As we've learned from the hit magical drama of the early 2000s Charmed, nothing can defeat the power of three; unity trumps individual power. That fact remains in Lord of the Rings: War in the North. Dwarves, Elves, and Men may have their own strengths, but neither can stand alone. You may also recognize that concept from another area of Tolkien's fiction, but this is a fellowship.
Everything about this game looks too good to be true. As one who has read Tolkien's tale countless times, the lack of acceptable game adaptations is a bit disheartening. So fingers are firmly crossed for this to be the RPG deserving of the Lord of the Rings brand. After all, the man laid the foundation for modern fantasy, can we at least give him a great RPG in that fantastic world?
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.
destructoid's previous coverage: Lord of the Rings: War in the North