Over at the Saints Row Community Forums, one of the community managers released some details about what kind of computer you'll need to run Saints Row 2 and what Volition's plans are for distribution and DRM.
It turns out that Volition is one of the companies that's realized that draconian DRM isn't a piracy solution, and they've decided to use Steam to validate copies of the game. According to the community rep., if you purchase a retail copy of the game you will need to do a 1-time validation over Steam - once you've done that, you can play the game whenever you want, online or offline. It's still DRM, but it seems pretty reasonable to me.
Volition also let slip some bad news for Microsoft - they're going to be foregoing Games for Windows Live in favor of Gamespy. Microsoft has been trying to push the service hard (likely so they can turn it into microtransaction heaven), but so far most companies don't seem to be interested.
Finally, hit the jump for the minimum and recommended specs. Is anyone excited for SR2 on PC, or has everyone already played in on console?
[Via fragland.net]
Minimum Requirements: - Windows XP / Vista - 2.0 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) - 1 GB Available System Memory - 15 GB Available Hard Drive Space - 128 MB 3D Video Card w/Shader Model 3.0 Support (Nvidia GeForce 7600 / ATI Radeon X1300)- DirectX Compatible Display Capable of 640x480 16-bit Color Resolution - DirectX 9.0c Compatible 16-bit Sound Card - Broadband Connection for Internet Multiplayer
Recommended Requirements: - Windows XP / Vista - 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) - 2 GB Available System Memory- 256 MB 3D Video Card with Shader Model 3.0 Support (Nvidia GeForce 8800 / ATI Radeon HD3850)- DirectX Compatible Display Capable of 1024x768 in 32-bit Color - DirectX 9.0c Compatible 16-bit Sound Card- Recommended System Requirements Required for 2-12 Player Multiplayer or Co-Op
Jonathan Ross is an Associate Editor in Los Angeles who is obsessed with capybaras. Like, seriously, obsessed. If he's not playing Team Fortress 2 or getting into arguments about why PC gaming is superior, he's either off having a fancy dinner with lots of expensive wine, or sitting on the Destructoid IRC complaining that's he's not off having a fancy dinner.
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Either way, STEAM YAY!
TBH, I was more looking forward to some 32 player GTA IV, but thats a game designed for 'future hardware'... i did not know the 360 and PS3 came from the future.
It's only a debacle if you have a shitty PC.
It would be nice if developers actually thought about the fact that not everyone that wants to play their game has an amazing gaming setup once in a while.
Might still download the Pc version after I've bought it for the 360. I can't possibly feel guilty pirating something that I can't even buy in my country.
3.2GHz dual core does sound a bit heavier than I would've expected from SR2 though, no way is it going to look that much better what with the engine and the graphical style they chose. Still, nice to hear about the DRM type. Not that it's gonna be any more effective than having no DRM at all, but eh..
I also wholeheartedly second John B: MOAR FREESPACE! Or just, any good singleplayer first person space combat sim with a good campaign and solid gameplay. Don't make me dust off my joystick just for X-Wing Alliance every year :(