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The Witcher 3: Wild Hunt  




What I want from The Witcher 3 photo
What I want from The Witcher 3

3:00 PM on 02.06.2013

My personal wishlist for the sequel


What we already know about The Witcher 3: Wild Hunt makes it sound really great. If the folks over at CD Projekt Red can pull off this and Cyberpunk 2077, they will seriously be a contender for the best development team.

There are a lot of changes in The Witcher 3 that we can expect. Open world, horses, and boats, oh my! So many potentially great ideas for an already great universe. Not every idea from the past games should be implemented in the finale, though.

Here's what I think should stay, and what should go to make the best Witcher sequel possible.

What should stay the same:

Moral Grey Area

This is what the series is known for. The Witcher was one of the first games that had me sitting in my chair, head down, seriously contemplating which decision to make. This is a series that doesn't force you to choose between black and white but enters that oh-so-terrifying grey area that puts you between a rock and a hard place.

Imagine the possibilities of decision consequences on such a large scale! It could be like when Megaton blew up in Fallout 3, except with way less binary actions leading up to it.

Love of the Lore

The Witcher games are based off of novels by Andrzej Sapkowski, and CD Projekt Red actually does a great job of referencing the source material. Perhaps best of all, reading the books isn't required (though I recommend it) to enjoy the deep lore in the videogames themselves. 

Speaking with townsfolk and reading beastiaries are an absolute delight in the Witcher games, and I would expect The Witcher 3 to continue this trend.

Save Game Transfers

Simple, yet never guaranteed. I made some pretty heavy decisions in the past games and would expect them to have at least some influence in the finale. Even if it's something small, a couple lines of dialogue here and there, there should be some sort of benefit to bringing in a save from the past games.

Modding

I'm not sure many people realize how moddable the Witcher games actually are. I've only briefly dabbled in mods, like removing the weight limit from the second game, but there are a ton of options out there. Modding is what elevates a PC game over its console counterparts. Making a game moddable on PC is playing to the platform's strengths and it would be silly for CD Projekt Red to stop now.

Ladies

Though the Sex Cards from the first game are confirmed not to return (damn), the intimate encounters should stay. For one, it wouldn't really fit Geralt's character to suddenly stop being promiscuous. Two, it affirms the already adult theme and never seems out of place or tacky. Third, awww yeah sexy ladies.

No DRM

This is pretty much guaranteed, but it still needs to be said. CD Projekt Red launched GOG.com and sells their products DRM free through the site. I bought The Witcher 2 from there simply because I knew exactly where my money was going: straight to one of the best developers of this generation.

What needs to change

Include a Tutorial This Time, Okay?

I know they patched a tutorial into The Witcher 2, but it still wasn't all that great. There are undoubtedly going to be many complex systems in The Witcher 3, so how about we introduce them this time. 

It doesn't make sense to introduce gameplay elements one at a time as the player progresses, since Geralt should already know all the basics. Like The Witcher 2, having a tutorial that serves as a one-time venture and is separate from the main game makes the most sense. Don't try to introduce the concepts to player as they are fighting, it's distracting, obtrusive, and isn't as effective. Give the player plenty of time in an isolated tutorial to learn the mechanics. This way, they can jump straight into the real game afterwards with no interruptions.

Boss Fights

Hey, I don't know if you knew this, but the boss fights in the second game suuuuuuucked. Some were pretty epic in scale, but each one felt like a trial and error test in precognition. I have some bad memories of almost every boss fight in that game.

We do know that there are no scripted boss encounters, but I'm not entirely sure what that means. Maybe throwing away the idea of boss fights for a their monster hunting quests is the best approach to this. In fact, that would be perfect for a game about a witcher. After all, their one job is to hunt monsters.

Less dumb boss fights, more witching, please!

Minigames

You may not know this, but I am the World Champ of fist fighting and dice poker in The Witcher. The first game had simple yet entertaining minigames that served as an occasional nice distraction from all the death and politics. The second game, however, turned the fist fighting into a controller-inspired QTE battle and even somehow made dice poker boring.

There will be new minigames at each area this time, but I don't think fist fighting and dice should disappear. They were something that unified the world; no matter where I went, people wanted to challenge me to dice poker and fisticuffs, and I loved it.

I also kicked their butts!

Difficulty

The second game's difficulty was stupid. They've "recognized" the backwards difficulty curve, so let's hope they reverse it. Part of this was also thanks to the lack of a tutorial for a bit, so these two work in tandem.

A perfect difficulty curve is incredibly hard to do, and an open world does not make it any easier. I am glad to hear that the enemies will not scale to the player's level, since that's a silly game mechanic in the first place. I can appreciate difficult games, but there is a fine line between difficult and unfair, especially in the early goings of a game.

