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When did special editions stop being special? photo

Special editions. Collector's editions. Limited editions. There are many ways of referring to them, but they all mean the same thing. An alternative method of giving game publishers more money in exchange for extra trinkets and a posher looking box. The phenomenon of the "limited edition" videogame release has steadily grown more and more prevalent in this industry, with nearly every major release, regardless of venerability or popularity, almost expected to release a grander, more opulent version of itself.

It really, really has to stop. 

It's something I've discussed several times on Destructoid, in little dribs and drabs, but I thought it would be good to gather my thoughts into a comprehensive article. Consider this the special edition version of my opinion, all wrapped in a nice collector's package for you. The only difference here is that it won't cost you at least seventy bucks. 

 

There was a time, I'm sure, when a special edition truly meant something. There have been games released over the years that deserved the special treatment. Long-running series, huge franchises, critically acclaimed and respected games have earned the right to appear in a metal box, come packed with a soundtrack CD, or ship with a little toy that will probably break the second you take it out of the package.

One example of a deserving special edition would be The Legend of Zelda: Ocarina of Time. It was the N64 debut of one of Nintendo's most popular franchises, and even then it was nothing incredibly grandiose, just a golden cartridge. It was classy and understated, yet you could tell right away that you had something important in your hands if you were lucky enough to be holding such a thing in your hands. 

Age of Empires III may have had a grander special edition, but again, it was deserved. Age of Empires is a well known, incredibly established and highly popular series, and by the time it was in its third iteration, it had enough prestige to produce a large sliding case, huge art book, "making of" DVD, soundtrack, poster, players guide and exclusive game manual. That's a lot of stuff, but it was Age of Empires, so therefore acceptable.

Contrast that with some of the shit that thinks it deserves a special edition these days. I'm talking games like Two Worlds. Yes, Two Worlds -- arguably the worst RPG to be released this generation. This buggy, slapdash, badly written and poorly executed game has become a running joke among roleplaying gamers ever since it was released, and yet despite its low quality and status as a brand new IP, it had the nerve to spew up a holographic slipcase, a map, a pen & paper RPG book, and a bonus disc. 

Or how about Prey? A relatively mediocre shooter, the game was released with little interest and failed to, so far, produce a sequel. Yet someone felt the game was good enough and had sufficient status to demand a metal box, a pair of die-cast figurines, a downloadable soundtrack and an art book. Seriously, who could be so interested in an unknown and uninteresting shooter so much that a collector's edition could be justified?

Even worse than these, however, are the games that look like they could be excellent, but are still untested. Take, for example, Dragon Age: Origins. Its collector's edition includes a variety of cool stuff, including a tin case, bonus DVD, cloth map and in-game content. This is a game I'm really interested in, to the point of reading the prequel novel (which is surprisingly enjoyable, even as an independent fantasy novel), but I have no idea if I will like the game, and here is the conundrum. 

I could play Dragon Age and find that it's a pile of dog shit. I could hate the game and never want to play it again. This would mean that my buying the collector's edition would be a waste of money and I'd feel terrible over spending so much money on something that is now useless to me. However, I could also buy the regular edition of the game, find that it's excellent and decide that Dragon Age is now my favorite franchise ever and that I want to own everything related to the franchise. In which case, I'd now be kicking myself over my own wise decision to remain prudent. 

This is one of the biggest issues with special editions -- attaching them to untested properties. It presents a dilemma to the consumer, where they have no previous game as a reference point and thus have no real idea whether they want, or will want, the shiny trinkets dangled before their eyes. Games like Assassin's Creed, Clive Barker's Jericho, even BioShock -- we had no real idea, as consumers, whether any of these games deserved an extra twenty bucks of our cash. Some of them did, others not so much. Whatever the case, special editions for new IP gives the consumer a 50/50 chance of regretting his or her purchase. 

Further to that, there's also an inherent arrogance and in releasing a so-called limited edition for a brand new property. Kind of like a recently signed garage band expecting top billing at a music festival, a new IP really hasn't earned the credit and the fanbase to demand such lavish treatment. Really, what did Tabula Rasa do before its release to earn its dog tags and poster? Outside of being developed by Richard Garriot, not enough. The game was untested and, now, quite defunct. Hindsight seems to indicate that it was a complete waste of time, and seemed to exist purely to fuel the ego of the developers. It's self indulgence at its worst.

