The developers are right though, they'll make the games they want to make, and I'll continue getting the best gaming experience I'll ever have playing pre-21st Century games. I think I used to buy over 20 games per quarter back then, now i might buy one. I may or may not buy Fallout 3 based on nothing I've read here, and completely based on the fact that I want to know Fallout as the isometric tactical rpg marvel that it is and will always be. Fallout 3 will be a completely different game, sure, and I'm not really making a decision until one of my friends buys it and lets me play through most of it as per usual.
Kyousuke Nanbu's Avatar - Comment posted on 03/05/2008 19:12
Kyousuke Nanbu
Smart thinking, you can never satisfy the fans no matter what product you make.

Never listen to the fans, 90% of them don't know what the fuck they want.

I'm just glad I never played Fallout, I'll be playing this with an open mind.
psycho terror2's Avatar - Comment posted on 03/05/2008 19:30
psycho terror2
the game is FALLOUT 3.

it should be a fallout game. yes, some people didn't like fallout - who cares? making the third game in a series bethesda should be following a very specific formula, or else they are just using the name to sell a new game.

for those that never played fallout/ fallout 2 - play them before you comment here. they really are radically different to any other games, which is why the fallout community wants any changes to be as subtle as possible.
RitualNet's Avatar - Comment posted on 03/05/2008 19:55
RitualNet
They are not making this game for a handful of fans.

Fallout 1 and 2 were fun in the days. I still play them on occasion, but i am seriously excited about this. I liked Morrowind, and loved Oblivion and those little details and beautiful sights in the game. However in comparison (and defence before the flames get higher) my favourite of those is Daggerfall.

Let them make Fallout 3 they way they want to. They'll no doubt hand the keys to the game to the moding community, and then those out there who want a different game, can mod it to their hearts content (which is always good, as i can reap their work and enjoy the game over and over again).
Zlimness's Avatar - Comment posted on 03/05/2008 20:01
Zlimness
I'm with CaffeinePowered on this one.

I too would go in with low expectations if Oblivion is any indication of what is to come. Was Oblivion a bad game? No not really. But the game was broken in some ways, and a devoted community fixed it. It had a really dumbed down feeling when it came out.

One of the things I've always liked about RPGs and role-playing, is that you can create useless characters or very odd and strange ones. In Fallout, you could customize your character in a way that the game could be almost entirely unplayable. Depending on your intelligence, the dialogue changes in such a way that you can either come off as an extremely well articulated person that gets plenty of quests and information, or a person that can only make grunting noises that nobody understands, and you don't get any quests at all. What happens if you're character is extremely lucky or unlucky?

It's customization like this that truly made Fallout a fun experience every time. No matter how many times you played it, there's was practically always something you actually hadn't even seen or done. Most of the quests had several possible ways you could deal with them in. But when you set out those stat points, you sometimes excluded your characters from certain options.

The dynamic world and how the player is forced to make choices in Fallout still puts most of the games today to shame. Bioshock being all about moral choices? Well I liked that game and I totally loved SS2, but pfah! You could choose between good or evil and that was it.

I wish Bethesda good luck, but I hope they don't forget about the actual RPG elements this time around, and don't get too caught up in just getting the atmosphere right.
Bacchus's Avatar - Comment posted on 03/05/2008 20:29
Bacchus
the 2 things people hate most...

change and redundancy

i understand you can't please everybody; but why piss and moan before you play he game?
Monco Vega's Avatar - Comment posted on 03/05/2008 23:43
Monco Vega
The Fallout series was great because the world was so open ended, you could do anything you wanted to and go anywhere you liked, it felt like a real adventure and all the little details of the game made it shine. After watching the trailer it seems like Bethesda are trying to take all the cool things about the Fallout universe, I.E. the art Deco 50's feel and just mash it into a rather linear FPS with Fallout theme's. It's too bad the boy's missed the point about why Fallout was such a brilliant game. Maybe Fallout 4 will return closer to its heritage.
BlackSunEmpire's Avatar - Comment posted on 03/06/2008 04:53
BlackSunEmpire
Im hyped for fallout 3, but me and some friends were discussing this the other day. This game is definitely going to try and evolve itself. There won't be an isometric view and customising characters to have no combat skills will probably not be an option.

If theres one thing I hope however, please do not give us dynamic difficulty levels. I want to suck or rule of my own accord.

Please give us multiple ways to accomplish the same goal/quest

And please get your fucking FPS out of my RPG.

I hope this one doesnt suck.
Cowboy TTop's Avatar - Comment posted on 03/06/2008 10:17
Cowboy TTop
I understand fans being fans and I'm sure Bethesda listen to their input, fans need to also be realistic though. Bethesda are creating a third Fallout game in a different market climate to the previous games.

They are also selling this game to a wider audience, whereas the previous games were PC only. With the competition for sales tougher than it ever was, I can understand changes being made. These days you fans shouldn't worry about this stuff so much. Use RE4 as an example that change can be positive, despite what fans might have wanted RE4 to be. Also updates and extra content can easily be added to Fallout 3 later on.

We can only judge it once we've played the game. To do so prematurely, because you disagree on certain aspects isn't good or fair on Bethesda. This applies to games across the board.

Well, the game has 12 endings, something I haven't had since Chrono Trigger, so I know I'll be buying it. I'm sure many ordinary gamers will too.
Necros's Avatar - Comment posted on 03/06/2008 19:55
Necros
I never played the original Fallout games, but I hope Bethesda can make a game that's less boring than Oblivion. Just watching that game put me to sleep.
Jecrell's Avatar - Comment posted on 03/10/2008 10:50
Jecrell
Right, I don't mean to shit on everyone's Bethesda cock sucking parade, but there's a distinct possibility this may be quite horrible regardless of the direction they want to throw their game-designer balls.

Will it be a success? Of course it will, it'll be marketed as Oblivion with guns, and people will eat that shit up while anyone who played Fallout will literally cry blood soaked tears while beating themselves unconscious with their own keyboards.
ProjectEva's Avatar - Comment posted on 03/24/2008 16:44
ProjectEva
For fans of the series, here is some comfort. No matter how badly they bastardize Fallout, it couldn't possibly be any worse than what was done to Shadowrun.
ATuin's Avatar - Comment posted on 04/25/2008 00:34
ATuin
Seriously, why do you guys give a shit. You still have the OG games don't you? Is Sonic the Hedgehog not awesome because Shadow came out? Thought so.

I mean yeah, I get it. You want a "true" sequel to the game you played back then. Well, you played an antiquated game back then. It would be profit suicide to make that game again. Even the "good guy" developers HAVE to make money if they want to eat more than ramen noodles and make new games.
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