Especially the enemies and how they keep getting recycled. They're supposed to be a reflection of the protagonist's psyche and always have very special meanings, if they keep getting thrown into each new title without a second thought, then the developers are essentially negating that which makes Silent Hill so different from other survival horror titles.
To sum it up, I have no interest in Homecoming at all. Now if someone would just step up and give us the next big psychological survival horror game. You know... more like The Shining and less like The Texas Chainsaw Massacre.
Like I've said many times, Konami are not sure what they are doing, beyond MGS4 and ProEvo. The Castlevania Wii game (and Time Hollow on DS) is the most positive and original step I've seen from them in years, but they need to bring more of that.
Silent Hill had been left behind a long time ago. Its just a shame its taken many this long to realise. Unfortunately, its Silent Hill itself that is the problem. Whereas Resident Evil has jumped from the Arklay Mountain facility to various global locations, Silent Hill has stayed in Silent Hill and only odd lost people wonder there. Its like fucking groundhog day now, and badly needs to be blacklisted as a holiday destination. Feels like a bad horror movie series.
In short, this is what I mean about Konami needing new fresh IP, now that MGS is done (but for how long?), they have little I'm excited about.
Capcom, I can get excited about. Lost Planet, Dark Void, Dead Rising plus more, etc, all came after Resident Evil and excite. So why the hell can't Konami do the same? I think Konami should really consider there current plans. Maybe they should seriously think about outsourcing like Capcom, Sega and Square Enix, to bring in new ideas and better approach the global picture, because unfortunately, Silent Hill is still no Resident Evil beater.
I liked a bit the original Siren, but it had lots of problems. I don't know if they changed the level/save system in the remake.
For now, anyway, I still my copy of Fatal Frame 2 waiting for me to play it..
It's too bad about Silent Hill. Maybe we'll all just have to move on.
Also, totally have hopes for the new Siren and Fatal Frame games.
..don't make me turn by brightness up a metric fuckton in order to see what's going on in the game
Amen brother, amen.
It's so sad, but at least other series like Siren, as you've mentioned in your article, and Fatal Frame are still going strong.
I also fail to see why people get such a massive fucking boner over RE4, I found it to be okay, even enjoyable but it was hardly the second coming of Christ.
and when you consider S 1-3 WERE mindblowing in their day well...
still instead of retiring the series why not just bring back Team Silent?
Sadly, SH's style of horror is hard to pull off now that Survival Horror games have evolved themselves into extinction. In today's world, where "zomg next-gen gameplay" is paramount, there is no room for dodgy control schemes and character who are designed not to aim a gun very well. Silent Hill needs to find a way to keep its psychological horror edge while keeping up with the times, and if Homecoming is as bad as it sounds, it seems SH can't actually do it.
That's IF it's as bad as it sounds. I don't have much hope left though.
I suddenly remembered myself not being able to sleep properly after watching my cousins play and beat the original Silent Hill.
I'm still dying to play Siren 2, but I can't be bothered to mod my PS2 just for that...
I felt the same pioneering spirit of the original SH in Siren. The disjointed story and tendency to get stuck in corners with no weapons combat kind of spoiled the experience, though.

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