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What the armor says: Fallout 3 photo

The Capital Wastelands is no picnic. Dry and dead, the nuclear ravaged plains of Fallout 3 are as dangerous as they are uninviting. Killers and thieves, mutants and ghouls rove the radiation soaked Earth, while the civilized folk hide in shelters and cities composed of shrapnel and scraps. No. The Capital Wasteland is no picnic. It demands a special person and the right equipment to thrive in it.

It doesn’t take long to meet a member of The Brotherhood of Steel. The first thing you'll notice is his armored face and metal bulk. His mask tells a story about survival. Two aged tubes connect to an elongated breathing device. They coil around the helmet's egg-shaped frame, meeting at a point behind the neck. Bolts and bits attach a thick dark metal plate eyepiece to the helmet. It narrows in the middle like a furrowed brow. Gauntlets hang freely above a Brotherhood members shoulders. His chest, arms, legs and feet are encased in thick plating, much of it bolted together like everything else in the Wastelands.

The Brotherhood armor (and by extension, the Rebel armor) is unlike anything else seen in the game. I want to know why. You see, I’m on a journey of sorts. I want to know why studios include the armor that they do -- big, space-like, anything. I asked four developers the same two questions about the armor in their game worlds. Bethesda, like Epic Games, answered them.

The Brotherhood of Steel armor says a lot about Fallout 3. Lead designer Emil Pagliarulo gave me his input, pegging they Brotherhood member’s aggressiveness as the reason for the plating and the environment for its construction.

“You know, I think in a post-apocalyptic game like Fallout 3, when you put on a suit of Power Armor, you’re saying to the Wasteland, saying to the world, ‘I’m a badass. Bring it.’ These are the guys who have gone beyond survival. They’re no longer on the defensive, and are bringing the fight to the enemy. Because, when you think about it, so much of the equipment used by the guys in Fallout 3 is pure crap. The guns have decades-old tape on the stocks, everything is near broken, lots of stuff is cobbled together from spare parts. Everyone is barely surviving. But the Power Armor is constructed, and maintained. It’s a step above what any average Wasteland dweller has. And having access to equipment like means you’re probably part of an organized group, like the Brotherhood of Steel or Enclave -- those are the guys with the resources and determination to strap themselves into Power Armor and go on the offensive.”

The Power Armor presented a few problems for Bethesda in the early design stages. The human character models aren’t hulking monstrosities. The armor needed to be large, but not large enough to interfere with animations or the mix-and match nature of the accessory system. It also needed to look cool. Bethesda took great care in creating the iconic armor of the game.

“Actually putting the Power Armor in Fallout 3 really did pose quite a few unique challenges for us. We started, of course, with the aesthetics. We had to nail the look of each suit of Power Armor in the game. This, of course, meant tons and tons of concept art. For the Brotherhood of Steel set, for example, we knew we wanted to keep the same general vibe as the Power Armor in the previous games, but update it a little. Make it feel more real: account for every nut, bolt and valve. But once we knew what we wanted it to look like, we still had to make a version of it that would work in the game. That’s actually easier said than done, because in Fallout 3, you wear the Power Armor like any set of clothes, so it had to have a small enough profile to work with the existing player animation system… while still looking bigger and bulkier than other armors,” Pagliarulo says.

“Something else I’m sure people aren’t aware of is how much of a challenge it was for us to offer the Power Armor and Power Armor Helmet as separate objects. They’re designed to look great together – but we also knew players would want to mix and match. You know, wear Power Armor with a Raider Helmet, or wear an Oasis robe with a Power Armor helmet. And when you allow that level of customization, you have to contend with a lot of mismatching, and object clipping, and whatnot. But in the end, we loved what we came up with, and the Brotherhood of Steel solider in Power Armor sort of became the iconic image for Fallout 3.”

The word iconic pops up again. Like Epic with the bulbous creation in Gears of War, Bethesda nailed a look that defined a game. And, of course, was rather useful when roving the Capital Wastelands.

---

Tomorrow, I’ll bring you thoughts from the creators of the Nano Muscle Suit.








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35 comments | showing # 1 to 35
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Bulkmailer's Avatar - Comment posted on 08/11/2009 13:24
Bulkmailer
Cool article, I like the recon armor myself but sometimes that power armor came in handy.
RIMoonlight's Avatar - Comment posted on 08/11/2009 13:25
RIMoonlight
I'm slightly bothered by this, as Bethesda never really designed the armour, per say. I suppose adapting it like this could be considered, but still.
A nice interview otherwise, but it still niggled at me a bit.
Kaalinn's Avatar - Comment posted on 08/11/2009 13:32
Kaalinn
This is pretty much like asking Peter Jackson why Gandalf dies.
DaedHead8's Avatar - Comment posted on 08/11/2009 13:40
DaedHead8
Todays interview was much more enlightening than yesterdays. It's interesting to me how they get so detailed, even in the concept stage. I was hoping they would talk about the Tesla power armor, as that was my favorite armor in the game. Oh well.

