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Watch Dogs loses its lead game designer to EA
Upcoming Ubisoft title Watch Dogs has experienced a potential setback after the departure of lead designer Jamie Keen, who has defected to EA Gothenburg. VideoGamer.com is reporting that Keen, who was also a lead designer on Far Cry 3 apparently left Ubisoft Montreal to re-join EA in February this year. It doesn't look like a big surprise looking at his previous positions, especially having worked on previous EA games such as Battlefield Bad Company and Syndicate. Hopefully this is a case of EA making Keen an offer he can't refuse rather than an indication of any potential problems with Watch Dogs, as I'm really looking forward to seeing how that game turns out. Watch Dogs lead leaves Ubisoft, joins EA [VideoGamer.com] Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
12:30 PM on 06.19.2013 Bethesda: Prey 2 is 'simply not good enough' as isWhatever is holding up development on Prey 2, the simple truth remains: we aren't able to play it. And for a game that showed so well, publicly, that sucks. Offering the latest update to IGN, Bethesda VP of PR and marketing P...
9:30 AM on 06.19.2013 Miyamoto wasn't pleased with his work on Zelda IIAfter following up on a comment legendary Nintendo designer Shigeru Miyamoto made about making a "bad game," Kotaku got a fairly surprising answer: that game was Zelda II. Miyamoto confirms this outright stating, "I wouldn't ...
10:30 PM on 06.18.2013 Warner Bros. Montreal responds to Arkham Origins skepticsIt's always a bit scary when a new, unproven developer takes over a well-loved franchise. Sometimes the results are really good, and other times they are downright disastrous. Batman: Arkham Origins creative director Eric Hol...
8:30 PM on 06.18.2013 Gunpoint made back its budget in 64 seconds, kindaIf your game only really cost $30 to make in GameMaker, then yeah, you're gonna recoup the development budget pretty quick. Former PC Gamer writer Tom Francis hoped his debut title Gunpoint might do well enough to allow him t...
11:30 PM on 06.17.2013 Avalanche founder on trade-ins: Games are too shortThere are multiple good reasons for trading in a game once you have had enough, but in the eyes of Avalanche Studios founder Christofer Sundberg, length is the determining factor -- titles "have been too short,...
10:00 PM on 06.17.2013 New CD Projekt RED studio opening for 'smaller' gameThe Witcher developer CD Projekt RED is expanding out of Warsaw, Poland with a second studio opening next month to work on a separate game. In a statement provided to Gamasutra, managing director Adam Badowski shares the news...
2:30 PM on 06.17.2013 DLC for The Witcher 3: Wild Hunt on PC will be freeAs a development studio, CD Projekt RED is easy to look up to. That general sentiment continues following an interview with Rock, Paper, Shotgun discussing DRM and downloadable content for The Witcher 3: Wild Hunt on PC and c...
12:30 PM on 06.17.2013 IO cancels projects to focus on new Hitman gameWhen you think of IO Interactive, Hitman comes to mind. Maybe Kane & Lynch or Freedom Fighters as well -- sorry to reopen old wounds -- but the long-running stealth franchise is certainly right up in there. We'l...
7:45 PM on 06.14.2013 OUYA 'refresh' will be more like mobile than consolesSpeaking to OUYA CEO Julie Uhrman at E3, I got the latest word on how the Android-based console will evolve as technology advances and it becomes time for a new model. "We're always seeking feedback and advice from both gamer...
10:30 PM on 06.07.2013 Dungeon Defenders' devs report atrocious work environmentA lot of employees at Trendy Entertainment have had enough. They're fed up with the grueling work hours, disgusted by the gender inequality, and sick of the fear-mongering. And they're speaking up about it. An investigative r...
| Developer stuff
It's always a bit scary when a new, unproven developer takes over a well-loved franchise. Sometimes the results are really good, and other times they are downright disastrous. Batman: Arkham Origins creative director Eric Hol...more
If your game only really cost $30 to make in GameMaker, then yeah, you're gonna recoup the development budget pretty quick. Former PC Gamer writer Tom Francis hoped his debut title Gunpoint might do well enough to allow him t...more
There are multiple good reasons for trading in a game once you have had enough, but in the eyes of Avalanche Studios founder Christofer Sundberg, length is the determining factor -- titles "have been too short,...more View all Developer stuff |


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