hot  /  reviews  /  videos  /  cblogs  /  qposts

WarioWare D.I.Y. has my imagination running wild

11:00 AM on 02.25.2010 // Dale North

At Nintendo's media summit, held in San Francisco today, I had a chance to see the localized version of upcoming DS/DSi game WarioWare D.I.Y. in action. After getting a full demonstration on how it worked, my imagination is running wild with minigame possibilities.

If you haven't heard yet, the D.I.Y. part of the game's name refers to the ability to create your own minigames to be placed in the WarioWare minigame line-up. In other words, you'll have access to the tools to create your own version of the crazy second-long games that you'd usually see in a WarioWare title. If you thought the old WarioWare games were funny, imagine one packed with all of your own in-jokes.


There's almost 100 pre-made games built in to WarioWare D.I.Y., but I didn't care about any of those once I saw the game creation tools in action. Sure, you could pick from pre-made graphics and sound clips to make a game, but the creative people can stretch out and express themselves with surprisingly robust features. While the lazy will be dropping in canned backgrounds and Nintendo assets (Mario, Princess and other Nintendo-themed stamps are included), creative types will be zooming in, dropping in art pixel by pixel. The music editor is just as flexible. There's a full blown 6-track sequencer that will enable you to create your own tunes. Not as musically inclined? No worries. A built-in humming feature will try to translate your voice into a melody. No musical ability at all? An in-game Maestro can whip up tunes that fit your needs easily.

After you've created your assets, you'll start to assemble them to make a game using the animator and simple scripting tools. The animation tools are really easy to use. I saw a rocket being built for a minigame, and it only took about a minute to draw and animate, complete with flickering flame coming out of the back. The final game in this example was classic WarioWare. Touch the rocket and it blasts off.

Later I saw examples where more intricate art and more detailed animations were created. One example, created by someone at Nintendo, had a "just married" car driving off in the distance, with convincing cans clanking behind the car. Another was a detailed robot that needed its chest-worn switches to be twiddled to proceed.

I got a better look at the simple scripting in a couple of examples. One had a vehicle that always turned right when it hit any of the walls placed on the screen. The goal was to reach a ball randomly placed on the stage. To play, the player would have to tap the ball with the stylus to remove the wall obstacle. An under-the-hood glimpse showed that there was some fairly intensive work done to make this minigame function, but it also showed me that there were solid tools there to let players be as creative as they want to be.

Each of the included minigames can be "opened" to give players an inside look at how they were created, giving them solid examples of how to put their own game together. Each of the elements in these games can be copied and re-used in your own game. I saw a game that had Mario running through a Metroid world. The possibilities seemed endless.

Nintendo said that they're planing to do some pretty interesting things with WarioWare D.I.Y.'s connectivity. At a base level, friends can share their creations. Creations can also be uploaded to their "Storage Crate," which will allow downloads to anyone they've exchanged friend codes with.  Beyond this, Nintendo plans to regularly distribute minigames made by popular game designers. They're also hoping to challenge players to create themed games; the best will be featured in their download service.

A companion WiiWare title called WarioWare: D.I.Y. Showcase will give players 72 more minigames to pull into the DS game. It will also let them check out their creations on their television screen. On top of all of that, it unlocks a multiplayer mode that lets four people play competitively.

Seeing the games that came out of the Japanese release had me thinking, but really getting a full look at the tools had me fantasizing about my own creations. Perverse ones. Elegant ones. Destructoid-themed ones. The ability to download and share games makes this title practically endless already, but being able to make your own minigames is like a  game in itself to creative people like myself.

WarioWare D.I.Y. will be released for the DS on March 28th.

Dale North, Former Dtoid EIC
 Follow Blog + disclosure DaleNorth Tips
I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

StriderHoang avatarStriderHoang
Just so you know, I've been a Huge subscriber for a few years but I thought I had until the end of September to cancel it. So I've opened an inquiry for the refund, which is on tinypass' end of things by the way.
techsupport avatartechsupport
I once posted that Total Recall was the best movie ever made. I would like to make note that Starship Troopers is a close second. Carry on.
Mike Martin avatarMike Martin
I put too many peppers in my sausage and potatoes. My asshole is on fire. I want to cry when I wipe. But it was good.
OverlordZetta avatarOverlordZetta
One glorious Japanese twitter user made a custom LBX of one of my favorite Kamen Riders: [img][/img] It's like getting peanut butter in chocolate but with small robots and spandex banana men!
SeymourDuncan17 avatarSeymourDuncan17
I feel terrible for not reading most of you beautiful people's blogs. Let's just say my passion is writing, not reading :s
techsupport avatartechsupport
People can debate GOTY all they want, but the real question is: D-Horse or Roach?
Mr Knives avatarMr Knives
I'm dragging myself away from my PS4 long enough to say that MGS V is pretty darn awesome so far.
Myles Cox avatarMyles Cox
Down with that PAX Pox. Auhhhghghghhhh
Shinta avatarShinta
MGSV: Sneaking into a heavily guarded Russian military base in Afghanistan at night, slashing throats while listening to this. [youtube][/youtube] Comes off like a perfectly planned scene in a Scorsese movie or something.
Pixie The Fairy avatarPixie The Fairy
Tortilla chips: The only food I know and love to betray me by deciding to flip to a bad angle and stab me in the gums.
IDrawOnTape avatarIDrawOnTape
I'm ok with Namco shutting down Soul Calibur: Lost Souls, as long as they keep Ace Combat:Infinity running. Love that game and just hit 3 million credits.
ScreamAid avatarScreamAid
Holy fuck I feel new again. I've been on hiatus for a while and haven't been up to writing. I might just jump back into things after I relearn things here. Does anyone even remember me? Like damn it's been a while.
Jed Whitaker avatarJed Whitaker
In MGS5: The Phantom Pain, Solid Snake dies from lung cancer from all those years of smoking. #FakeSpoilers
RadicalYoseph avatarRadicalYoseph
[youtube][/youtube] If you don't know the truth, you don't know the score. The end is coming near. MAJOR SPOILERS!
Paul S avatarPaul S
Wow, it's really easy to get people upset over video games.
wutangclam avatarwutangclam
I hope MGS V is living up to everyone's expectations. I can't get enough.
Barry Kelly avatarBarry Kelly
I dislike the idea of intentionally reinforcing the notions that either race or gender are character traits, and those that don't match your own are completely unrelatable.
Shinta avatarShinta
Who's your favorite female black writer on Destructoid's staff? Post a comment below with your votes.
Dr Mel avatarDr Mel
I'm ok if someone chooses a character's ethnicity in a story with the intent of being more representative, as long as the story is good. And if even SOME people feel like it helps them relate, then good! Don't bother me none.
ChillyBilly avatarChillyBilly
OK. So the Mad Max game is basically the combat from the Batman games, the driving bits from Rage and the taking over the outposts bits from Far Cry 3 and 4. I guess what I'm saying is that it's super fun and I'm really, really enjoying it.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -