Kotaku has stumbled on some really hot footage of ... something. I'm kind of pushing for Ubisoft's Beyond Good & Evil 2, now that they've put the thought into my head.
Watch on (not in full screen, or you'll get motion sickness) as a Jade-looking woman runs down corridors, takes tight corners, jumps over a dude on the crapper, avoids gunfire, scales buildings, and then takes off in an escape copter, only to be tailed by a half dozen others. All of it is visually stunning.
But is this really the sequel to the GameCube/PS2 sleeper hit? Kotaku points out that the character is dressed much like she was in a 2008 announcement teaser. While that's not proof, it gives me a bit of hope.
Whatever it is, it looks fantastic. It kind of reminds of Mirror's Edge, and has a touch of the Bourne series worked in too. I want it to be BG&E2, but even if it's not, this is still something I need to play.
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Seemed like it was going to be a sequel to Mirror's Edge but I remembered that was EA and not Ubisoft. So far, it looks great and different from the BG&E1...that is, if it is the sequel we're waiting for.
Unless I get hear the gruff voice of Pey'j in an upcoming trailer, I won't believe just yet.
Well it definitely wasn't gameplay. Probably one of those proof of concept videos that are pre-rendered but meant to be a target for the actual game play (like this one for Mirror's Edge). Looks pretty legit and definitely looks bad ass though.
Amazing :D Definitely Beyond Good & Evil, but also definitely not ingame. Before the true development of game at Ubisoft start, they produce a target render of how the game will end up be like. And I believe this is what we are seeing here. That kind animation are never something you would see ingame.
I'm torn about this. I bought BG&E for the PS2, played about half of the game, and then something got screwed up, which I found out from forums was a glitch that sometimes happened that BROKE the game. I loved the half I played, but a game breaking glitch is inexcusable. How do I know the sequel won't break too?!
I'm going to quote you the reply I made in the BG&E community forum post. Ahem:
"Oh my god. This... I... wow.
Just... Jesus Christ!"
-Ugly Duck
Every wonderful feeling from BG&E rushed back... but there's more. I think this is what Ancel was talking about it being the original vision he had for the world. I know, I know, it's like 20 seconds of footage but fuck you if I'm not allowed to get dicksplodingly excited about this.
I will say one thing however, Jade kept bumping into things. I think that's likely to be a big mechanic in part of the free running and I hope it doesn't irritate while you're just, say, running around the town. On the plus side, the crying baby was a clever addition, as well as the guy on the john.
Dear Lord Baby Jesus,
Please let this be footage from Beyond Good and Evil 2, as it would be evidence that you do indeed exist, and that you love gamers most of all. Thanks.
I hope the framerate stays as fluid as that in the game itself. Framerate can make a game seem more realistic than any game with gazillions of polygons and high-resolution textures ever will.
And reason being, I think non-human characters almost always look freaky as shit when they get closer to "realistic". The most important part of the game is the characters, and this doesn't show those very well though, so if those still have some sense of style I'm not too broken up I guess...
The first thing I thought of when I saw the header image was seeing faiths reflection as she was hanging from the helicopter at the end of the Mirrors Edge demo. If anyways actually watching the trailer just made me feel more like it was trying to be like Mirrors Edge. Not that that's a bad thing. Aside from my mild disappointment that this post was in fact not one announcing Mirror's Edge 2 the game looks great. I'm looking forward to seeing more of Beyond Good and Evil 2.
It's mostly the tiny details. Mainly how fluid she moves through the city like the part where she jumps through the bathroom window, the part where she jumps on the three dudes, the way she looks back afterwards, & when she bumps into the camel. No matter how good you're animation is, if it's not pre-animated there's going to be just the tiniest jitter of transition from one animation to the next which is not visible here at all. Euphoria (as used in GTA4) kind of eliminates that but not completely. Besides that, there's other stuff like how loose the camera follows and how it has just too clean of a look to not be rendered and processed (if you've worked with CG you'd know what I mean).
Not to say that the final game couldn't turn out very VERY close to this. As a matter of fact, I'm almost certain it will and it definitely has me excited for it.
Definitely BG&E2, probably not real-time, but still awesome-looking. Interesting how the designs have a more Middle-Eastern vibe (the camels, the Indian-ish music, some of the clothing designs), but that helicopter/crane that she jumped onto at the end looked... Italian, I guess (probably because the tips were white, green, and red). Looking sweet as hell, between this and Rabbids Go Home, my respect for Ubisoft is growing once more.
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Now, we need to figure out if that was gameplay, or some hypetrain pre-rendered bullshit.
Either way, I'm fucking PUMPED.
Unless I get hear the gruff voice of Pey'j in an upcoming trailer, I won't believe just yet.
...
Destructoid, meet my giant erection. Giant erection, Destructoid.
...
:O
A cutscene perhaps.
But damn the game was fun...
so torn....
Anyone who thinks this is actual gameplay, or even in-engine doesn't know how game engines work.
"Oh my god. This... I... wow.
Just... Jesus Christ!"
-Ugly Duck
Every wonderful feeling from BG&E rushed back... but there's more. I think this is what Ancel was talking about it being the original vision he had for the world. I know, I know, it's like 20 seconds of footage but fuck you if I'm not allowed to get dicksplodingly excited about this.
I will say one thing however, Jade kept bumping into things. I think that's likely to be a big mechanic in part of the free running and I hope it doesn't irritate while you're just, say, running around the town. On the plus side, the crying baby was a clever addition, as well as the guy on the john.
Please let this be footage from Beyond Good and Evil 2, as it would be evidence that you do indeed exist, and that you love gamers most of all. Thanks.
I don't care if this is pre-rendered, I just shed a tear at the sheer beauty of it.
Holy shit.
It's mostly the tiny details. Mainly how fluid she moves through the city like the part where she jumps through the bathroom window, the part where she jumps on the three dudes, the way she looks back afterwards, & when she bumps into the camel. No matter how good you're animation is, if it's not pre-animated there's going to be just the tiniest jitter of transition from one animation to the next which is not visible here at all. Euphoria (as used in GTA4) kind of eliminates that but not completely. Besides that, there's other stuff like how loose the camera follows and how it has just too clean of a look to not be rendered and processed (if you've worked with CG you'd know what I mean).
Not to say that the final game couldn't turn out very VERY close to this. As a matter of fact, I'm almost certain it will and it definitely has me excited for it.
2) Very Ass Creed engine-ish
3) No way that is real time play, but still fappable
Not without a totally different camera and some sort of HUD.
That said, it could even be a replay of a playthru of a mission with a dev-edited camera...but looks mostly like a concept video