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Viva Piñata: Trouble in Paradise FAQ photo

Rare has posted up an FAQ for anybody interested in Viva Piñata: Trouble in Paradise, and I know you're interested -- unless you have a heart made out of twigs and glass shards. The game is adorable and you love it.

Among Rare's answers to the frequently asked questions is word of a release window (September 2008) and the promise of thirty new piñata species for you to fiddle around with, which you'd know if you read Hamza's hands-on impressions. The Live Camera integration is really interesting, and shows that Rare did learn something from its long association with Nintendo. 

One disappointment is the fact that there seems to be no interaction between the last Viva Piñata and this new one. I was going to get my hands on the old one again to finally finish it off before the sequel, but I think I'll wait for Trouble in Paradise now.

Ah well, it's looking and sounding like good old-fashioned fun, at any rate. Hit the jump for the full FAQ.

Q. When will the game be available? Will it be available in my region?

The game will be released in September 2008, although no specific details are known yet if/when the game will be available for different countries.

Q. Will a demo be available on the Marketplace?

Yes. A demo is expected on the Marketplace before the game is released.

Q. Will Trouble in Paradise be available for the PC?

No announcement has been made about a Games for Windows version, nor is it known if a port to the PC will be available down the road.

Q. How many new species are in the game?

There are 30 new species. The wiki's Trouble in Paradise species category, or the forum's New Pinatas thread have more information (about the ones that we know of so far).

Q. Are there wildcards in the game?

Yes. Each species will have three wildcard versions, that can be discovered through your own experience and skill (in the romance mini-game). Exact requirements to obtain them aren't known yet, although it is certain that lower-level species wildcards will be easier to obtain than higher-level species.

Q. Can you send pinatas from Classic to Trouble in Paradise?

No. Pinatas are not tradable between Viva Pinata: Classic and Viva Pinata: Trouble in Paradise.

Q. Is it necessary to have an Xbox Live camera to play Trouble in Paradise?

No. Although the camera will enable a gamer to scan a Pinata Vision card, such as for changing the weather or trading a pinata, all features of the game are still available to non-camera gamers. The camera simply serves as an alternate method to interact with the game.

For gamers without Xbox Live, Pinata Vision will open up the world of trading via the camera, allowing them to now receive pinatas via downloadable cards.

You can read more about Pinata Vision in PinataIsland.info's exclusive interview.

Q. Where do we get the Pinata Vision cards? Do we have to buy them?

Pinata Vision cards will be freely available online, and possibly found in print media. It's expected that some promotional cards may come from Rare. Gamers can also make their own cards, which can be used to trade a specific pinata. Visitors to the wiki can expect to see downloadable cards within the species articles, shortly after the game is released.

Q. Is there new terrain? New plants and trees?

Yes. Both sand and snow terrain are available, along with the ability to visit the Desert and Pinarctic regions of the island. New plants and trees will also be available.

Q. What about online co-op or visiting another player's garden?

It's not known yet if the game will support online features.

Q. I have questions that this FAQ doesn't answer. Where do I go?

You can check the forum's Post your questions about Trouble in Paradise thread for other answers, or visit the wiki's Trouble in Paradise article.







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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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11 comments | showing # 1 to 11
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mistic's Avatar - Comment posted on 05/17/2008 04:07
mistic
Well I'm gonna get it the day it comes out anyway...

I loved the first one ( also the only game I have 1000G for :-) )
Drunken Haze's Avatar - Comment posted on 05/17/2008 04:37
Drunken Haze
I was sure I heard them say you could visit other players gardens online at one point, dunno why that wasnt included in the FAQ, maybe it isnt ready yet.
mistic's Avatar - Comment posted on 05/17/2008 05:30
mistic
WOLFEWORLDWIDE, why is your blog filled with articles copied from other websites and why do you keep on posting those crap links?

If you want to advertise your site on dtoid, do like everybody else that wants to do that and pay for some adspace, but don't use the comments/clogs for shit like that... its just lame...

on topic, I hope drunken haze is right! I always felt that was on of the biggest flaws in the first game... ( right after the garden-size :-) )
groudaxius's Avatar - Comment posted on 05/17/2008 06:19
groudaxius
Viva Pinata was, curiously enough, the only game that made me wanna buy a 360. I will buy one... eventually.
Orionsaint's Avatar - Comment posted on 05/17/2008 06:32
Orionsaint
OMG!!! I cooked my Pinata!!!

Bob Muir's Avatar - Comment posted on 05/17/2008 08:53
Bob Muir
I still want to pick up the original, for some reason.
The Wizard's Avatar - Comment posted on 05/17/2008 11:01
The Wizard
Awesome! It's a shame I can't transfer my old Pinatas over, but oh well.

@Jim: Where did you get this article's image?
TrailerParkJesus's Avatar - Comment posted on 05/17/2008 11:36
TrailerParkJesus
Same as Necros. I still gotta try out the first
Aaron Mxy Yost's Avatar - Comment posted on 05/17/2008 19:56
Aaron Mxy Yost
Kind of a bummer you can't trade creepy pinata monsters from the old version of the game, but the new additions sound pretty awesome.
Kyousuke Nanbu's Avatar - Comment posted on 05/18/2008 02:09
Kyousuke Nanbu
Looking forward to this, the micro-managing got hella hard when you reached the high 30's though, I wonder if it will be just as hard in this one.
ScreamingScarab's Avatar - Comment posted on 05/19/2008 06:31
ScreamingScarab
Yay! More Pinata fun!
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