With Metal Gear Solid 4: Guns of the Patriots being released ever so soon, a few of us here at Dtoid started discussing what effect the game's release could have on Sony's big black console. Would it be the the system seller that so many think it may be? Will it be it the title Sony needs for the PS3 to gain mass market appeal and get a bigger foothold in the industry? And more importantly, is there a even such a thing as a "system selling" game these days?
While we didn't get around to coming up with definitive answers to all these burning questions (oh, how they burn), we did have something that is rarely seen on the Internet: An actual conversation. And after the jump you'll be able to see my take on Sony's current market position and how, if at all, MGS 4 will affect it.
[Special thanks to Joe Burling, Orcist, Samit, and Aerox]
Over the course of the last few console generations, the amount of console system exclusives has slowly dwindled. The reasons for this phenomenon are pretty obvious to even the casual observer: Games cost more more money to create, so companies need to increase their revenue on each game. Of course, what's the easiest way to way to do this? Multi-platform releases.
While some series fans may object to this idea strenuously (Devil May Cry idiots, I'm looking at you), the rest of the rational world sees this as a natural progression. But how do the console manufacturing companies view this trend? Do they quake in their boots now that things have been somewhat evened on the software playing field? Probably not.
On the console price angle, most companies will admit that the current console prices, along with the launch prices, are way too high (unless their PR people or Ken Kutagari are speaking). The release price of a console is never at mass market levels and it is rarely intended to be. The launch price is there for the early adopters to help the manufacturer out by deferring some of the cost of developing the console. If you'll recall, everyone except Nintendo loses money on launch systems, and this tactic is called "loss leader."
After the "loss leader" is out on the market, the first year is a very important determining factor in bringing down console price. Along with resizing motherboards and whatnot, a (hopefully) high initial install base means more software revenue, which then gets funneled back into lower system prices, which leads to more console sales, which leads to more software revenue, and on and on 'til the manufacturer can hit a mass market price point with their unit.
The generally accepted target price for any console to go mass market by any manufacturer is $199. Just like the crucial tipping point for HDTVs was $999, the magic number for game systems is $199. The PS2 was a high-end item and only sold to first adopters until it hit the crucial point of $199 at retail. At that point, they started flying off the shelves. The same could be said for every console ever made, too. Now this magic number may have changed slightly since the days of the PS2, but the fact remains: the lower the price of the system, the more people will buy it.
Another point is that companies still know this fact. Microsoft has gone on record stating that the main reason for the low-end 360 (the one without a hard drive) was to be the first of the next-gen contenders to be able to push a console SKU below the 200-dollar mark -- the unofficial sweet spot. It may be a retarded SKU by the hardcore's definition, but it will be under the magic "price point" and will then become a direct competitor for the potential Wii buyers. (Gimpy 360 for $199, or Wii for $249? Tough call for the average consumer.)
Since Sony is so dependent on the new tech of the Blu-ray drive and the mandatory HDD in every unit, it'll take one heck of price drop for them to catch up and hit this mark. Either they'll have to redesign a system with a smaller HDD drive, remove the Blu-ray player, or just suck it up and take even bigger losses on hardware.
Sadly, I don't see any of these being fiscally feasible in the near future. Sony has already done what they can in this year to lower their cost of PS3 manufacturing, and they've only gotten down to $400. If previous console generations are any indicator, it looks like the Sony's competitors are winning the race to the mass market's wallet, which is no bueno for Sony.
So with that being said, we come back to the idea of the "system seller." A lot of eyes, fans and analysts alike, are watching the release of MGS 4 rather closely. Even though it has never been a system seller in the past, the new installment of Kojima's series is one of the last three big guns that the Sony camp has left (FF XIII and Gran Turismo 5 being the other two), and more than a few people are expecting the game's release to be a watershed moment for the PS3. Will MGS 4 sell enough copies to push the PS3 into the home of millions?
If history, combined with obvious economics, is to be relied upon, probably not. While there will be a huge jump in console sales when the title is released, just like with the 360 after the release of Halo 3, the sales spike will fall off in a month and return to reflect normal market factors such as console price. Then again, one can hope that MGS 4 really is the magic ticket, but if not, it's going to be a pretty close race between 360 and Wii for a long time (360 and Wii will hit $199 first, guaranteed) with the poor PS3 left in a respectable third place.
