Admittedly, that is going to be one heck of a confusing headline for anyone not acquainted with Terry Cavanagh's ridiculously fun platformer VVVVVV. I'm perfectly fine with that, though. If you don't know the wondrous joys of that game, you deserve such treatment.
VVVV was submitted by Markus Persson to the Java4K 2010 competition. As the name of the contest implies, the concept of flipping gravity was squeezed down into a tiny 4KB game using Java. Unlike most games entered into Java4K, VVVV retains a lot of what makes VVVVVV so great.
Go play the thing! It'll take a second to load, plus it's completely free. See if you can get past the part I'm stuck on (pictured above), which is like less than a minute in.
VVVV [Jay is Games]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
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ALSO, BUY VVVVVV IF YOU HAVEN'T ALREADY. Thank you.
And then I just gave up and shotgunned a beer as a consolation prize.
The green dude at the end cheering wasn't reward enough T_T
VVVV is also pretty epic, 4kb game ftw. I don't know how good the conclusion to the story of VVVVVV is but from what I know of it (e.g. might be worth it, like Don't Look Back)... I personally don't see why the first one couldn't have been in this small format also, but then again there isn't much difference between them anyway.
"GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD DAMN IT!"
Best regards, Anna, CEO of win iscsi target and download itunes