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Of course, I could make all the shape puns in the world, but nothing will take away from the brilliance, however befuddling, that is Levelhead's promise. The above video is a concept for a "3D Spatial Memory Game," a new idea that uses a blank cube and cameras to create an interactive tilting puzzle that cannot be done justice with mere words. Here are some words anyway, however:
Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps).

The player has 2 minutes to find the exit of each cube, leading the character into the entrance of the next..

Work is also being done to use invisible markers such that the cube itself appears entirely white to the naked eye. 
 
Quite how the cameras work with the cube and a presumabley on-screen digital image is something I will likely never comprehend, but it apparently works. I don't even want to know what forces are at work here, really. I'd prefer to think that this whole concept runs on magic.
 
Julian Oliver, the New Zealand-based creator of Levelhead plans to make this an open source project, one that won't end with just the two cubes seen here. The potential for a sprawling cubiverse now exists, and it is a terrifying, dark new realm indeed. 
 
Seriously though ... what the bloody hell?







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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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32 comments | showing # 1 to 32
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Volomon's Avatar - Comment posted on 10/14/2007 21:47
Volomon
It could easily be fake. I'm not saying it is but I mean with cameras you could make the box fly and say play beyond.
comradetrotskii's Avatar - Comment posted on 10/14/2007 21:47
comradetrotskii
I have no idea what I just watched there but i'm intrigued nonetheless. Did anyone ever see 'Cube'. That film was fucking brilliant.
bluemeep's Avatar - Comment posted on 10/14/2007 21:47
bluemeep
As goddamn cool an idea that is, I would have an aneurysm trying to play it.
Cheeburga's Avatar - Comment posted on 10/14/2007 21:50
Cheeburga
My mind was blown.
lem's Avatar - Comment posted on 10/14/2007 21:58
lem
Just screams eye-toy to me.
Deathsaw's Avatar - Comment posted on 10/14/2007 22:00
Deathsaw
They could make building blocks come to LIFE! My childhood creations would mean something!
Gregor's Avatar - Comment posted on 10/14/2007 22:01
Gregor
Waiting for weighted companion cube appearance.
Teta's Avatar - Comment posted on 10/14/2007 22:02
Teta
Awsome concept.
For me kinda hard to belice as a woeking proyect, but as an idea is still a great one.
mispelt's Avatar - Comment posted on 10/14/2007 22:05
mispelt
Normally, I hold myself to a much higher standard of eloquence, but in this instance, the only word in my vocabulary that I can find to describe this is one of those internet-isms that I try so hard to avoid:


OMFG
Volomon's Avatar - Comment posted on 10/14/2007 22:10
Volomon
So no one noticed the over delayed sticker reaction of the digital displaying on the box. Well I know why people think Halo is so great.
bottled dark's Avatar - Comment posted on 10/14/2007 22:13
bottled dark
seems... lame.
BlindsideDork's Avatar - Comment posted on 10/14/2007 22:14
BlindsideDork
You think it could come to the 360 or PS3?
Volomon's Avatar - Comment posted on 10/14/2007 22:23
Volomon
@BlindsideDork Well considering the PS3 is already able to do it with the EyeToy, I'd have to say EyeToy.
jerrt's Avatar - Comment posted on 10/14/2007 22:36
jerrt
get this on the ps3 stat! this is awesome.
JonDarkwood's Avatar - Comment posted on 10/14/2007 22:48
JonDarkwood
What the hell did I just watch?

I think I lost my mind somewhere in that little cube thing.
Bob Muir's Avatar - Comment posted on 10/14/2007 23:02
Bob Muir
...what?
Demios's Avatar - Comment posted on 10/14/2007 23:19
Demios
Man that 'game' + Weed = probably my entire weekend planned.
brosef's Avatar - Comment posted on 10/14/2007 23:43
brosef
the future is now!!!
*head asplodes*

Seriously though I'm still trying to figure out if that was a post-filming animation demonstrating what they hope is possible or if that was actually the program.

