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Want to take on WoW? You'll need at least 1 billion dollars photo

One billion is a number so big that it's hard to take seriously. But Activision boss Bobby Kotick does take it seriously, especially when it relates to what he'd have to pay out to take on World of Warcraft as a rival MMO.

Of course, there's no need to do that now. But even before the Activision/Vivendi merger happened, Kotick knew that even spending 1 billion USD in development on an MMO to compete with WoW would be risky business.

"We don't think that even if we made the USD 500 million or billion-dollar investment to get a product out that we would even be successful doing it," said Kotick.

"When we first started looking at it, it appeared to us like a game in an insurmountable product category... EA, Microsoft, Sony and scores of venture capital investments had been put to work unsuccessfully in trying to develop massively multiplayer games as a product opportunity," he told investors.

This whole can't beat 'em, join 'em attitude probably played a big role in the creation of Activision Blizzard. Hopefully Kotick saved some of that cash to put back into their new supercompany for some new MMO titles.

Do you agree with Kotick's view that no one else will be able to compete with WoW? Or is the next big MMO right around the corner?

[Via Play.tm -- Thanks, JR] 


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38 comments | showing # 1 to 38

acharlesmobile's Avatar
acharlesmobile at 02/28/2008 09:14
Close to impossible is still possible.
Crunshii's Avatar
Crunshii at 02/28/2008 09:17
honestly it's not the money thats needed to compete with wow. Its the fanbase. e.x: If someone makes a good starwars online mmo (I said GOOD) then im pretty sure all the geeky-jedi's will come out from their hidden caves, and that would be about 10mil users easily.

You can throw $1b to any MMO out there now, it will not reach WoW due to the fanbase. Prob LOTRO, but they blew it, game sucks nuts.
Holyetheline's Avatar
Holyetheline at 02/28/2008 09:19
I am annoyed by this... I don't even like WoW... It's like a poorly made action RPG. I want a new MMO to take over.... Maybe they should bring back that Elder Scrolls MMO idea from back in the day?
Mr Bas's Avatar
Mr Bas at 02/28/2008 09:24
Pokemon MMORPG = Instant win but we know that won't happen.
Blackwolf's Avatar
Blackwolf at 02/28/2008 09:28
I remember back in 2000-2001 we all said that nobody would ever be able to take EverQuest out of the top spot. WoW will be taken out, eventually. It might be by WoW2, or it might be by a game we won't expect.
ScottyG's Avatar
ScottyG at 02/28/2008 09:31
There are a few ideas that could give WoW a run for its money, but I do agree that there most MMOs won't succeed because of it.
maverick535's Avatar
maverick535 at 02/28/2008 09:33
"or it might be by a game we won't expect."

MapleStory. You heard it here first.
Rpg_Worshiper's Avatar
Rpg_Worshiper at 02/28/2008 09:47
Well, Square Enix is coming up with an MMO. Could be interesting.... I loved FFXI. It pwned the crack outta WoW.
Neonie's Avatar
Neonie at 02/28/2008 09:48
I hope ABP destroys WoW.
Tubatic's Avatar
Tubatic at 02/28/2008 09:49
Snap shot comment because they blocked "wow", from all internet traffic at work . . .

It can be done, but it'll have to be something different, easy, loveable (not cute, but loveable: Warcraft is loveable - WarHammer is not) and, in the next "round" of MMO progression, it has to connect to the player outside of just playing the game.

The Agency, at least in preview stuff, is talking about sending you a text message when your crafted item is ready. The next big MMo (Not necessarily the Agency) will be sending you emails, recorded phone calls (like the Snake on a Plane and Transformer movie promotions) and will have a mini-game/interface that you can run on your cell phone.
Gameboi's Avatar
Gameboi at 02/28/2008 09:50
That Austin Powers reference is full of win, Dale. I giggled.
Kathos's Avatar
Kathos at 02/28/2008 10:03
APB.

For the love of God APB requires Destructoid coverage. Now. Right now.
Rbj's Avatar
Rbj at 02/28/2008 10:08
Two things I think that could beat it are :

A propely created Star Trek MMO.

A properly created Pokemon MMO.