None of this even mentions the fact that most "limited" editions don't feel all that limited to begin with. Perhaps due to sheer over saturation, Best Buy tables can often be found littered with old "special" editions of Saint's Row 2 and Resident Evil 4. These things aren't special anymore, many of them have been reduced to the status of unwanted junk. 

This final problem is perhaps the gravest -- special editions just aren't special anymore. They've become so mandatory, so expected, so bloody ordinary that it's actually more special for a triple-A game to release without any decadent finery and pompous flare. When something becomes par for the course, calling it special feels wrong. They've become just another cog in the business machine, no longer reserved for things that have earned the right, no longer saved until a franchise feels well and truly remarkable.

The only way for a special edition to rise above the pack now is to do what Infinity Ward did with Modern Warfare 2, but we have to ask where that's going to end. The inclusion of fully working night vision goggles with the latest Call of Duty game is absolutely ridiculous, but it's the kind of thing that has to happen these days. One can only shudder to think of where such extremes will end. Will Modern Warfare 3 come with a fully working M1A1 Abrams Battle Tank? Who knows? 

Either way, special editions are destined to either be considered run-of-the-mill or straight up ridiculous in their overabundance, and it's all because publishers and developers apparently can't control themselves. They should show some discipline and hold off on doing a special edition until they have a franchise that deserves such a thing. Now special editions have basically been ruined for everyone. Special edition no longer means special. 

But hey, we've got some night vision goggles out of it, right?


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80 comments | showing # 51 to 80

Nuke5's Avatar - Comment posted on 07/20/2009 21:29
Nuke5
At least the thinking that brought us all that crap will now bring us..night vision goggles!
Chronic Logic's Avatar - Comment posted on 07/20/2009 21:30
Chronic Logic
Prey was a great game, predated even Portals and Nabacular Drop!

Also, isn't a limited edition game supposed to have LESS stuff than a regular edition game? A limited edition game would be a game that's in beta and doesn't come with an instruction manual.
killatia's Avatar - Comment posted on 07/20/2009 22:19
killatia
Im a sucker for special edition game but I admit some of them are craptastic, especially capcom's stuff.
Matthew Blake's Avatar - Comment posted on 07/20/2009 22:39
Matthew Blake
Really, if you don't like special editions, you could always, y'know, not buy 'em. Yeah, sometimes they're pretty darn stupid, but it's not as if you can't just get the plain jane version.
Johnnyreb2565's Avatar - Comment posted on 07/21/2009 00:02
Johnnyreb2565
Only special edition that I have purchased retail is the Fallout 3 one with the lunchbox, bobble head, art book and making of DVD. Being a fan of the first two games and also enjoyed tactics, the bobble head sold me on that. However, the DVD was a nice touch too. That said I'm not a fan of the "special" edition.

Also thank God I didn't buy that crappy pipboy clock edition!
GRIMDARK's Avatar - Comment posted on 07/21/2009 00:21
GRIMDARK
Warcraft 3: Best Special Edition Ever.
adultswim810's Avatar - Comment posted on 07/21/2009 01:18
adultswim810
I'm awesome at getting the good ones. Bioshock and blazblue on my shelf!
coffeesash's Avatar - Comment posted on 07/21/2009 01:59
coffeesash
I don't have a single Special Edition game because they either come with a bunch of tat (Altair plastic figure, no thanks) or aren't released over here in the UK (Prinny plush, yes please!).
Jasugun's Avatar - Comment posted on 07/21/2009 02:37
Jasugun
I usually don't give a damn about SEs (be it games, movies, anything) because I'm only interested in what's in the package.
However, I don't see any problem with companies making some cash out of SEs, that's quite regular trading to me: adding value so that some people get excited enough to spend more of their money.
However, back then on PSone, I bought a classy package of Lunar Eternal Blue from Game Arts (I don't think there was any regular edition for this one): sexy box, soundtrack CD, collectible cards. And I'm quite fond of it actually. Compared to the so-called collector edition of God of War II (I bought it in my local store because it was cheaper that the regular edition....): a metal box, a making of DVD and that's about it, a regular edtion disguised in collector edition, really.
Eve's Avatar - Comment posted on 07/21/2009 03:51
Eve
I can honestly tell you from working in gaming retail that 90% of these limited/special/collector's editions don't sell.