But don't count PS3 out, though! While MGS 4 may not become its saving grace, left to its own devices, the PS3 will be a very sustainable long-haul system. Sony fully intends to keep supporting their baby much longer than, I'm sure, the the other two guys intend to. The only issue with that is, unlike last generation where the PS2 led the market pace with GameCube and Xbox trailing behind with lower install bases, the PS3 is the current trailer here and could be eclipsed by new tech introduced from the other two companies within the next five or six years. While a solid investment as far as longevity goes, market direction is no longer being delegated by the big S as it was before, a factor that the company (arrogantly?) didn't factor in when planning their "10-year life cycle."
Regardless, it's becoming more and more apparent that the ever-so-important exclusives of yesteryear are becoming less and less relevant in today's high-priced console market. And with the eventual release of the next next-gen consoles, I hope that the then-manufacturers of those consoles will have learned that no one game will make the mass market part with a shitload of cash for a system. And then maybe, just maybe, companies will realize that the days of the "system seller" are gone.
Videogames: It's never boring!
What about God of War III?
Already been done. (+ waggle i guess?)
Strangely enough, I like that series more than any of the ones mentioned above :)
Of course, that comes with exclusive titles, which you've already defined as extinct.
Hmm...
Maybe they could release a clear purple PS3 that comes with a limited edition purple controller...
But don't forget system seller #1: GTA. Many places (Big retail and online-only) still have a "Buy an Xbox360 and GTA and get $50 gift card", pretty much throwing in the game with the system purchase. Except for the few system sellers, it is a great time to be a gamer/consumer.
I say getting a nice big lead at the start is the best way to do things, similar to a sports team. Coming out of the gate winning early in the season is better than trying to crawl out of a hole later in the season.
Also, I'm not sure if Little Big Planet is a true system seller but I'd definatly consider picking up a PS3 for that game.
But I've come to like the PS3, so hypothetically speaking, I wouldn't return it to him. Ever. :P
HD Anime on 32" HDTV = Mind-blowing
*patiently waiting*
my grammer = win
spelling = even better.
second, removing the blu ray drive from the ps3 would be like removing the dvd drive from the ps2. Cant do it. it's what makes it the system it is. You wouldnt be able to play a majority of the games on either.
Grand Theft Auto IV didn't seem to move a lot of hardware, at all. I doubt that MGS4 or Little Big Planet or Gears 2 will move many Xbox 360s.
I think that it will teach developers that moderately-prices innovation like Wii moves hardware more that Blu-Ray drives or Media Centers.
The Xbox 360 and PS3 are bad for the industry at large while the Wii is good for the industry.
Everyone reading this is in a minority. We are the fewest and loudest of the gamers out there. Yes, many of us will buy a PS3 for MGS4, but we are not enough to make a game a "system seller". The game has to have mass market appeal to be a system seller, and no MGS game has ever had mass market appeal. To Microsoft's credit, they did a fantastic job of giving Halo 3 mass market appeal, which is why we saw console sales jump during its release.
On another point, I think where Sony really messed up this generation(besides arrogance) is that they let other companies dictate their console release. MS pushed out its console (too) quickly in order to put Sony in constant catch-up mode (mmm...ketch-up mode). So, even with the console delays, Sony pushed out a console with few games to help sell it.
If Sony was smart, they would nurture the Ps3 through the other 2 consoles next-gen systems, and come out with the Ps4 at a time when they can catch the other two off guard, thereby swinging momentum back to them.
Just my 2 and 2/3 cents.
Where as on the PS3 and the Xbox 360 EVERY person is a potential customer.
Also to the main article I think it is a system seller, especially once they really start ramping up the Advertisements. Which I don't watch TV so I donno if they are. I think the bundle sales by themselves confirm this.