Thats about it.
Gameboi's Avatar
Gameboi at 02/28/2008 10:09
@kathos

What?
SourGr8pes's Avatar
SourGr8pes at 02/28/2008 10:11
WoW will probably remain in the top seat for awhile, and defintely around for awhile (there's still bunches of people that play the FIRST Everquest...).
It's really not about dumping 1 billion dollars into an MMO to make it better; IT'S ABOUT PROGRAMMING A GAME THATS'S MORE FUN!

@Maverick
MapleStory? Yeah right. The only place I can see that taking over is maybe Japan, where FFXI is king, or maybe China.
GoblinPie's Avatar
GoblinPie at 02/28/2008 10:16
I completely disagree with Kotick's PoV concerning MMO's and WoW. While I do think that companys like EA who think throwing money at the proverbial wall will simply solve the problem and create a game that appeals to the masses are doomed to failure from the get go, no matter how much money they choose to invest. I do believe it is completely possible for a game developer to create an MMO that will de-throne World of Warcraft. The reason I believe Blizzard has achieved the success it has in all 3 of its major titles (Warcraft, Starcraft, Diablo) is that while the games are not on the cutting edge of innovative gameplay and such they do have great production values and a wonderful feel for finding what aspects of games in their respective genres be it RTS, MMO, etc. are worth emulating. Also Blizzard has to date been very good about releasing very polished, very balanced products. If a company steps up to bat with similiar production values and the motivation to make a game that people enjoy playing as opposed to setting out to make a game that will steal the magic mmo market share then we could see something that is as successful and as widely appealing as World of Warcraft. People appreciate quality.
glandseck's Avatar
glandseck at 02/28/2008 10:19
It's not the money, it's not the fanbase.
Did Everquest have a big fanbase when they started?
Compared to now, did Warcraft have that many fans?
It just needs to be a great game with a hook that makes all sorts of people want to experience it, and is addictive as crack. It's not that uncommon. Another MMO will eventually lead the market, regardless of whether it is right under our noses or not. I guarantee it.
neveranything's Avatar
neveranything at 02/28/2008 10:37
They don't need an assload of cash, or a huge, rabid fanbase to take on WoW. What they need is a game that both hardcore MMO players and noobs can equally enjoy. Half the reason why WoW is so big is because it pulls in the first time MMO players as well as the vets.
Corncobtacular's Avatar
Corncobtacular at 02/28/2008 10:52
I agree with most of the stuff already said, it won't take cash but a unique idea.

I think APB will be great, but i don't think it has the ability to hurt WoW in any significant way.

I think a Starcraft MMO would come close to bringing it down.
stevesan's Avatar
stevesan at 02/28/2008 11:12
WoW will eventually die out, but it will be a long and profitable death. just like the PS2. and most likely, Blizzard will be the ones releasing the gas. and they will. they can't stretch out WoW forever.

i see little point in a company trying to compete directly with WoW, as in trying to kill it with another MMO. that'll take some pretty radical technology - but i'm open to surprises.

i think a better bet is the route that APB is taking: appeal to those who never liked WoW in the first place (like me). don't compete with WoW directly. there are plenty of gamers with computers and an internet connection that aren't playing WoW (i know, it's hard to believe. but it's true.)
king3vbo's Avatar
king3vbo at 02/28/2008 11:15
You can't stop the power of WoW
Druid 01's Avatar
Druid 01 at 02/28/2008 11:17
realistically yes, with a great, innovative idea someone COULD create a "successful" MMO.

But in order to TAKE ON BLIZZARD and create an MMO that would RIVAL or SURPASS WoW. it doesn't matter how good the idea is a billion dollars to invest in he creation of the game, the purchasing and maintenance of fucking massive servers, advertising, and the salaries of a huge team constantly updating and developing new content to keep players active.

it seems kind of naive to believe that, "all you need is a good idea". that just won't work in the situation the MMO market is with WoW atm.
Druid 01's Avatar
Druid 01 at 02/28/2008 11:22
uhg, somehow a whole line of text got left out of that should read

. . . a billion dollars to invest would be absolutely necessary in order to make sure the creation . . .

i don't know what i did to fuck that up. woops
HarassmentPanda's Avatar
HarassmentPanda at 02/28/2008 11:53
One billion, grand ideas? Someone call Molyneux!
Tino's Avatar
Tino at 02/28/2008 12:42
Regardless if someone makes a "better" game that gets just as big as WoW everyones just going to hate on it out of principal anyway.