@Demios
I fear with weed I would sympathize too much with the plight of the little guy:
"Hang on there buddy, I'm gonna get you out of there. I'm not giving up you yet man. Hey guys...guys? Yo, Nibbles! Wake up, man! You gotta draw me a map of this fuckin cube so I can get this little dude to freedom. What? We can eat later! Don't go back to sleep...awwww, dammit dude"
Shawnzzy's Avatar - Comment posted on 10/14/2007 23:57
Shawnzzy
wow does anyone have anymore info on this
Aaron Mxy Yost's Avatar - Comment posted on 10/15/2007 00:17
Aaron Mxy Yost
I can already tell I'm way too stupid to ever be able to figure this game out.
Amayirot Akago's Avatar - Comment posted on 10/15/2007 02:42
Amayirot Akago
Game developers, take note: originality is not dead.
RskimB's Avatar - Comment posted on 10/15/2007 02:44
RskimB
holy crap my head hurts, interesting concept at work
Lord The Night Knight's Avatar - Comment posted on 10/15/2007 03:15
Lord The Night Knight
Cubes suck. This is next gen, so all such things should involve polyhedrons. ;)
cjpkiller's Avatar - Comment posted on 10/15/2007 04:06
cjpkiller
thats kinda cool... seems a little boring... couldn't it be achieved with a marble in a cube maze and be more fun?
nademagnet's Avatar - Comment posted on 10/15/2007 06:00
nademagnet
I wonder if this will work with the XBL Vision?
Burnt Meatloaf's Avatar - Comment posted on 10/15/2007 06:15
Burnt Meatloaf
Seems like a spatial nightmare to me. You have to look at something rotating on a 2D screen while manipulating a 3D object with your hands? That doesn't work. Some can handle it -- the rest vomit.

It's only playable if you put in a ridiculous number of handicaps.

This is precisely why games on the Wii resort to waggle instead of 1:1 spatial motion. Spatial coordination is actually a very difficult problem for most people.

I don't want to discourage people from experimenting, but the world isn't ready for these kinds of concepts, and won't be until holographic technology becomes a reality. The more people understand about why an interface concept doesn't work, the better they can design one that does.
arkrevolution's Avatar - Comment posted on 10/15/2007 06:41
arkrevolution
A dazzlingly wonderful concept, but I do agree that the main problem with it is the interface. This could be done very, very well on the Wii with the wagglestick. But it's still a great idea.

YAY INNOVATION!
mackisawesome's Avatar - Comment posted on 10/15/2007 07:13
mackisawesome
its gonna be on teh ps triples
hjd uk's Avatar - Comment posted on 10/15/2007 10:21
hjd uk
that is one hell of a nice object recognition demo. Camera detects the front facing square on the box, reads the symbol on it to get the room, detects the angle of the square to the camera using trig and converts into the characters motion. If you look, during the video the camera gets a little confused when the box is moving and thinks that the centre square aroudn the symbol is the external squar eof the cube's face.

And at the end of the video it says its for unbuntu / linux.
from website :
"# Platform Debian GNU/Linux, Ubuntu 7.04
# Status The game is currently in development and will be released as an open-source project soon."
DinnertimeNinja's Avatar - Comment posted on 10/15/2007 11:22
DinnertimeNinja
Holy crap!

It's like Blast Chamber for the PS1 minus the fun!

Anyone? Blast Chamber? Seriously guys. It was one of the most fun mulitplayer games ever made! I wonder if I still have my old copy...
Higgz78's Avatar - Comment posted on 10/15/2007 14:42
Higgz78
I want this cube! Nothing else will remove me from my consoles and I fear I may be burning my LCD out. When is this coming? TELL ME MORE!!!!
Spartacus's Avatar - Comment posted on 10/15/2007 15:17
Spartacus
I would expound but my mind just imploded and my physical being became a paradox.
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