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Here's a recap for those who haven't been keeping score. In 2009, Nintendo finally started allowing for developers to release free demos of their WiiWare games. Only five games were allowed to have demos at first, but it was a start. Then a few months later, Nintendo took down all five demos. No one knows why.

Then they came back with demos again in late 2010, this time allowing more developers to take advantage of the demo process. However, the demos were all still available for a limited time only, and one by one, they have all slowly disappeared from the Wii shop. 

That takes us to today, a day that without warning or explanation, all 50 of the previously released WiiWare demos came back. What? Why? Thank You? Okay then! Great! Was it the phenomenal sales of Monster Hunter 3G in Japan, a 3DS game that was supported by a free demo prior to release in Japan, that caused Nintendo to suddenly have  change of heart about demos in general? Is this all a huge mistake, to be "fixed" by Nintendo at any moment?

Regardless of why this thing has happened, I'd jump on this right now and download the demos for the Bit.Trip series, Lilt Line, World of GooAnd Yet It Moves, Jett Rocket, Cave Story, Fluidity, Final Fantasy, LIT, and all the other games that I like. The only thing it will cost you is a little bit of time, and a little bit of hate. Hate is something that's impossible to feel while listening to the greatest virtual shop music on the planet.








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Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer. Likes Mega Man 2, Resident Evil, Katamari Damacy, Bit.Trip, Metal Slug 3 Meet the rest of the team



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27 comments | showing # 1 to 27
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PrinceHeir's Avatar - Comment posted on 01/12/2012 23:12
PrinceHeir
lol i still have the Cave Story Demo(already gotten the game)

come on Nintendo, you should definitely catch up with the whole digital distribution :P
josmeister's Avatar - Comment posted on 01/12/2012 23:13
josmeister
Agreed about the virtual shop music! I remember when Giant Bomb used to read the wii ware releases with the music as background, it was incredible.
MetaTotoro's Avatar - Comment posted on 01/12/2012 23:15
MetaTotoro
Commander Video can have my babies :O
doomknight66's Avatar - Comment posted on 01/12/2012 23:37
doomknight66
@ima420r
not sure if image fail

or at loss for words

anyways, its good they did this, now start with price cuts nintendo NAO
tekbunny's Avatar - Comment posted on 01/12/2012 23:42
tekbunny
Nintendo! Staying behind the curve!
Wolfy-Boey's Avatar - Comment posted on 01/12/2012 23:45
Wolfy-Boey
They're similar, but I prefer the DSi Shop music. The new eShop music is pretty good, too! Speaking of great background music that only Nintendo is crazy enough to take the time to make, the Internet Settings background music for the 3DS is fantastic. I listen to it sometimes when I want to chill.
Scissors's Avatar - Comment posted on 01/12/2012 23:48
Scissors
I love that WiiWare song, it's like a parody of elevator music, yet it's awesome. Every time I went to the Wii Shopping Channel I would put the controller down and dance for a little bit.

I used this opportunity to finally download the Jett Rocket demo, but it was too short for me to determine whether I'd like it. Anyone here buy the full game?
Kaggen's Avatar - Comment posted on 01/13/2012 02:28
Kaggen
Haha wth nintendo , you always make me smile with your insane decsitions , by the way , that music still haunts me!
That guy with the gecko hat's Avatar - Comment posted on 01/13/2012 03:14
That guy with the gecko hat
I'd tap that music.
TheRico's Avatar - Comment posted on 01/13/2012 04:12
TheRico
Is it 5 or 50? Headline suggests 50, the first paragraph suggests 5
skullskullskull's Avatar - Comment posted on 01/13/2012 04:14
skullskullskull
I really don't get the idea behind these limited demos, is that because they're preview and they remove them after the games are available?
shaxam1029's Avatar - Comment posted on 01/13/2012 04:16
shaxam1029
SWEET!!! Always wanted to try jet rocket!
quantumriian's Avatar - Comment posted on 01/13/2012 04:47
quantumriian
@TheRico