@RIMoonlight

They didn't design the original Fallout power armor but they did design the armor in Fallout 3. Just because they based it on an existing design doesn't mean they flat out did not design it. Honestly, if they did just throw out all the armor designs from FO1+2 and just start from scratch, they would have pissed even more fanboys off. I think what they ended up with was brilliant.
DonHonk's Avatar - Comment posted on 08/11/2009 13:42
DonHonk
Crysis huh? Love the game, but please contact Valve sometime.
falinter's Avatar - Comment posted on 08/11/2009 13:50
falinter
I haven't played the game in months but was the Power Armor the one with the electricity in it? Cause I liked that armor.
wanderingpixel's Avatar - Comment posted on 08/11/2009 13:51
wanderingpixel
This is a really cool series. More armor please.
RIMoonlight's Avatar - Comment posted on 08/11/2009 13:53
RIMoonlight
That was the Tesla Armour, I believe. I liked the armour for the period I used it, but went straight back to Colonel Autumn's Uniform. Power Armour's good to have, but trenchcoats are just plain awesome.

@DaedHead8
Well, I suppose, though it'd be interesting if there was ever an interview with the Interplay designers who came up with the original T-51b.
Amaru's Avatar - Comment posted on 08/11/2009 13:59
Amaru
T-51b Armor pwns this armor.
TheDreadHawk's Avatar - Comment posted on 08/11/2009 14:02
TheDreadHawk
Nice Writing, Bradmeng. I have learned to love the way the Power Armor looks so badass.
The Prodigal Son's Avatar - Comment posted on 08/11/2009 14:13
The Prodigal Son
I never wore the Power Suit. My character was sneak and small arms focused. After I hit about 100 hours, I was pretty comfortable with my loadout. It was pretty badass, and the only reason I checked out Fallout 3 (the BoS soldier from the teaser).
Darren Nakamura's Avatar - Comment posted on 08/11/2009 14:17
Darren Nakamura
Still cool.
ZombiePlatypus's Avatar - Comment posted on 08/11/2009 14:26
ZombiePlatypus
I just hated the way the armor looked on my character, like some kind of chubby silver stormtrooper. Yeah, it's well designed and all, but give me the Reilly's Rangers gear any day.
WastelandTraveler's Avatar - Comment posted on 08/11/2009 14:29
WastelandTraveler
awesome article but pfff, I still wear my vault 101 armored jump suit! That's the only way to role!
Sam Spectre's Avatar - Comment posted on 08/11/2009 14:36
Sam Spectre
Interesting but it would have been cooler if concept art was included. Maybe for the next one?
Calleh's Avatar - Comment posted on 08/11/2009 14:51
Calleh
Enclave Tesla + Button Wig + Ghoul Mask for me.
Is fun!
Holyetheline's Avatar - Comment posted on 08/11/2009 14:59
Holyetheline
This was a very interesting read. It's cool to think about the challenges that developers face such as the armor needing to work with character animations and such. This article definitely makes me appreciate the hard work that Bethesda put in to the armor. I can't even imagine the other problems they came across during development.
wer123456's Avatar - Comment posted on 08/11/2009 15:18
wer123456
Personally, I love roaming the Wastes with underpowered gear-- the Pitt raider stuff, for example. Bethesda attributed organization and determination to the meaning of Power Armor; I like to face the Wasteland with a "Here I am, using the crappiest equipment, but I'm still going to own your ass."
LsTr Of SmG's Avatar - Comment posted on 08/11/2009 15:46
LsTr Of SmG
@ Falinter

That was the Enclave Tesla Power Armour. I believe the article is specifically referring to the T-51s worn by the Brotherhood and the Outcasts.
Hammersmith's Avatar - Comment posted on 08/11/2009 15:49
Hammersmith
The winterized armor from the Alaska DLC is amazing. It doesn't degrade!
Br0th3rGr1mm's Avatar - Comment posted on 08/11/2009 15:51
Br0th3rGr1mm
In all my many Fallout 3 characters, I never did more than just try on any Power Armor. It just didn't suit my style of play to stomp around the wasteland just asking everything out there to take pot shots at me. Even my Heavy Weapons expert stuck with Combat Armor.
LsTr Of SmG's Avatar - Comment posted on 08/11/2009 15:51
LsTr Of SmG
@ Hammersmith,

Actually it does, albeit very... very... very... slowly... The reason being? It has a stupid amount of health.
LsTr Of SmG's Avatar - Comment posted on 08/11/2009 15:55
LsTr Of SmG
Apologies I made a stupid error, I meant 'I believe the article is specifically referring to the T-45ds worn by the Brotherhood and the Outcasts.'