The reason why I didn't think those games would be enough to save PS3 is simple. These games were on PS1. We have moved on from PS1 and require fresh new IP, just like the 360 is getting, because it had no exclusives like Sony to bank on. MS had to do everything from scratch with Xbox and Xbox 360, and Sony should have rebooted their PS3 games the same way, instead of relying on these old IP, that aren't even theirs. I'd much rather play Forza over GT, Lost Odyssey over FF, because of the new experience factor.
The exception to this establish game IP rule might be Nintendo, because they own and create the Mario, Zelda, Metroid games etc where Sony and MS aren't as strong in this area, but are improving. They won't ever have that mass appeal, that Nintendo have built over many years though.
Volomon, you aren't being realistic. Wii is a console regardless of what you or anyone else thinks of it. Its outselling the competition, despite its flaws, that's a fact and the arguement of real or fake console is irrelevant. And you know what, the likes of Wii Fit and Wii Sports are going to keep it there too. Only the dedicated tech fans care enough about PS3, whereas the mass of casuals and hardcores want to get fit in real life.
The reason I invested in a 360 was because of original games IP, namely Dead Rising and Gears of War. I'm glad I made my choice as they haven't disappointed me. The majority of 360 games are new IP.
MGS4 will sell well, but I agree, the age of the system seller exclusive is on the wane. I want a PS3, but if the games are not there, I'll skip it til then. I still have a PSP and PS2.
One last valuable point, Sony need an achievement points type system and fast. Until they fix this, many multiformat games will suffer on PS3 with lower sales (eg GTA4). Sony also need a headset as standard in their console packages.
Indeed, did you guys see all those rpgs just announced for 360? The japanese are waking up to the 360 at last, and about time too. Perhaps PS3 programming complexities have held them back and they can't wait anymore. 360 is closer to PS2 in its DVD format and easier to program for too.
Will PS3 ever recover? Maybe if that price drops enough, but with out those magical games, to back up such a move, its going nowhere fast.
I don't think it will be much of a system seller. If anything, I expect it to do about just as well as the 360 did with Halo 3 which was a slight but short-lived increase in hardware sales.
If you look back at the NPD hardware sales for the month of April, you will see that with the help of both Smash Bros. Brawl, Wii Play and Mario Kart, the Wii sold over 700k units which was no where close to what the 360 and PS3 where at despite the late release of GTA IV and it's impressive software sales.
Stop being such a stranger to the frontpage. <3
I dont know about you people, but for me downloading a full game (8gb) is going to be the next next gen system standard, maybe. Microsoft can say whatever they want about it, but they just dont have enought disk space to download an 8gb game, neither sony. So for now the format for a console is a disk.
That doesnt happen anymore on the PC, upgrading a HDD is cheap.
Ummmmmm.......Hi Dyson
CONTESTS SELL SYSTEMS
I already have all three systems, and the wild card in this generation's console wars is the RROD/system issues with the 360.
I loved my 360 until it started giving me DREs with every game I put in it. Now I tell anyone that'll listen to just keep saving that money they were going to spend on a 360 and get a PS3 instead. When the decision comes down to $350 for a system with "the games" that won't play them in a few months or $400 for a system that works with some good games (along with the possibility of ports of "the games"), it's easy.
tl;dr version: RROD may be a deciding factor this gen.
I would buy a ps3.
Because of MGSIV and FF.
That said, i am poor.
So i'm getting a Wii XD
TEAM ICO!
Their next game is the real reason I bought a PS3. MGS4 being the second reason. GTAIV was just a bonus buy for me.
How excited am I for Team Ico's next game? Well, lets just say that if they were to announce that their next game was going to be on the XBox360... I'd be running to Best Buy with my credit card in hand.
Apparently not even GTA4 shifted as many Xbox 360s or PS3s as expected and if GTA can't do it I doubt MGS can.
I think $250 would be your major market price, but with BluRay and a few nice exclusive titles, I think if the PS3 will be sitting pretty once it gets down to $299.
I Bought a Wii in order to play Tecmo Bowl.
Wrong. Wii is trouncing everyone, having already passed the 360 sales if weekly real-time data is analyzed. By the end of the year the Wii will have a huge lead on everyone else and the 360 and Sony will be fighting for the leftovers.
And just for the record, I'm no Wii fanboy. I dont even own one. But the data speaks for itself.