That's why reading the entire article is useful...
DAVYDOCK's Avatar - Comment posted on 01/13/2012 06:56
DAVYDOCK
You could still get the suckin' action if you just avoid the fangs...
Zaheer's Avatar - Comment posted on 01/13/2012 07:05
Zaheer
DSi shop music > Wii Shop music

I'm still undecided where the eShop lies in all this. It sounds great but not as catchy, IMO.
Chris Carter's Avatar - Comment posted on 01/13/2012 07:29
Chris Carter
Nintendo has no idea what they're doing. I'd gladly hand them more money if they had a clue.
Jonathan Holmes's Avatar - Comment posted on 01/13/2012 07:47
Jonathan Holmes
@ Magnalon- What matters is if you think they have a clue as to how to make a good videogame. If so, then you should give them your money in exchange for good videogames. If not, then not.

Right?
Jawmuncher's Avatar - Comment posted on 01/13/2012 07:47
Jawmuncher
Oh man I need to play those demos. Actually I don't. How about Nintendo just needs to release those 3DS demos for us.
Lobster Crush's Avatar - Comment posted on 01/13/2012 08:46
Lobster Crush
If your goal, Jonathan Holmes, was to get the Virtual Shop music stuck in my head, you have succeeded.
Noaxzl's Avatar - Comment posted on 01/13/2012 09:03
Noaxzl
Wait, Nintendo re-released all 50 WiiWare demos? As in all of them simultaneously? And they have no plans of taking them down? Way to go, guys!

Man, Nintendo's been making some good decisions lately. Maybe they'll give the 3DS a messaging system that isn't tedious in the next firmware update...except that would be giving them way too much credit. :P
RyguyBeta's Avatar - Comment posted on 01/13/2012 10:15
RyguyBeta
Always loved the Wii Shop menu music, a perfect strike between elevator music and catchy.

Now the only other menu music that Nintendo ever made that I absolutely love is the Pokemon online menu screen. I sometimes just sit there and listen to it even if I'm not battling anyone.
Excel-2011's Avatar - Comment posted on 01/13/2012 11:06
Excel-2011
Nintendo has been good with demos with the Gamecube and DS, but inexplicably has been very uncaring with them with the Wii. Remember those demo discs you saw at Gamecube kiosks? Why have Wii display units only ever had full games in instead of demo compilations?
Chris Carter's Avatar - Comment posted on 01/13/2012 11:33
Chris Carter
@Jon
I buy their first party games for sure - I'm practically two times Platinum every year on Club Nintendo.

But their complete lack of online infrastructure doesn't just screw them over. It screws over developers like Team Meat, Valve, and many other people who want to work with them, but basically can't, because of archaic policies and a terrible online system. In turn, that means less money for me to spend on potential games like Super Meat Boy Wii, etc.
Dixon Cider's Avatar - Comment posted on 01/13/2012 16:18
Dixon Cider
Vampire Girl vs Frankenstein Girl!!!! Greatest movie ever
BoomingEchoes's Avatar - Comment posted on 01/13/2012 16:53
BoomingEchoes
I'm a little more concerned about where the demo feature for the 3DS' eShop is then 50 Wii demos that suddenly went poof one stormy night a few years back.
Jonathan Holmes's Avatar - Comment posted on 01/13/2012 17:24
Jonathan Holmes
@ Magnalon- So what you meant was, you wont give 3rd parties your money on Nintendo consoles because you don't like the 3rd party games on Nintendo consoles. That's a very different thing than what you said at first!

As for Team Meat, they are all for working on Nintendo consoles. WiiWare was a perfect fit for them... until they made their game too big for the service, which was just as much their doing as Nintendo's. They're planning on making games for the 3DS and the Wii U though, so we'll see if those plans pull through.

As for Valve, I thought the reason they didn't support the Wii is because it would take too much in the way of resources to downport their PS/360 games to the hardware. They didn't support the PS3 for the same reason. Either way, I don't thin infrastructure has much to do with it.
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