Are you guys really that excited to mindlessly bash a new game?

WoW is a polished, well made game. Much like everything else Blizzard puts out. But you all still decide to blast it and treat it like Satan. Whats going to make the next big thing any different?
GoblinPie's Avatar
GoblinPie at 02/28/2008 12:43
A Molyneux MMO could be pretty neat :) If he could weed out the plausible ideas from the impractical ones.
GoblinPie's Avatar
GoblinPie at 02/28/2008 12:45
Oh and I don't believe it would take a billion dollars to design an MMO that could debunk WoW. Blizzard had no idea that WoW was going to achieve the level of success it did, neither did anyone else. And to my knowledge Blizzard didn't spend anywhere near a billion dollars to produce WoW.
DemonEyes23's Avatar
DemonEyes23 at 02/28/2008 12:57
@Mr Bas
ha great idea i'm not even a big pokemon fan and i would try it out
Bryan-'s Avatar
Bryan- at 02/28/2008 13:10
I lol'd hard from reading the title and then immediately seeing the image after words.
Aertyr's Avatar
Aertyr at 02/28/2008 13:39
No game from launch will beat WoW. Nor will WoW die any time soon, this is coming from someone who no longer plays it and wishes it wasn't as big as it is.WoW can be beaten, all it's going to take is enough trials and errors. That and persistence of new content. Right now WoW is to big to destroy off of just a launch of a game, it just has to much content. WoW will be competing with another MMO easily in the next 3 years, we just have to wait. In the meantime I will have to fight off my love for Warcraft to not fall into WoW's evil hands (AGAIN).
SourGr8pes's Avatar
SourGr8pes at 02/28/2008 14:28
Oh, and one things that MMO designers often do to screw themselves out of a multi-million dollar venture:

Set system requirements too high.

This is why you never hear talk about Tabula Rasa. The average person doesn't have the specs to play something like that. Even then, games that aren't as new, like EQ2 and LOTR Online are still massive resource hogs.
Games like WoW, Ragnarok Online, and MapleStory (yes, I knocked it earlier, but only because it probably can't dethrone WoW) don't require an expensive gaming rig to log in and play. Thus, it can bring in regular people with regular computers who haven't been exposed to MMOs.
Syn's Avatar
Syn at 02/28/2008 14:53
I sincerely hope someone makes an MMORPG that isn't just about hacking up monsters.
loki d20's Avatar
loki d20 at 02/28/2008 15:21
Innovation in technology and design alongside the core concept of a game that appeals to all types of gamers will make a game that can beat WoW. Personally, I hope that game is something more akin to Shadowrun in a modern day setting with a next generation physics engine for world interaction alongside an evolving and PC affected high-end level game.
plushrevolver's Avatar
plushrevolver at 02/28/2008 16:21
Funniest news pic ever.
Eschatos's Avatar
Eschatos at 02/28/2008 16:48
I'm thinking the Agency or APB could do quite well, though nothing's gonna beat WOW for a while.
Necros's Avatar
Necros at 02/28/2008 18:59
I'm not surprised, people flock to that game like it's cocaine.
niacin's Avatar
niacin at 02/28/2008 21:49
I think the biggest barrier for any new mmo is price. I mean if your a wow player and you see another mmo that looks interesting but they want £30 upfront before you even play the game you ain't gonna bother.
If something comes out from a major publisher thats a free download but still with the wow level monthly fee it's got a chance. Then all it's got to do is be interesting.
ZekeSulastin's Avatar
ZekeSulastin at 02/28/2008 22:02
Excel^H^H^H^H^H Eve Online is alright, but nowhere near the level needed to take down WoW.

A Pokemon MMO, if done right, could quite possibly be the best online game in the history of the internets. I doubt it would be done right, though.
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