
Wanted, the Warner Bros. Interactive published game based on the movie (based on a comic) that was quietly announced at this year's E3 now has a new name: Wanted: Weapons of Fates.
So maybe the name is a bit silly sounding. OK, a lot silly sounding. But I'm staying positive about the Wanted game, even though it's a licensed title, twice removed. It's being developed by the Swedish game house, GRIN, the same folks responsible for Bionic Commando Rearmed and the upcoming Bionic Commando next-gen title.
And what does that mean? Well, Rearmed turned out pretty well. And I've liked what I've seen and played of the next-gen Bionic Commando title. Plus, these are weapons of fate we're talking about here, and you don't -- under any circumstances -- mess with fate. Or its weapons.
Wanted: Weapons of Fate is being developed for PC, PlayStation 3, and Xbox 360. Wikipedia says it's coming out this December, but my money is on seeing it in 2009.
Boxes = Check.
Plain floors = Check.
Characters that look like Counter Strike rejects = Check.
Nothing about it that looks remotely interesting = Check.
Because the latter would be even more ridiculously lame.
But... wow. That is fucking UGLY.
The movie was enjoyable, but from what I hear of the source material, the comic (with supervillains instead of assassins) sounds like a much more colorful world.