I miss table top but I would feel weird playing LARP or table top RPGs at my age. I prefer to play RPGs in my home where no one can see me oogling Sir Aaron in FFX.
Liking the article, agree with you on the investment of time in P&P....cant remember how many times campaigns have been left unfinished or I'd plow bored through a bunch of other peoples games just so I could get back to playing a character I really liked. Cant say I ever liked GURPS that much, but had a shit GM so probablly didnt help. Love playing White Wolf, largely because the DM KNEW HIS SHIT and made some really fun and interesting games. Looking forward to the next installment DMV!
Anyway, I have always meant to get into P&PRPG, but I just don't have the time. Aditionally, I must admit I have never beaten a console RPG, mainly because levelling bores me to death, and I get the story by watching my power-levelling brother beat the game.
The trouble with heavy customizing in RPGs is that it makes telling the story difficult in a way. I clearly remember in FFX that nobody called the player by its custiomizable name, it was all "That guy" and "Jecht's son".
In favor, just look at WoW. People really connect to their avatars. Also, Monster Hunter.
With the latter, at least you're not trundling yourself off to your friends house with dice in tow once a week, just plopping yourself down at your computer to *clicky*click* for a few hours.
I do miss the camaraderie of the round-table gaming though. It was a lot of fun, and far more unique characters are built and inhabited when you can just, you know, imagine them instead of being stuck with an unchangeable one on screen.
I must confess, I am a relative noob when it comes to P&P games, RPGs especially. I think I find it hard to get into the ones I play with my friends because, or me anyway, it just seems to take too long to do anything. The last game I played took 6-7 hours just to setup. I guess though, it does always depend on the DM and other players.
A lot.
So, its kinda funny, but it seems I like Console RPGs for the very reason that most don't like them. The book like story. When it has unique twists and keeps me wondering about what's going to happen next, I really enjoy it. (FF4,5,6,7 and Tales of Symphonia spring immediately to mind...)
But, maybe I'm just weird that way.
As for DnD and such.. well The creative aspect IS what fuels it. For example I ran intoa boss by myself which would have killed me in 2 hits, in a console RPG that means its time to reload and go grind up, but in this game I used my monks speed to run, and the beserking boss ran after me until he wore himself out at which point I was able to beat him :P you wouldnt get that in a console RPG unless it was scripted in.
One reason I think P&P RPGs will always be slightly better than console/PC RPGs is because literally anything can happen and, as long as it is within the rules or the GM allows it, the players can do anything they want

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