Continuing its extended coverage of Warren Spector's Epic Mickey, Game Informer has put up a massive interview with the legendary designer himself. Details on game mechanics, the storyline, how the project came about, and more are covered in the discussion, but for the sake of this post, I'll be highlighting two sections.
While it seems many of us would love to see Epic Mickey go beyond a Wii-only release, we need to face it; we're kind of in the minority when looking at the big picture. "We made the call to go to the Wii long before it was clear that the Wii was going to be, at least for now, the best-selling platform," says Spector.
"It was about going where the audience is and going somewhere where they’re going to accept a visual style that is more cartoony than people are used to seeing and where we don’t feel obliged to throw in every shader on the planet."
Later on in the talk, Spector reveals his desire to make Mickey Mouse "cool." He also says he wants "there to be a theme park ride," and "a feature-length film," which if made, " would rock peoples’ worlds." Lastly, and probably the craziest thing to come out of the interview, Spector says he wants to make a Duck Tales game.
"I can’t convince anybody at Disney to let me do a Duck Tales game. How can that be?" I think I speak for all of us when I say Epic Mickey had better pave the way for such a videogame to be created.
Read the full interview here.
Also, speaking as a Disney buff, reading this interview makes me even more excited than I already was for this game. It's in the right hands. Like this quote: "I graduated from college, I got Disney stock; that was my present. And I wanted to be an Imagineer." Change graduation to a birthday, and that's me. It's like me and Warren Spector were separated at birth, except he's older than I am and very successful.
Sorry, I get excited about stuff like this.
YES! I mean NO!
I'm more excited for this game then any other (unless an Earthbound trilogy for DS is announced.)
Count me as one those few. I'm glad they're not going to try to make it go multi-platform, as that would only prove detrimental to the game. There's no way they'd be able to optimize the game for both the Wii and HD consoles, one version or the other would suffer, if not both. With a focused development on the Wii this game has a much higher chance to turn into a quality product.
The defense rests.
glad i got a wii again (sure its softmodded.. but..).
had to get a wii just for the New Super Mario Wii game; 4 player co-op in classic 2d sidescrolling/platforming goodness?? you had me at 4 player (in the same room mind you too!) i still believe over 95% of wii games are waggle-ware, but those 5% seem to redeem the system. dang you nintendo, kicked you to the curb once and i'm back for more. hehe
Man, those Gameboy games were amazing back then. I didn't have the NES versions but man were they amazing. <3
But uh, also yes I'm looking forward to this game.
By "graphics" you mean rough animation tests?