While browsing the cblogs, I saw Coonskin's Chrono Trigger post and realized, "Sh*t, I was supposed to post that today." Of course, since I don't claim to be a journalist, I can use this to illustrate my blogger integrity, and then someone will write a column about what an imperfect douchebag I am. Go for it, internet! I commend you.
At any rate, as you can see from the press release after the jump, it looks like we are confirmed on new dungeons and what is called the "Arena Mode", which is where I'll bet that WiFi play could come in. November 25th is the day we've all been waiting for, which means you have exactly 3 months and 7 days left until you can get your paws on the real deal. Next time a Gamestop employee asks if you want to preorder something, scream "F*CK YES" and throw your money at him for a copy of Chrono Trigger. I guarantee you he'll be so scared of you he'll never ask again.
[Thanks, Brett!]
| CHRONO TRIGGER COMES TO NINTENDO DS ON NOVEMBER 25, 2008 |
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| One of the Greatest RPGs of All Time Returns This Holiday Season |
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Los Angeles (August 18, 2008) |
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| Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that its highly anticipated Nintendo DS™ title CHRONO TRIGGER® will ship to North American retailers on November 25, 2008. A groundbreaking RPG that became an instant classic, CHRONO TRIGGER is set to be one of the most compelling handheld titles available this holiday season. Remastered exclusively for Nintendo DS, this newly enhanced edition maintains all of the game's original elements and spirit while introducing portability, dual-screen presentation and Touch Screen functionality. Originally released in 1995 on the Super NES® and subsequently shipping more than 2.5 million copies worldwide, CHRONO TRIGGER is critically acclaimed as one of the greatest video games of all time. Praise continued to be showered upon the title at last month's E3 2008 Media and Business Summit, with CHRONO TRIGGER receiving accolades including "Best RPG" and "Best DS Game." Players can look forward to a reunion with CHRONO TRIGGER's multifaceted storyline, memorable soundtrack and exhilarating gameplay this November. |
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STORY When a newly developed teleportation device malfunctions at the Millennial Fair, young Crono must travel through time to rescue his misfortunate companion from an intricate web of past and present perils. The swashbuckling adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future. |
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FEATURES
A masterpiece with an engaging and unparalleled storyline, leading to the discovery of multiple epic conclusions to a journey that transcends time An inspiring musical score created by Yasunori Mitsuda Intriguing battle system made possible by the unique combination of the Active Time Battle system and Tech skills Famed character designer Akira Toriyama lends his signature art style to create the vibrant world that has captivated gamers around the world Taking advantage of the Nintendo DS hardware, CHRONO TRIGGER makes its way onto the portable platform with all-new dual-screen presentation and Touch Screen functionality Brand-new dungeons and an Arena mode add exciting new dimensions to this timeless classic |
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CHRONO TRIGGER is rated E10+ (Everyone 10 and older). Please visit the Entertainment Software Rating Board website at www.esrb.org for more information about ratings. The official website can be found at http://na.square-enix.com/ctds. |
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About Square Enix Co., Ltd. and Square Enix, Inc. |
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| Square Enix Co., Ltd. (Square Enix), with headquarters in Tokyo, Japan, develops, publishes and distributes entertainment content including interactive entertainment software and publications in Asia, North America and Europe. Square Enix brings two of Japan's best-selling franchises - FINAL FANTASY®, which has sold over 85 million units worldwide, and DRAGON QUEST®, which has sold over 45 million units worldwide - under one roof. Square Enix is one of the most influential providers of digital entertainment content in the world and continues to push the boundaries of creativity and innovation. Square Enix, Inc. is a wholly-owned subsidiary of Square Enix Co., Ltd. with offices in Los Angeles, California. It handles operations in North America, including development, localization, marketing and publishing of Square Enix titles. More information on Square Enix can be found on the Internet at http://www.square-enix.com |
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| CHRONO TRIGGER, DRAGON QUEST, FINAL FANTASY, SQUARE ENIX and the SQUARE ENIX logo are trademarks or registered trademarks of Square Enix Co., Ltd. in the United States and/or other countries. All other trademarks are the property of their respective owners. Nintendo DS and Super NES are trademarks of Nintendo" |
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I wish they had given it the FFIV treatment. I would have loved to see it done.
I wish my customer base was nearly as cool.
But I'm stuck working for Ghetto-Stop. Also known as mini-mexico. I just get tons of mexicans asking for Mario on the PS2.
Oh well.
The Battletoads calls actually brighten my day.
NIX!!!!!!!!
Cool, but I mean, it was already re-relased on the PSX. It's basically that version minus the 5 second loading.
Do not want on lazy ports.
Second word being Nerdgasmic.
step two hack psp,
step three put old school emu's + rom's on psp,
Infinite gaming enjoyment, only for the cost of the console :D
If you don't want it, don't buy it.
I'm crazy excited for this, obviously... WOO! I'm totally pre-ordering.
spooge everywhere
Also, consider the alternative. In my opinion, it's better to pay $40.00 for a cart of a DS game than drop $40.00 for a used copy on a system that I can't take with me.
5 second load times? You must have had a super turbo edition, mine always seemed unbearably longer than 5 seconds whenever it was loading!
I already have it on SNES and the junk ps1 port.
why would I want it again?
...oh yes oh yes oh yes oh yes oh yes oh...[/i]
QFT!
What's with all the party poopers? The PSX version had load times, and the cart current sells for 100+ dollars. Keyboards isn't the best to play it on. The DS version is just accessible. What's wrong with more choice?
