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Warmonger, Operation: Downtown Destruction is the brownest next-gen game ever photo

If you liked EA's shooter BLACK, the upcoming PC game Warmonger, Operation: Downtown Destruction BETTERNAME: BROWN might be right up your alley. The new FPS promises large-scale fully-destructable environments facilitated by two solid technologies: Unreal 3 engine and a PC add-on PPU physics adapter from Aegia.  I've never actually seen a game deliver the kind of chaos that true "fully-destructable" would bring (Historically it's usually 20% of walls and trivial objects, to my chagrin) so the pew-pew-pew force might be strong in this one. Here's what IGN said two weeks ago about it before these new images hit.

The game takes place in the near future, 2029 to be exact. Corporations have become military powers, and two of the largest, PolyChem Oil and General Energy, are embroiled in hostilities than began with a dispute over some Iranian oil properties, then escalated into a deadly war on American soil. The play centers on a battle for a city that must be taken a block at a time, with each success triggering a tactical influence in one or more adjoining areas. Map instances will reportedly play differently each time since virtually everything in them will be destructible, thereby forcing players to adapt and to find new ways to attack and defend.

The title's intriguing premise is that creating environments in which everything can be demolished will allow and necessitate dynamic emergent gameplay. The destruction will be done in a procedural manner rather than via pre-made animations. As a result, it will be possible to blow away walls, ceilings and other parts of the terrain to create new routes through which play can flow.

Another option will be to modify the surroundings for defensive purposes; for example, an enemy can't follow you up a stairway if it's no longer there. The project employs the Unreal Engine 3 along with Ageia's PhysX technology, which team members have worked with previously on Auto Assault. A key difference this time is that the latter's dedicated physics card will be required.

Required!  Now we're talking. Even if nobody buys it, I love it when companies do their best to push the latest technologies. Can't wait to give BROWN a shot. There's an interview with the project head if you want to dig deeper.

In other news of games with similar names, where the f*ck is Wardevil?  Nowhere. Digi-Guys recently moved to a new building and promised to announced something later this year, but it's all hush-hush at the moment. So not fair, I want mah' robots.

 


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19 comments | showing # 1 to 19

Topher Cantler's Avatar - Comment posted on 03/21/2007 11:44
Topher Cantler
PEW PEW PEW!
Dexter345's Avatar - Comment posted on 03/21/2007 11:49
Dexter345
My roommate loves brown. I should totally forward this to him.
GuitarAtomik's Avatar - Comment posted on 03/21/2007 11:55
GuitarAtomik
I like the idea of this game but I really don't play enough on my PC to justify an ENTIRE card dedicated to physics :[
Toneman's Avatar - Comment posted on 03/21/2007 11:56
Toneman
But brown looks soooooo good in high def.
DJDuffy 's Avatar - Comment posted on 03/21/2007 12:05
DJDuffy
"BROWN funkin blows"
DJDuffy 's Avatar - Comment posted on 03/21/2007 12:08
DJDuffy
I remember when 3D accelerator cards started becoming required for certain games...I think the first game (evaaar?) that required a 3D card that I wanted to play was the original "Wipeout" for the PC...it required a 2mb video card!!
galagabug 's Avatar - Comment posted on 03/21/2007 12:31
galagabug
note to self: niero enjoys playing brown games.
ghnvt's Avatar - Comment posted on 03/21/2007 12:45
ghnvt
It does have the Unreal 3 engine which will make it OK, but doesn't everyone know the world is brown in a post-nuclear war city. DUH!
Azrael's Avatar - Comment posted on 03/21/2007 13:21
Azrael
Hmm.. Im a PC enthusiast and I loved BLACK (pun not intended) and I Just CANT get excited with this. Theres no way Im buying a Physics card for a Black clone.

EA heres a hint, drop this in a console (ps3, xbox 360, whatever) forget about the AGEIA chip, make it multiplayer, add some damn color here and there, a story that makes sense and you have a sell. Hows that sound?
emotaku's Avatar - Comment posted on 03/21/2007 14:26
emotaku
Cityscape looks like the cutscene intro parts from Gears.

Still looks damn pretty.
Volcanon's Avatar - Comment posted on 03/21/2007 14:34
Volcanon
I'd buy the Physx card if I had an available PCI slot...
AKK's Avatar - Comment posted on 03/21/2007 14:38
AKK
Crysis is fully destructible. You don't need a PhysX card to play that.

How much did Ageia pay them to make it a requirement?
Lezbro's Avatar - Comment posted on 03/21/2007 15:05
Lezbro
Hey.

The Future is brown.

Deal with it.
Dot's Avatar - Comment posted on 03/21/2007 15:38
Dot
I already have a PhysX card installed in my PC in preparation for UT2007, so I guess I'll be picking this up when it's released.
Lezbro's Avatar - Comment posted on 03/21/2007 16:46
Lezbro
I picked up a video card that just renders brown.
Necros's Avatar - Comment posted on 03/21/2007 18:27
Necros
"Games need BLUE SKIES! Games need BRIGHT YELLOW SUNS! Games need RED AND BLUE THINGS in them!"
Burnt Meatloaf's Avatar - Comment posted on 03/22/2007 03:16
Burnt Meatloaf
...and they still keep coming!

What's with the high contrast, too? Haven't developers ever heard of complementary colors?
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