Prague-based Warhorse Studios has reached a licensing deal with Crytek to use CryENGINE 3 for the company's unannounced open-world RPG. Big deal, who cares. Right? Wrong!
Before you write this news off, let me first point you to the team's website. Look at that badass image on the landing page. You might also like to know that Warhorse is made up of industry members who have worked on games like Mafia, Operation Flashpoint, and UFO: Aftershock.
"Even if our new project is different in many respects, it is a game that is not going to disappoint fans of open realistic worlds and quality stories," reads the website. "We are positive we are not making this game for ourselves only but for you as well."
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
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Well... Cry Engine 3.
It is of little import that it isn't going to be made by Crytek so long as they make proper use of what they're gaining access to now.
Well, using CryENGINE 3 doesn't really mean that the graphics are going to be grounded in reality. It's just a physics engine. Unless, of course, you mean that the graphics are going to look really good, in which case they probably will.
Oh, my bad. Well I hope they look really realistic. I remember reading something about Dragon Age 3 possibly using the Frostbite 2 engine and it made me wet my loins. This news did the same.
However a good engine does still not guaranty a good looking game.