A few years ago developer Techland looked like it was about to rock our faces off with three awesome games in the form of Dead Island, Chrome 2 and Warhound. None, however, have come out, which might be understandable since the company has been working on Call of Juarez: Bound in Blood, but the fact that news on the games has also disappeared is a bit troubling to those looking forward to them. We got an update on Dead Island this week, but what about their other games? The last post we had on Warhounds, an FPS mercenary career simulator, was written in 2007 by David "Recognizing Your Gamers" Houghton (memories), and a quick search doesn't even bring up any Chrome 2 news.
Inquiring minds want to know, and so they ask. And when one asks, one gets responses -- sometimes. “Nothing has changed regarding the list of our titles in development,” Techland’s International Brand Manager Blazej Krakowiak told That VideoGame Blog, “Due to business reasons we don’t want to discuss them at this time.” Could these business reasons be the same publisher issues that are keeping them mum on Dead Island or is there some economic trouble brewing at Techland? It's more likely the latter as Krakowiak also mentioned that the games should be well worth the wait. “Hopefully the Chrome Engine 4 tech movie and the quality of our latest release, Call of Juarez: Bound in Blood will reassure gamers that our games are worth the wait.”
Were you guys wondering where these games were, or have they slipped so far off the radar that you've stopped caring?
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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Well, I'll just say I had no idea Techland was working on anything else other than BIB. I like their style for the most part and it would be cool to see it applied to a different style of game outside the Western genre. These games were never on my radar, but now that you brought them up... I am interested in finding out more...
The problem with this, and much the reason why people don't seem to care, is that they have no "Big hitter" on the engine.
I mean, we hear the UT3 engine being lauded for GoW, Cryengine2 for Crysis and Source for Half Life 2.
Name a game of such prowess that a company that I had never even heard of has produced. And the reality is, that you would struggle to name something with the momentum of the ones I listed previously.
In terms of unreleased games, as I mentioned before, I had never heard of them. I mean, I watched the techdemo from that site and was really impressed, but from what I can see they can't use that technology to make an amazing game. Similar in a way to people buying everything that Valve make, or everything Bungie makes. They have momentum from one or two huge games. Techland, do not.