@Gen Eric Gui: mediocre? WTF? ..... fap fap fap sploot ..... that's the sound of my disrespectful cum hitting your face.
So do I, but I'll be picking this up becasue I'm spending a lot of time in airports in November and December, and this is a great game to get lost in and ignore your surroundings with.
Quick run-down, because I'm tired of talking about it as of late:
-Combat system is incredibly flawed. Area-based effects without any ability to position them or yourselves? LETS MAKE MOST OF OUR ABILITIES USELESS ALL OF THE TIME HURR HURR
-Combat system is based around allowing you to do combo attacks, but combos are actually much, much less effective than simply attacking normally. Thus the entire system is built around a mechanic that DOESN'T WORK.
-Game is incredibly simple and generic. No challenge to any fights, best strategy is "spam best attack until enemy is dead". There are a couple of gimmick fights, but even they are simple and generally apply the same strategy, just that you have to fight them in a certain order or something.
-Plot is terrible and full of holes not related to time-travel holes.
-Characters are horribly generic and boring, aren't developed very well at all.
Only positive about the game is that the graphics are fucking astoundingly beautiful, I consider the game to be visually superior to most PS2 games.
The game is chock full of pretty nasty holes, people just ignore them for god knows why.
"-Characters are horribly generic and boring, aren't developed very well at all."
I think you just lost your Retroforce Fun Team membership card right there.
Seriously, though. I agree with the former but not the latter of the two points quoted above. Frog and Robo alone are two of the best RPG characters ever. Especially when you allow for the fact that when this game came out every RPG hero was a generic guy with a sword who has amnesia.
"-Combat system is based around allowing you to do combo attacks, but combos are actually much, much less effective than simply attacking normally. Thus the entire system is built around a mechanic that DOESN'T WORK."
All I can say is that you must not have been using this mechanic correctly. I can think of a number of boss fights were correct and intelligent use of combos made the fight go much more smoothly, and sometimes were necessary.
"-Characters are horribly generic and boring, aren't developed very well at all. "
This depends on when you played the game. If you played it when it first came out, like I did, you'd see that the only reason the characters look generic now is because so many games copied Chrono Trigger's classic, endearing characters. Also, Marle, Lucca, Robo, and Frog all saw signficant development, though a lot of it game from optional sidequests.
"-Plot is terrible and full of holes not related to time-travel holes. "
Are you sure you weren't playing Chrono Cross? What are the plot holes? Chrono Trigger's plot was actually rather beautiful in its simplicity. It came before the time when Square started turning its games into massive tomes of plot and metaphysics that left a gamer scratching his head.
-Actually, Cross covers itself very nicely; it fills in many of Trigger's holes while not making too many of its own. I love how people rag on CC's plot without even trying to understand it.
I'd articulate on some of the plot holes, but this isn't really the place, and I've forgotten most of them because I haven't played CT in years, ever since I realized I didn't enjoy it at all and that it was a piece of crap. I just remember making a big list of them on a forum somewhere and there were quite a lot.
-I played CT when it first came out(or relatively shortly thereafter. My family was poor and no way we were buying a $90 cart or whatever), and I was pretty excited; I'll admit I liked the game when I was 8-9. It wasn't until after I finished and I picked it back up a little ways later that I realized "Oh wow this game is shit".
As for the characters: Frog is kinda interesting, but they ultimately don't really take him anywhere, and the rest of the heroes are just gutter trash. The only character I consider in any way significantly developed is Magus, and he's a fucking SECRET character.
-If you couldn't get basic non-combo attacks to do more damage you were doing it wrong.
-I have lifetime membership to any retro club ever because I can ace pretty much every single original-series Megaman game. Who gives a shit about CT? I go far more retro than that.
If you are,in fact, talking about Chrono Trigger. Congrats, your pretty cool. Lets take something that is super popular and hate it. Lets pick on every flaw because this is lowest common denominator junk and you are oh so above that. Hating on something that is cool is getting tired.
See we can all play that card.
Don't assume people love this game because it's old. Some just actually think it's a great game all around.
Totally.
It's kind of surprisiing that Square Enix hasn't attempted to milk this franchise to death up till now, since it's clear they could have just done this for the GBA and it would have done well. Hell, I'd buy a GBA version. But if it's on the DS like this... well, it just seems like a lazy attempt to get money.
"-Actually, Cross covers itself very nicely; it fills in many of Trigger's holes while not making too many of its own. I love how people rag on CC's plot without even trying to understand it. "
OK, now you're just being ridiculous and it has now become impossible to take anything you say seriously.
I wish they had given it the FFIV treatment. I would have loved to see it done."
First, are you talking about NOT homebrew/emulation?
Second, they already had a "sequel" which is hated by a huge majority of CT fans. I played Chrono Cross with no mind to it being a sequel, and I didn't even like it as a standalone game; I hated the gameplay elements. So I don't think a sequel is a better alternative.
I'm also not sure about the 3D FFIII/FFIV rendering as a good idea. Many fans, myself included, have enjoyed it but agree that the 3D remake leaves something lacking compared to the original. I think having sprites leaves so much more to the imagination about the characters, and not seeing the remake remain true to how you imagined it years ago is a disappointment. Not that FFIV isn't GOOD, it's great, but it's not the same. I think most fans would rather leave it as it is and let their memories/imagination run wild.
I think it's safe to say that this is at least in part fanservice/nostalgia. It would surprise me if Square-Enix used this as a way to reach new fans and revive the franchise, though that'd be a GREAT idea. They could remake Radical Dreamers, and maybe expand it!
While they're at it, they should release FFIV The After in the States!
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