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But even then, I think people who are against monthly fees can be converted (scroll down to @Y0j1mb0).
don't want to pay after i pay to enjoy anything.
While yes, the items for sale are mostly, but not all, cosmetic, where will the line be drawn? Hell, in Hustle Kings you can buy different chalk which increases your accuracy 10 fold - oh and by the way...you only get 48 uses. If I buy something for a game, I expect to own it, not spend a small amount of money for something that only lasts 'X' amount of time.
I really hate the idea of micro-transactions in general, but specifically in console games. People buy the console and subsequent games in order to have the ability to insert the game and play - getting into the action ASAP. It makes no sense to need to pay for specific items, access, or even abilities. For the amount we pay for most games - $60.00 (or whatever full price might be) it's assumed we will have a complete game (including features) and also be on the same playing field as other people. Micro-transactions changes the playing field from one of skill, or perhaps one of understanding - the game and how it can be beaten/taken advantage of, to a game where the person with the deepest wallet can become victorious. Not cool!
I swear Sony is testing the waters and before too long I fear publishers will be encouraging developers to leave-out features in order to create a need for micro-transactions.
Sorry about the rant.
He said he treats buying DLC as a "tip" to the developers for creating a great game. We tip a waitress $5 for bringing us food ONCE but we can't see spending that much money on a little bit of extra content?
It's just another JRPG if you're only looking at single-player.
Have you used metacritic before? I use it for all my gaming reviews, it simply just compiles review scores from different review people and averages the score. Not many reviews for white knight right now though. I would tell you to wait for more reviews to pop up but, your picking up the game tommorrow. http://www.metacritic.com/games/platforms/ps3/whiteknightchroniclesinternational
However having said that I am a bit annoyed with the WKC release. If memory serves the release date was supposed to be 2/2/10. Still, I think it'll ultimately be worth the wait.
However having said that I am a bit annoyed with the WKC release. If memory serves the release date was supposed to be 2/2/10. Still, I think it'll ultimately be worth the wait.
The rabbling is mostly because day one content was with-held from the disc itself.
We used to get our games 100% completed. Now they can rush the release, come out with an unfinished game, and force us to play for DLC.
Forced? You're not forced to do anything. As I said before: TOTALLY OPTIONAL. But it sounds more to me like this issue is with the very existence and idea of DLC in general.