Unless of course a game is - as Jim mentioned - a well known franchise not many people are inclined to pay extra for a bulky box and a few other crapola extras. Even the whole franchise thing does not guarantee sales. We have a mountains of Halo Wars, Gears of War 2, Smackdown vs Raw and FarCry 2 Collectors Editions gathering dust in my work's back room...not to mention the Rise of the Argonauts C.E. Seriously wtf. WHO WOULD WANT THAT.

So in conclusion, I loathe these things. Can they f-off already?
Nogarda's Avatar - Comment posted on 07/21/2009 06:48
Nogarda
Assassin's Creed III SPECIAL LIMITED BLOOD RED COLLECTORS EDITION.

Includes the following:
- CD Soundtrack
- Code for 15 DLC exclusive items
- 15" Desmond Figurine
- Making of DVD
- 21" Reversable poster of Desmond or Jade Raymond
- AND A TOO SCALE STAINLESS STEEL WORKING HIDDEN BLADE WITH FOREARM STRAP!!

I agree but as a gamer the 1st special edition to me was the adventures of link golden cartridge. because it was the only cart to be sold to everyone as a gold cart and was never matched during its time.

But extras are nice, but should be limited I see no harm in a new IP coming out with a steelbook case of the game. but only if it was to cost £/$5 more than regular retail versions of the game. Modern Warefare kind of earned the right to go this way like it has because it refreshed the fps multiplayer genre for the 1st time since goldeneye in my mind.

But as for games overall it needs to stop. Batmans collectors edition is a trick of the eye having a big wide box. you just get a none boomeranging baterrang and a book which is a intruction manual parading as an art book.
AgentMOO's Avatar - Comment posted on 07/21/2009 08:03
AgentMOO
@Hoborg
Your name isn't Niero, so I'm guessing no.
ScrewAttackDestin's Avatar - Comment posted on 07/21/2009 10:03
ScrewAttackDestin
CoD 3 comes with a tank confirmed on Destructoid.com Jim?
Discarded Couch Sandwich's Avatar - Comment posted on 07/21/2009 11:06
Discarded Couch Sandwich
I brought the Fallout 3 special edition on launch day, expecting it to be limited. About a month later, I found it everywhere for half of that price. I'm still incredibly bitter about that, and its really stopping my desire to get any of the DLC when it eventually comes out on the PS3. (If I do get it all, that game will have cost me around £75!)

I like the special editions becaue they look nice in my collection. Suffice to say though, I do think they've been out of control for a while, and that metal tin copy of Resident Evil 5 wont be in my posession until its at least 1/3 of the retail price over here.
Valthonis's Avatar - Comment posted on 07/21/2009 11:40
Valthonis
Special Editions allow publishers to jack into the so-called "consumer surplus," the people who are willing and able to pay $30 over the normal retail price but need some justification to do so. If you could sell 1 million copies of your product at $60 each ($60M gross,) or 950,000 copies @ $60 and 50,000 at $80 ($61M gross) which would you do?

Once the accountants and marketing weasels at publishers realized this, special editions weren't for truly deserving games anymore. They were a tool to separate folks from their money.
falinter's Avatar - Comment posted on 07/21/2009 12:23
falinter
I don't want anything but the night vision goggles.
Arch649's Avatar - Comment posted on 07/21/2009 12:37
Arch649
My favorite collector's editions in my library are World in Conflict and UT3.

WiC cam in a cool cloth covered box that had the name written in Kremlin, a few bonus discs and an authentic piece of the Berlin wall, complete with certificate of authenticity.

