Quantcast
What WayForward took from Studio Ghibli and slasher films - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


What WayForward took from Studio Ghibli and slasher films


7:00 PM on 11.24.2012



Last week on Sup, Holmes (available now on iTunes) we were graced with the presence of Adam Tierney, director of such games as Silent Hill: Book of Memories, Aliens: Infestation, Batman: The Brave and the Bold, and Centipede: Infestation. With such beloved franchises, fan scrutiny is inevitable. That's part of why WayForward works so hard to research their source material, and in some cases, re-imagine it through a fan's perspective. 

Such was the case with Aliens: Infestation. Adam and the team at WayForward worked hard to analyze the first two films in the series. They found that beneath their sci-fi veneer, the films have the same structure as a slasher movie -- introduce lovable characters, then kill them off one by one. They applied that same structure to their game, applying permi-death to all of the Aliens: Infestation's various protagonists. That's just one of the ways the team managed to invoke the same sense of dread that the films deliver, all in a 2D, sprite-based DS title.

For Centipede, they took a different approach. After learning all they could about the series, they reinvented the Centipede concept through the eyes of Studio Ghibli. It's one of those decisions that may seem  random at first glance, but if you take a second to consider the visuals, themes, and ideas of Nausicaä of the Valley of the Wind, it makes a lot more sense.

Thanks again Adam, for being on the show, and join us this Sunday at 1pm PST/4pm EST when WayForwardVember concludes with Double Dragon: Neon and Contra 4's Sean Velasco!






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Destructoid Originals

3:00 PM on 09.28.2014
Radio Destructoid 045: Mario Poops

Radio Destructoid is our official community-focused podcast! Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Beccy Caine (EU Community Manager), Kyle MacGregor (Contributor), and Mr Andy Dixon as ...more



5:00 PM on 09.26.2014
Hardline 30: D4 is weird, Blizzard cancels Titan, and Steam curators for days

Steven was too busy grocery shopping to attend this week's Hardline, but that didn't stop me, Brett, and Bill from talking about Blizzard canceling its MMO Titan, opium dens, Steam's redesign, the mean streets of Japan, Swery65's bizarre D4, and time traveling for the Tokyo Game Show. For the audio-only episode, you can subscribe on iTunes and RSS or download directly.more



4:30 PM on 09.26.2014
Dio in Skyrim: Part 3 - Don't "Taco" To Strangers

In the third part of our ongoing investigative series on what it would be like if heavy metal pioneer Ronnie James Dio was, in fact, a mage in The Elder Scrolls V: Skyrim. In this installment, we forget more lyrics, and Max's girlfriend gets home from work, only to find a very special surprise waiting for her. Is it tacos? (Yes. That's exactly what it is.)more



View all Destructoid Originals






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more