Bethesda said its big reveal of Doom-- that is in fact "Doom," not "Doom 4" -- at QuakeCon would be for attendees only, not for us Internet ne'er-do-wells, but I still watched the QuakeCon stream like a sucker, anyway. When it came time for the Doom part of the presentation, id Software's Tim Willits waved goodbye and the stream went offline. They really meant it!
Shaky-cam footage hasn't shown up yet (it will; it must) but people have been livetweeting about the event's single-player demonstration. No footage, but plenty of details to go on for now:
This is an "origin game" that's "reimagining everything about the originals," according to executive producer Matt Stratton.
It begins outside of a UAC research facility on Mars. There's said to be brutal melee combat, with the player character ripping a guard's arm off to use his finger on a hand scanner.
id is returning to "high-speed movement and run-and-gun," says PC Gamer.
The chainsaw is back, as are exploding barrels. No regenerating health.
There's multiplayer, but that'll be detailed later.
The game runs on id Tech 6. 1080p, 60 frames per second supported.
So far, so good. Doom will launch on PC, Xbox One, and PlayStation 4.
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