UT3 had a badass tin box. It was black which looked WAY better than the white background from the standard edition. it came with a nice little artbook, and a bonus disc that included 8+ hours of tutorials for the UnrealEd toolkit.
mondocanerules's Avatar - Comment posted on 07/21/2009 13:29
mondocanerules
I don't buy many SEs, I miss the simple SEs that came with those slipcases over them, like Halo 2, True Crime: New York City and Doom 3 (all of which I own). That's why I like my GoW and GoW2 SEs: they're simple and to-the-point. These new SEs have become too bulky for my liking; the only bulky (subjective, I know) SEs I have are GTAIV and Halo 3 on the 360 (the latter bring the LE). But with those, I simply take the game case out and store them in my closet for safe-keeping.
Oh, and I've got the Prey SE too and the Splinter Cell: Double Agent SE for the 360. Those're all of them. Like I said, I don't buy too many. :)
Dexter345's Avatar - Comment posted on 07/21/2009 14:14
Dexter345
I agree with what Samit said on Podtoid, in that I really wish they made limited editions actually limited. As in, only send out 10-20,000 of them if you are expecting your game to be a multimillion seller.
Space Moose's Avatar - Comment posted on 07/21/2009 16:40
Space Moose
I think I paid 30 dollars for my brand new copy of Prey Special Edition and contrary to what Jim says it was a sweet fuckin game. I'm startin to wonder if Jim even likes gaming.
LegendPenguin's Avatar - Comment posted on 07/22/2009 03:12
LegendPenguin
Like a couple of other people here, the last LE I bought was for BlazBlue, and it was worth it more than the other two CE's I got. Gears 2 was slightly interesting with the extra maps and the making-of DVD, but the crappy artbook and photo was what fueled my buyer's remorse. SFIV came with the game's soundtrack and a movie that was campy and cheesy, but...fun. Better than live-action. Worth the extra $20? Hell f---ing no. An the damn C.Viper figure I got out of it is...somewhere in my room collecting dust.

If you're going to push some LE, CE, SuperMegaNutSmashing Editions, don't pack crap in that no one gives a damn about, or isn't going to support the game in any way. Modern Warfare 2...nightvision goggles? Really? Like someone is going to conduct Desert Storm operations at 1:30 in the morning in their backyard?

What I liked about BlazBlue's LE was that first, it came with some fluff: The soundtrack is badass, not to mention more tracks were released for it here than in Japan. But it also came with a DVD that essentially shows people how to play the game. It would seem that ARC knew their fight system would be new to a lot of people, and therefore provided a grandiose amount of help to them. In other words, the addition supported the game, rather than just add static. Not to mention that it came at the base price for regular edition games.
VampireChrist's Avatar - Comment posted on 07/22/2009 14:27
VampireChrist
prey = awesome
Stahlbrand's Avatar - Comment posted on 07/22/2009 15:40
Stahlbrand
Kicks self for not getting the lunch box version of Fallout 3.
hpv's Avatar - Comment posted on 07/22/2009 20:55
hpv
Damnit, Jim! Now I want to pre-order the Dragon Age: Origins "special edition" case. I don't have much interest in playing a Bioware RPG (I don't have that kind of time) but that design is sick. Game of the Year contender right there, assuming that the sound holds up.
Da Hitman 2009's Avatar - Comment posted on 07/22/2009 23:32
Da Hitman 2009
Damn your right. Special Edition has completely lost it's meaning and now we're having all these things shoved down our throats. I mean, no one is forcing us to get it, though most people feel a sense of incomplete-ness (if there's such a word) to get it JUST BECAUSE it offers so much more(sad but true). Then, what these big company publishers begin to think is that, "Oh, well since tons of people are buying this 'PRESTIGE EDITION' we'll have to up the ante and offer something much more the second time 'round." These people have to control themselves before... *GASP* dare I say it... games alone are replaced by "special editions" which bring two extra 'goodies' and the game itself is no longer sold by... itself!!

Naa!
Stereocast's Avatar - Comment posted on 07/23/2009 11:53
Stereocast
I agree with Jim's notion of a new IP's arrogance in releasing a Special Edition version of itself.... EXCEPT in the one case of Bioshock. I and many people knew this game was something very special, and technically it was already part of an established "~shock" series of games. At the time, getting a diecast metal handpainted figurine was unheard of, and for only $10 more! The songs on the soundtrack disc are amazing too!
hermes's Avatar - Comment posted on 07/24/2009 13:47
hermes
The only special edition I got was the Prince of Persia one, and it was just because someone on shipping confused the item and sent me the special edition when I bought the regular one. That, however, worked great for me, because it was so little "special" that I would have been pissed of if I actually had payed $20 for it, which helped me to stay away from special editions after that...
Interstate78's Avatar - Comment posted on 07/26/2009 01:49
Interstate78
Prey wasn't mediocre. It wasn't all that it could've been but I loved it.
Caelum Nocte's Avatar - Comment posted on 07/28/2009 02:30
Caelum Nocte
We had a meeting last week, didn't you get the memo?
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