Although the T-51b in Fort Constantine and the Winterized T-51b look similar (albeit more like the designs from the F1 and F2).
unknown user's Avatar - Comment posted on 08/11/2009 16:08
unknown user
3 sucks! 1+2 ftw. i hate bethesda since they raped the best game ever...
Dao2-SKP's Avatar - Comment posted on 08/11/2009 16:46
Dao2-SKP
@ LsTr_Of_SmG well the t-51b armor is pretty much stripped out of f1/2, it's the nostalgicness of it really ;p but you're right this article isn't for that, but I believe hes mixing it up.
akathatoneguy's Avatar - Comment posted on 08/11/2009 17:16
akathatoneguy
@ unknown user-

Yes, they "raped" a game that was already released, played, and remains unchanged and readily available in its original form.

Why are people so fond of saying that everything is "raping" their childhood, or that a remake or sequel is "raping" an original work? Oh, that's right, because they're whiny babies.

Unless it's something like where Lucas actually altered the original Star Wars trilogy, nothing is being raped. Even then, you can still find the original, unchanged versions. Stop with the dramatics.
unknown user's Avatar - Comment posted on 08/11/2009 17:25
unknown user
@akathatoneguy
why didnt they name it "fallout 3d" or "fallout renegade"? i like fallout 3 as a game but not as an official part of the fallout sequel... for this cockiness i hate bethesda...
Tubatic's Avatar - Comment posted on 08/11/2009 19:18
Tubatic
As much as I was disappointed with the direction of Chrono Cross:

1) Its still the official sequel
2) It doesn't change how much I like Chrono Trigger

There were very clearly connections and acknowledgement of the original two, if no where else in the Citadel and back in Vault 101... I never played the first two, but I found the overall story that I could glean from Fallout 3 very interesting.

As for the armor... yeah. That's some nice armor.
ArchArbiter's Avatar - Comment posted on 08/11/2009 19:33
ArchArbiter
@unknown user
cockiness? for making a game? gee, sure is whiny around here.

Fallout3 is a great experience. And Bethesda is a good developer. You're just nitpicking.
feighnt's Avatar - Comment posted on 08/11/2009 20:37
feighnt
i've kinda got to second moonlight - sure, it's a bit of an updated design, but they didnt *create* the power armour.

and the reason they state for the existence of the power armour, saying it's because the brotherhood are a bunch of badasses on the offensive, is kind of deceptive - it was created before the nuclear apocalypse for the military, and the Brotherhood's origins were military. simple as that. they had the power amour in the first game, but they were almost completely on the defensive (and probably in the second, too, but i've only played part way through that so i cant say precisely).

(for the record, i enjoyed Fallout 3 well enough, though the writing pales in comparison to the first game)
NukaCola's Avatar - Comment posted on 08/11/2009 23:02
NukaCola
I'm not a fan of Fallout 3 and would gladly pick 1 & 2 over the third game, but unlike Mr. No Mutants Allowed whinypants here, I'm not going to let Bethesda's take on the series ruin the first two games for me. Fallout is their baby now, whether we like it or not. Here's hoping Obsidian can do it right and have writing and dialogue that wasn't so sophomoric and poor.
unknown user's Avatar - Comment posted on 08/12/2009 00:48
unknown user
>>Fallout is their baby now, whether we like it or not.
my heart is bleeding...

>>I'm not going to let Bethesda's take on the series ruin the first two
>>games for me.
me 2. but now many ppl associate with fallout sth. very different than i do. it's a pity...

>>cockiness? for making a game? gee, sure is whiny around here.
only original authors can continue their masterpieces. if you don't see that, you provide the money forever -> shit on art mentality of the modern gaming industry. it is like somebody writes another "official" part of faust or hamlet...
Sexualchocolate's Avatar - Comment posted on 08/12/2009 04:30
Sexualchocolate
Um Bethesda created the iconic Power Armour did they? I thought it was old Interplay back in the 90's. You know with Fallout 1, Fallout 1 as in that ancient, "iconic" game that was far better than Fallout 3?

Solivagant's Avatar - Comment posted on 08/12/2009 10:09
Solivagant
Agreed with Sexualchocolate.

And Brad, you should have consulted with the creators of the Power Armor, not the updaters. You know, the guys from Interplay that did Fallout: A Post Nuclear Role Playing Game.

"The Brotherhood armor (and by extension, the Rebel armor) is unlike anything else seen in the game. I want to know why. "

Brad, brad. It's called Fallout 3. Made by Bethesda. With the exception of the "iconic" Power Armor, everything else was made from scratch. The horrible "tire" armour. The stupid firesuit. The dreadful raider gear. You should have asked about THOSE suits.

The PA, though, they simply lifted from the original game. And tinkered with a bit, ruined it a bit.

With a little bit of research, your question would have been answered.

Also, I'm glad to see I'm not the only one disappointed with Bethesda's take on classic gaming lore.
snoogans775's Avatar - Comment posted on 11/12/2009 02:35
snoogans775
it is sad to imagine in retrospect what all you whiners looked like after Brad crushed you between his pecks, your doughy faces cracking and collapsing under the pressure of brad's epic muscles and the doughy consistency of your internetfried brains. then dragons.
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