The Perspective/Controls

Ahem, allow me for a moment to complain about what bugged me most about The Witcher 2. Don't make this game for controllers. Make it for a mouse and keyboard and functional with a controller. From the over-the-shoulder perspective to the fighting minigames, it was painfully obvious that The Witcher 2 was made for consoles.

I want the top down perspective back. Even if it isn't a default -- make it an option. Allow me to click to move and even click to attack. I miss the gameplay of The Witcher and other old RPGs and I know I'm not the only one. Be a hero in the genre, CD Projeckt Red, be a hero.

Bonus picture:

EXCLUSIVE SCREENSHOT!





CD Projekt RED isn't afraid to make The Witcher 3: Wild Hunt difficult photo


The Witcher 3 team recorded 16 hours of motion capture for sex scenes photo


Witcher 3 may have 'Insanity' mode, deletes your save upon death photo


Xbox One may only achieve 900p vs. PS4's 1080p in The Witcher 3: Wild Hunt photo


I hope this video satisfies your desire for disclosure photo


My first four hours with The Witcher 3: Wild Hunt photo


Witcher 3: Wild Hunt recap explains what the hell a witcher is photo


Well, crap: Witcher 3 PC requirements released photo


These Witcher 3 steelbook covers look incredible photo


CD Projekt moves The Witcher 3 to May 19, 2015 photo


The Witcher 3: Wild Hunt Updates, Screenshots, & Videos







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The Witcher 3: Wild Hunt



4:30 PM on 02.06.2015
CD Projekt RED isn't afraid to make The Witcher 3: Wild Hunt difficult

If you're planning on purchasing The Witcher 3: Wild Hunt you're in for a tough journey. When developing the game, CD Projekt RED wanted to break the mold that action-RPGs have created lately with being too friendly, eve...more



10:00 PM on 02.01.2015
The Witcher 3 team recorded 16 hours of motion capture for sex scenes

Do sex scenes in videogames ever arouse you or do they just look like two action figures rubbing their crotches together? Or both? If you're said "yes" or "both" to those questions then you're in luck. The upcoming action RP...more



1:30 PM on 01.28.2015
Witcher 3 may have 'Insanity' mode, deletes your save upon death

I've always been fascinated with permadeath options in games. Witcher 3 might have a doozy. Witcher 3 senior game designer Damien Monnier and level designer Miles Tost recently streamed the game on Twitch and hosted...more



2:00 AM on 01.28.2015
Xbox One may only achieve 900p vs. PS4's 1080p in The Witcher 3: Wild Hunt

German-language magazine Gamestar recently visited CD Projekt's HQ in Warsaw, Poland and was invited to play The Witcher 3: Wild Hunt on PlayStation 4, Xbox One, and PC. The publication reported the game was absolut...more



6:30 PM on 01.26.2015
I hope this video satisfies your desire for disclosure

Here's the full triple-scoop disclosure bottom line. Alessandro and I went to cover this preview event for The Witcher 3: Wild Hunt last week. I was late to be added to the list, so we knew going in that we'd have to sh...more



9:00 AM on 01.26.2015
My first four hours with The Witcher 3: Wild Hunt

It's an exciting time to be into role-playing games. With the release of heavy hitters such as Dragon Age: Inquisition, Dark Souls II, Divinity: Original Sin, The Elder Scrolls V: Skyrim, and Wasteland 2 in recent years, the ...more



9:00 AM on 01.15.2015
Witcher 3: Wild Hunt recap explains what the hell a witcher is

With the May 19 release date, everything's sort of filler from here on out for The Witcher 3: Wild Hunt, be it eye-boring crows or a straight half hour of gameplay. This animated video offers a bit of background on magi...more



1:45 PM on 01.07.2015
Well, crap: Witcher 3 PC requirements released

For some reason, I assumed I'd be able to play The Witcher 3: Wild Hunt on PC and have it look and run alright, but these newly-released system specifications suggest otherwise. Minimum System Requirements Intel CPU Core i5-...more



9:00 PM on 01.02.2015
These Witcher 3 steelbook covers look incredible

CD Projekt RED has sent over some pictures of the new steelbook covers for The Witcher 3: Wild Hunt, and they are gorgeous. There will be six renditions in all, which will be available with the Collector's Edition of the game...more



12:30 PM on 12.08.2014
CD Projekt moves The Witcher 3 to May 19, 2015

CD Projekt RED already pushed The Witcher 3: Wild Hunt back to 2015, but the studio needs an extra few more months still. The massive action-RPG is now scheduled for May 19, 2015. The delay announcement is refreshing in that ...more




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